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FPS patches high res clock.
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@ -5,7 +5,7 @@
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#include <app.h>
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float m_lastLoadingFrameDelta = 0.0f;
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std::chrono::steady_clock::time_point m_lastLoadingFrameTime;
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std::chrono::high_resolution_clock::time_point m_lastLoadingFrameTime;
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void DownForceDeltaTimeFixMidAsmHook(PPCRegister& f0)
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{
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