Changed LOGFN name to indicate SDL_GameControllerDB file is in use

This commit is contained in:
AL2009man 2025-08-01 15:15:48 -04:00
parent 4ff4778540
commit 135137d0a4

View file

@ -347,7 +347,7 @@ void hid::Init()
// Load controller mappings from SDL_GameControllerDB
if (int mappings = SDL_GameControllerAddMappingsFromFile("gamecontrollerdb.txt"); mappings > 0) {
LOGFN("Loaded {} controller mappings", mappings);
LOGFN("Loaded {} controller mapping(s) from SDL_GameControllerDB file", mappings);
}
}