mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-04-27 04:41:39 +00:00
translate most option names and setting names
This commit is contained in:
parent
de7148772b
commit
208198f457
1 changed files with 58 additions and 58 deletions
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@ -49,7 +49,7 @@
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CONFIG_DEFINE_LOCALE(Language)
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CONFIG_DEFINE_LOCALE(Language)
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{
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{
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{ ELanguage::English, { "Language", "Change the language used for text and logos." } },
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{ ELanguage::English, { "Language", "Change the language used for text and logos." } },
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{ ELanguage::Japanese, { "言語", "" } },
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{ ELanguage::Japanese, { "[言語:げんご]", "" } },
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{ ELanguage::German, { "Sprache", "Ändere die Sprache für Text und Logos." } },
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{ ELanguage::German, { "Sprache", "Ändere die Sprache für Text und Logos." } },
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{ ELanguage::French, { "Langue", "Modifie la langue utilisée pour le texte et logos." } },
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{ ELanguage::French, { "Langue", "Modifie la langue utilisée pour le texte et logos." } },
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{ ELanguage::Spanish, { "Idioma", "Cambia el idioma utilizado para el texto y los logos." } },
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{ ELanguage::Spanish, { "Idioma", "Cambia el idioma utilizado para el texto y los logos." } },
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@ -121,7 +121,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EVoiceLanguage)
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CONFIG_DEFINE_LOCALE(Hints)
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CONFIG_DEFINE_LOCALE(Hints)
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{
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{
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{ ELanguage::English, { "Hints", "Show hints during gameplay." } },
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{ ELanguage::English, { "Hints", "Show hints during gameplay." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "ヒントリング", "" } },
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{ ELanguage::German, { "Hinweise", "Zeige Hinweise während des Spiels." } },
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{ ELanguage::German, { "Hinweise", "Zeige Hinweise während des Spiels." } },
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{ ELanguage::French, { "Indices", "Affiche les indices pendant le jeu." } },
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{ ELanguage::French, { "Indices", "Affiche les indices pendant le jeu." } },
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{ ELanguage::Spanish, { "Pistas", "Muestra pistas durante el juego." } },
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{ ELanguage::Spanish, { "Pistas", "Muestra pistas durante el juego." } },
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@ -131,7 +131,7 @@ CONFIG_DEFINE_LOCALE(Hints)
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CONFIG_DEFINE_LOCALE(ControlTutorial)
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CONFIG_DEFINE_LOCALE(ControlTutorial)
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{
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{
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{ ELanguage::English, { "Control Tutorial", "Show controller hints during gameplay.\n\nThe Werehog Critical Attack prompt will be unaffected." } },
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{ ELanguage::English, { "Control Tutorial", "Show controller hints during gameplay.\n\nThe Werehog Critical Attack prompt will be unaffected." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "アクションナビ", "" } },
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{ ELanguage::German, { "Steuerungsanleitung", "Zeige Steuerungshinweise während des Spiels.\n\nKritische Angriffe des Werehogs werden hiervon nicht beeinflusst." } },
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{ ELanguage::German, { "Steuerungsanleitung", "Zeige Steuerungshinweise während des Spiels.\n\nKritische Angriffe des Werehogs werden hiervon nicht beeinflusst." } },
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{ ELanguage::French, { "Indication des commandes", "Affiche les indications des commandes pendant le jeu.\n\nCeci n'affecte pas les Coup critiques du Werehog." } },
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{ ELanguage::French, { "Indication des commandes", "Affiche les indications des commandes pendant le jeu.\n\nCeci n'affecte pas les Coup critiques du Werehog." } },
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{ ELanguage::Spanish, { "Tutorial de controles", "Muestra pistas de controles durante el juego.\n\nEl indicador de ataque crítico del Werehog no se verá afectado." } },
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{ ELanguage::Spanish, { "Tutorial de controles", "Muestra pistas de controles durante el juego.\n\nEl indicador de ataque crítico del Werehog no se verá afectado." } },
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@ -141,7 +141,7 @@ CONFIG_DEFINE_LOCALE(ControlTutorial)
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CONFIG_DEFINE_LOCALE(AchievementNotifications)
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CONFIG_DEFINE_LOCALE(AchievementNotifications)
