Rework embedded sound player to support simultaneous playback.

This commit is contained in:
Dario 2024-12-12 00:27:50 -03:00
parent e714c69f1d
commit 0f17ad23f9
4 changed files with 118 additions and 59 deletions

View file

@ -1,11 +1,24 @@
#include <stdafx.h> #include <stdafx.h>
#include <bit>
#include "audio.h" #include "audio.h"
#include "cpu/code_cache.h" #include "cpu/code_cache.h"
#define AUDIO_DRIVER_KEY (uint32_t)('DAUD') #define AUDIO_DRIVER_KEY (uint32_t)('DAUD')
//#define AUDIO_DUMP_SAMPLES_PATH "audio.pcm"
#ifdef AUDIO_DUMP_SAMPLES_PATH
std::ofstream g_audioDumpStream;
#endif
uint32_t XAudioRegisterRenderDriverClient(XLPDWORD callback, XLPDWORD driver) uint32_t XAudioRegisterRenderDriverClient(XLPDWORD callback, XLPDWORD driver)
{ {
#ifdef AUDIO_DUMP_SAMPLES_PATH
g_audioDumpStream.open(AUDIO_DUMP_SAMPLES_PATH, std::ios::binary);
#endif
*driver = AUDIO_DRIVER_KEY; *driver = AUDIO_DRIVER_KEY;
XAudioRegisterClient(KeFindHostFunction(*callback), callback[1]); XAudioRegisterClient(KeFindHostFunction(*callback), callback[1]);
return 0; return 0;
@ -18,6 +31,19 @@ uint32_t XAudioUnregisterRenderDriverClient(DWORD driver)
uint32_t XAudioSubmitRenderDriverFrame(uint32_t driver, void* samples) uint32_t XAudioSubmitRenderDriverFrame(uint32_t driver, void* samples)
{ {
#ifdef AUDIO_DUMP_SAMPLES_PATH
static uint32_t xaudioSamplesBuffer[XAUDIO_NUM_SAMPLES * XAUDIO_NUM_CHANNELS];
for (size_t i = 0; i < XAUDIO_NUM_SAMPLES; i++)
{
for (size_t j = 0; j < XAUDIO_NUM_CHANNELS; j++)
{
xaudioSamplesBuffer[i * XAUDIO_NUM_CHANNELS + j] = std::byteswap(((uint32_t *)samples)[j * XAUDIO_NUM_SAMPLES + i]);
}
}
g_audioDumpStream.write((const char *)(xaudioSamplesBuffer), sizeof(xaudioSamplesBuffer));
#endif
XAudioSubmitFrame(samples); XAudioSubmitFrame(samples);
return 0; return 0;
} }

