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	changed LOGN mesaage, it now includes the db.txt file on the logfn
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			@ -347,7 +347,7 @@ void hid::Init()
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    // Load controller mappings from SDL_GameControllerDB
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    if (int mappings = SDL_GameControllerAddMappingsFromFile("gamecontrollerdb.txt"); mappings > 0) {
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        LOGFN("Loaded {} controller mapping(s) from SDL_GameControllerDB file", mappings);
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        LOGFN("Loaded {} controller mapping(s) from SDL_GameControllerDB ({})", mappings, "gamecontrollerdb.txt");
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    }
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}
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