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{
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{
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{ ELanguage::English, { "Achievement Notifications", "Show notifications for unlocking achievements.\n\nAchievements will still be rewarded with notifications disabled." } },
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{ ELanguage::English, { "Achievement Notifications", "Show notifications for unlocking achievements.\n\nAchievements will still be rewarded with notifications disabled." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "Achievement Notifications", "\n\n" } },
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{ ELanguage::German, { "Erfolgsbenachrichtigungen", "Zeige Benachrichtigungen für das Freischalten von Erfolgen.\n\nErfolge werden weiterhin freigeschaltet, auch wenn die Benachrichtigungen ausgeschaltet sind." } },
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{ ELanguage::German, { "Erfolgsbenachrichtigungen", "Zeige Benachrichtigungen für das Freischalten von Erfolgen.\n\nErfolge werden weiterhin freigeschaltet, auch wenn die Benachrichtigungen ausgeschaltet sind." } },
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{ ELanguage::French, { "Notification des succès", "Affiche les notifications pour le déverrouillage des succès.\n\nLes succès seront toujours obtenus même si les notifications sont désactivées." } },
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{ ELanguage::French, { "Notification des succès", "Affiche les notifications pour le déverrouillage des succès.\n\nLes succès seront toujours obtenus même si les notifications sont désactivées." } },
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{ ELanguage::Spanish, { "Notificaciones de logros", "Muestra notificaciones al desbloquear logros.\n\nLos logros se seguirán obteniendo aunque las notificaciones estén desactivadas." } },
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{ ELanguage::Spanish, { "Notificaciones de logros", "Muestra notificaciones al desbloquear logros.\n\nLos logros se seguirán obteniendo aunque las notificaciones estén desactivadas." } },
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@ -151,7 +151,7 @@ CONFIG_DEFINE_LOCALE(AchievementNotifications)
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CONFIG_DEFINE_LOCALE(TimeOfDayTransition)
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CONFIG_DEFINE_LOCALE(TimeOfDayTransition)
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{
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{
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{ ELanguage::English, { "Time of Day Transition", "Change how the loading screen appears when switching time of day in the hub areas." } },
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{ ELanguage::English, { "Time of Day Transition", "Change how the loading screen appears when switching time of day in the hub areas." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "Time of Day Transition", "" } },
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{ ELanguage::German, { "Tageszeit Übergang", "Verändere den Ladebildschirm beim Verändern der Tageszeit in Städten und Eingangslevel." } },
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{ ELanguage::German, { "Tageszeit Übergang", "Verändere den Ladebildschirm beim Verändern der Tageszeit in Städten und Eingangslevel." } },
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{ ELanguage::French, { "Transition jour/nuit", "Change l'écran de chargement lors de la transition dans le hub." } },
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{ ELanguage::French, { "Transition jour/nuit", "Change l'écran de chargement lors de la transition dans le hub." } },
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{ ELanguage::Spanish, { "Transición de hora del día", "Cambia cómo aparece la pantalla de carga al cambiar la hora del día en las áreas principales." } },
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{ ELanguage::Spanish, { "Transición de hora del día", "Cambia cómo aparece la pantalla de carga al cambiar la hora del día en las áreas principales." } },
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@ -170,8 +170,8 @@ CONFIG_DEFINE_ENUM_LOCALE(ETimeOfDayTransition)
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{
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{
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ELanguage::Japanese,
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ELanguage::Japanese,
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{
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{
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{ ETimeOfDayTransition::Xbox, { "", "" } },
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{ ETimeOfDayTransition::Xbox, { "XBOX", "Xbox: " } },
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{ ETimeOfDayTransition::PlayStation, { "", "" } }
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{ ETimeOfDayTransition::PlayStation, { "PLAYSTATION", "PlayStation: " } }
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}
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}
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},
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},
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{
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{
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@ -207,7 +207,7 @@ CONFIG_DEFINE_ENUM_LOCALE(ETimeOfDayTransition)
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CONFIG_DEFINE_LOCALE(ControllerIcons)
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CONFIG_DEFINE_LOCALE(ControllerIcons)
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{