View file

@ -13,58 +13,87 @@ enum EmbeddedSound
EmbeddedSoundCount, EmbeddedSoundCount,
}; };
struct EmbeddedSoundData
{
static const int SimultaneousLimit = 4;
std::array<std::unique_ptr<ma_sound>, SimultaneousLimit> sounds;
std::array<std::unique_ptr<ma_decoder>, SimultaneousLimit> decoders;
int oldestIndex = 0;
};
static ma_engine g_audioEngine = {}; static ma_engine g_audioEngine = {};
static bool g_audioEngineInitialized = false; static bool g_audioEngineInitialized = false;
static std::array<ma_sound, EmbeddedSoundCount> g_embeddedSoundCache = {}; static std::array<EmbeddedSoundData, EmbeddedSoundCount> g_embeddedSoundData = {};
static std::array<ma_decoder, EmbeddedSoundCount> g_embeddedDecoderCache = {};
static const std::unordered_map<std::string, EmbeddedSound> g_embeddedSoundMap = static const std::unordered_map<std::string, EmbeddedSound> g_embeddedSoundMap =
{ {
{ "sys_worldmap_cursor", EmbeddedSoundSysWorldMapCursor }, { "sys_worldmap_cursor", EmbeddedSoundSysWorldMapCursor },
{ "sys_worldmap_finaldecide", EmbeddedSoundSysWorldMapFinalDecide }, { "sys_worldmap_finaldecide", EmbeddedSoundSysWorldMapFinalDecide },
}; };
void InitEmbeddedSound(EmbeddedSound s) static void PlayEmbeddedSound(EmbeddedSound s)
{ {
ma_sound &sound = g_embeddedSoundCache[s]; EmbeddedSoundData &data = g_embeddedSoundData[s];
ma_decoder &decoder = g_embeddedDecoderCache[s]; int pickedIndex = -1;
const void *soundData = nullptr; for (int i = 0; (i < EmbeddedSoundData::SimultaneousLimit) && (pickedIndex < 0); i++)
size_t soundDataSize = 0;
float volume = Config::EffectsVolume;
switch (s)
{ {
case EmbeddedSoundSysWorldMapCursor: if (data.sounds[i] == nullptr)
soundData = g_sys_worldmap_cursor; {
soundDataSize = sizeof(g_sys_worldmap_cursor); // The sound hasn't been created yet, create it and pick it.
volume *= 0.259f; const void *soundData = nullptr;
break; size_t soundDataSize = 0;
case EmbeddedSoundSysWorldMapFinalDecide: switch (s)
soundData = g_sys_worldmap_finaldecide; {
soundDataSize = sizeof(g_sys_worldmap_finaldecide); case EmbeddedSoundSysWorldMapCursor:
volume *= 0.61f; soundData = g_sys_worldmap_cursor;
break; soundDataSize = sizeof(g_sys_worldmap_cursor);
default: break;
assert(false && "Unknown embedded sound."); case EmbeddedSoundSysWorldMapFinalDecide:
return; soundData = g_sys_worldmap_finaldecide;
soundDataSize = sizeof(g_sys_worldmap_finaldecide);
break;
default:
assert(false && "Unknown embedded sound.");
return;
}
ma_result res;
data.decoders[i] = std::make_unique<ma_decoder>();
res = ma_decoder_init_memory(soundData, soundDataSize, nullptr, data.decoders[i].get());
if (res != MA_SUCCESS)
{
fprintf(stderr, "ma_decoder_init_memory failed with error code %d on embedded sound %d.\n", res, s);
return;
}
data.sounds[i] = std::make_unique<ma_sound>();
res = ma_sound_init_from_data_source(&g_audioEngine, data.decoders[i].get(), MA_SOUND_FLAG_DECODE, nullptr, data.sounds[i].get());
if (res != MA_SUCCESS)
{
fprintf(stderr, "ma_sound_init_from_data_source failed with error code %d on embedded sound %d.\n", res, s);
return;
}
pickedIndex = i;
}
else if (ma_sound_at_end(data.sounds[i].get()))
{
// A sound has reached the end, pick it.
pickedIndex = i;
}
} }
if (soundData != nullptr) if (pickedIndex < 0)
{ {
ma_result res; // No free slots are available, pick the oldest one.
res = ma_decoder_init_memory(soundData, soundDataSize, nullptr, &decoder); pickedIndex = data.oldestIndex;
if (res != MA_SUCCESS) data.oldestIndex = (data.oldestIndex + 1) % EmbeddedSoundData::SimultaneousLimit;
{ }
fprintf(stderr, "ma_decoder_init_memory failed with error code %d on embedded sound %d.\n", res, s);
return;
}
res = ma_sound_init_from_data_source(&g_audioEngine, &decoder, MA_SOUND_FLAG_DECODE, nullptr, &sound); if (data.sounds[pickedIndex] != nullptr)
if (res != MA_SUCCESS) {
{ ma_sound_set_volume(data.sounds[pickedIndex].get(), Config::EffectsVolume);
fprintf(stderr, "ma_sound_init_from_data_source failed with error code %d on embedded sound %d.\n", res, s); ma_sound_seek_to_pcm_frame(data.sounds[pickedIndex].get(), 0);
return; ma_sound_start(data.sounds[pickedIndex].get());
}
ma_sound_set_volume(&sound, volume);
} }
} }
@ -101,34 +130,37 @@ void EmbeddedPlayer::Play(const char *name)
return; return;
} }
ma_sound &sound = g_embeddedSoundCache[it->second]; PlayEmbeddedSound(it->second);
if (sound.pDataSource == nullptr)
{
InitEmbeddedSound(it->second);
}
if (sound.pDataSource != nullptr)
{
ma_sound_seek_to_pcm_frame(&sound, 0);
ma_sound_start(&sound);
}
} }
void EmbeddedPlayer::Shutdown() void EmbeddedPlayer::Shutdown()
{ {
for (ma_sound &sound : g_embeddedSoundCache) for (EmbeddedSoundData &data : g_embeddedSoundData)
{ {
if (sound.pDataSource != nullptr) for (auto &sound : data.sounds)
{ {
ma_sound_uninit(&sound); if (sound != nullptr)
} {
} if (sound->pDataSource != nullptr)
{
ma_sound_uninit(sound.get());
}
for (ma_decoder &decoder : g_embeddedDecoderCache) sound.reset();
{ }
if (decoder.pBackend != nullptr) }
for (auto &decoder : data.decoders)
{ {
ma_decoder_uninit(&decoder); if (decoder != nullptr)
{
if (decoder->pBackend != nullptr)
{
ma_decoder_uninit(decoder.get());
}
decoder.reset();
}
} }
} }

@ -1 +1 @@
Subproject commit f5352d15813026a1cdf44f67723f3c07567c9229 Subproject commit b01a45b4b67128dba8d9e10503543d29465eea47

1
thirdparty/miniaudio vendored Submodule

@ -0,0 +1 @@
Subproject commit 12a8d4e4911c5ab4f4c089b4d039433975ed8a66