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{
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{ ELanguage::English, { "Controller Icons", "Change the icons to match your controller." } },
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{ ELanguage::English, { "Controller Icons", "Change the icons to match your controller." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "コントローライコン", "" } },
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{ ELanguage::German, { "Controllersymbole", "Ändere die Controllersymbole, um sie auf dein Modell anzupassen." } },
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{ ELanguage::German, { "Controllersymbole", "Ändere die Controllersymbole, um sie auf dein Modell anzupassen." } },
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{ ELanguage::French, { "Icône des boutons", "Modifie les icônes pour les faire correspondre à votre manette." } },
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{ ELanguage::French, { "Icône des boutons", "Modifie les icônes pour les faire correspondre à votre manette." } },
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{ ELanguage::Spanish, { "Iconos del mando", "Cambia los iconos para que coincidan con tu mando." } },
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{ ELanguage::Spanish, { "Iconos del mando", "Cambia los iconos para que coincidan con tu mando." } },
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@ -227,9 +227,9 @@ CONFIG_DEFINE_ENUM_LOCALE(EControllerIcons)
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{
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{
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ELanguage::Japanese,
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ELanguage::Japanese,
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{
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{
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{ EControllerIcons::Auto, { "", "" } },
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{ EControllerIcons::Auto, { "AUTO", "Auto: " } },
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{ EControllerIcons::Xbox, { "", "" } },
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{ EControllerIcons::Xbox, { "XBOX", "Xbox: " } },
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{ EControllerIcons::PlayStation, { "", "" } }
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{ EControllerIcons::PlayStation, { "PLAYSTATION", "Xbox: " } }
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}
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}
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},
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},
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{
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{
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@ -269,7 +269,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EControllerIcons)
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CONFIG_DEFINE_LOCALE(HorizontalCamera)
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CONFIG_DEFINE_LOCALE(HorizontalCamera)
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{
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{
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{ ELanguage::English, { "Horizontal Camera", "Change how the camera moves left and right." } },
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{ ELanguage::English, { "Horizontal Camera", "Change how the camera moves left and right." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "カメラの[左右:さゆう]", "" } },
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{ ELanguage::German, { "Horizontale Kamera", "Ändere wie sich die Kamera nach links und rechts bewegt." } },
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{ ELanguage::German, { "Horizontale Kamera", "Ändere wie sich die Kamera nach links und rechts bewegt." } },
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{ ELanguage::French, { "Caméra horizontale", "Modifie la rotation horizontale de la caméra." } },
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{ ELanguage::French, { "Caméra horizontale", "Modifie la rotation horizontale de la caméra." } },
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{ ELanguage::Spanish, { "Cámara horizontal", "Cambia cómo se mueve la camara hacia la izquierda y la derecha." } },
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{ ELanguage::Spanish, { "Cámara horizontal", "Cambia cómo se mueve la camara hacia la izquierda y la derecha." } },
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@ -279,7 +279,7 @@ CONFIG_DEFINE_LOCALE(HorizontalCamera)
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CONFIG_DEFINE_LOCALE(VerticalCamera)
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CONFIG_DEFINE_LOCALE(VerticalCamera)
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{
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{
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{ ELanguage::English, { "Vertical Camera", "Change how the camera moves up and down." } },
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{ ELanguage::English, { "Vertical Camera", "Change how the camera moves up and down." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "カメラの[上下:じょうげ]", "" } },
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{ ELanguage::German, { "Vertikale Kamera", "Ändere wie sich die Kamera nach oben und unten bewegt." } },
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{ ELanguage::German, { "Vertikale Kamera", "Ändere wie sich die Kamera nach oben und unten bewegt." } },
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{ ELanguage::French, { "Caméra verticale", "Modifie la rotation verticale de la caméra." } },
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{ ELanguage::French, { "Caméra verticale", "Modifie la rotation verticale de la caméra." } },
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{ ELanguage::Spanish, { "Cámara vertical", "Cambia cómo se mueve la camara hacia arriba y abajo." } },
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{ ELanguage::Spanish, { "Cámara vertical", "Cambia cómo se mueve la camara hacia arriba y abajo." } },
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@ -298,8 +298,8 @@ CONFIG_DEFINE_ENUM_LOCALE(ECameraRotationMode)
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{
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{
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ELanguage::Japanese,
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ELanguage::Japanese,
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{
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{
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{ ECameraRotationMode::Normal, { "", "" } },
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{ ECameraRotationMode::Normal, { "ノーマル", "" } },
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{ ECameraRotationMode::Reverse, { "", "" } }
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{ ECameraRotationMode::Reverse, { "リバース", "" } }
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}
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}
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},
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},
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{
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{
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@ -335,7 +335,7 @@ CONFIG_DEFINE_ENUM_LOCALE(ECameraRotationMode)
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CONFIG_DEFINE_LOCALE(Vibration)
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CONFIG_DEFINE_LOCALE(Vibration)
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{
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{
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{ ELanguage::English, { "Vibration", "Toggle controller vibration." } },
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{ ELanguage::English, { "Vibration", "Toggle controller vibration." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "[振動:しんどう]", "" } },
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{ ELanguage::German, { "Vibration", "Schalte die Controllervibration an oder aus." } },
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{ ELanguage::German, { "Vibration", "Schalte die Controllervibration an oder aus." } },
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{ ELanguage::French, { "Vibration", "Active les vibrations manette." } },
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{ ELanguage::French, { "Vibration", "Active les vibrations manette." } },
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{ ELanguage::Spanish, { "Vibración", "Activa o desactiva la vibración del mando." } },
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{ ELanguage::Spanish, { "Vibración", "Activa o desactiva la vibración del mando." } },
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@ -345,7 +345,7 @@ CONFIG_DEFINE_LOCALE(Vibration)
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CONFIG_DEFINE_LOCALE(AllowBackgroundInput)
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CONFIG_DEFINE_LOCALE(AllowBackgroundInput)
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{
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{
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{ ELanguage::English, { "Allow Background Input", "Allow controller input whilst the game window is unfocused." } },
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{ ELanguage::English, { "Allow Background Input", "Allow controller input whilst the game window is unfocused." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "Allow Background Input", "" } },
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{ ELanguage::German, { "Erlaube Hintergrundeingaben", "Erlaube Eingaben deines Controllers auch wenn das Spielfenster nicht fokussiert ist." } },
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{ ELanguage::German, { "Erlaube Hintergrundeingaben", "Erlaube Eingaben deines Controllers auch wenn das Spielfenster nicht fokussiert ist." } },
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{ ELanguage::French, { "Manette en arrière plan", "Permet d'utiliser la manette dans le jeu lorsque qu'il n'est pas au premier plan." } },
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{ ELanguage::French, { "Manette en arrière plan", "Permet d'utiliser la manette dans le jeu lorsque qu'il n'est pas au premier plan." } },
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{ ELanguage::Spanish, { "Control en segundo plano", "Permite controlar el juego con un mando mientras la ventana esté en segundo plano." } },
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{ ELanguage::Spanish, { "Control en segundo plano", "Permite controlar el juego con un mando mientras la ventana esté en segundo plano." } },
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@ -355,7 +355,7 @@ CONFIG_DEFINE_LOCALE(AllowBackgroundInput)
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CONFIG_DEFINE_LOCALE(MasterVolume)
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CONFIG_DEFINE_LOCALE(MasterVolume)
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{
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{
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{ ELanguage::English, { "Master Volume", "Adjust the overall volume." } },
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{ ELanguage::English, { "Master Volume", "Adjust the overall volume." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "マスターボリューム", "" } },
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{ ELanguage::German, { "Gesamtlautstärke", "Passe die Gesamtlautstärke an." } },
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{ ELanguage::German, { "Gesamtlautstärke", "Passe die Gesamtlautstärke an." } },
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{ ELanguage::French, { "Volume général", "Réglage du volume général." } },
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{ ELanguage::French, { "Volume général", "Réglage du volume général." } },
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{ ELanguage::Spanish, { "Volumen maestro", "Ajusta el volumen general." } },
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{ ELanguage::Spanish, { "Volumen maestro", "Ajusta el volumen general." } },
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@ -365,7 +365,7 @@ CONFIG_DEFINE_LOCALE(MasterVolume)
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CONFIG_DEFINE_LOCALE(MusicVolume)
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CONFIG_DEFINE_LOCALE(MusicVolume)
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{
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{
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{ ELanguage::English, { "Music Volume", "Adjust the volume for the music." } },
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{ ELanguage::English, { "Music Volume", "Adjust the volume for the music." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "BGMボリューム", "" } },
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{ ELanguage::German, { "Musiklautstärke", "Passe die Lautstärke der Musik an." } },
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{ ELanguage::German, { "Musiklautstärke", "Passe die Lautstärke der Musik an." } },
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{ ELanguage::French, { "Volume de la musique", "Réglage du volume de la musique." } },
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{ ELanguage::French, { "Volume de la musique", "Réglage du volume de la musique." } },
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{ ELanguage::Spanish, { "Volumen de la música", "Ajusta el volumen de la música." } },
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{ ELanguage::Spanish, { "Volumen de la música", "Ajusta el volumen de la música." } },
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@ -375,7 +375,7 @@ CONFIG_DEFINE_LOCALE(MusicVolume)
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CONFIG_DEFINE_LOCALE(EffectsVolume)
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CONFIG_DEFINE_LOCALE(EffectsVolume)
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{
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{
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{ ELanguage::English, { "Effects Volume", "Adjust the volume for sound effects." } },
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{ ELanguage::English, { "Effects Volume", "Adjust the volume for sound effects." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "SEボリューム", "" } },
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{ ELanguage::German, { "Soundeffektlautstärke", "Passe die Lautstärke der Soundeffekte an." } },
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{ ELanguage::German, { "Soundeffektlautstärke", "Passe die Lautstärke der Soundeffekte an." } },
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{ ELanguage::French, { "Volume des effets sonores", "Réglage du volume des effets sonores." } },
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{ ELanguage::French, { "Volume des effets sonores", "Réglage du volume des effets sonores." } },
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{ ELanguage::Spanish, { "Volumen de efectos", "Ajusta el volumen de los efectos de sonido." } },
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{ ELanguage::Spanish, { "Volumen de efectos", "Ajusta el volumen de los efectos de sonido." } },
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@ -385,7 +385,7 @@ CONFIG_DEFINE_LOCALE(EffectsVolume)
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CONFIG_DEFINE_LOCALE(MusicAttenuation)
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CONFIG_DEFINE_LOCALE(MusicAttenuation)
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{
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{
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{ ELanguage::English, { "Music Attenuation", "Fade out the game's music when external media is playing." } },
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{ ELanguage::English, { "Music Attenuation", "Fade out the game's music when external media is playing." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "Music Attenuation", "" } },
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{ ELanguage::German, { "Musikdämpfung", "Stelle die Musik des Spiels stumm während externe Medien abgespielt werden." } },
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{ ELanguage::German, { "Musikdämpfung", "Stelle die Musik des Spiels stumm während externe Medien abgespielt werden." } },
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{ ELanguage::French, { "Atténuation audio", "Abaisse le volume des musiques du jeu lorsqu'un média externe est en cours de lecture." } },
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{ ELanguage::French, { "Atténuation audio", "Abaisse le volume des musiques du jeu lorsqu'un média externe est en cours de lecture." } },
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{ ELanguage::Spanish, { "Atenuación de música", "Atenúa la música del juego cuando un reproductor multimedia se encuentra activo." } },
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{ ELanguage::Spanish, { "Atenuación de música", "Atenúa la música del juego cuando un reproductor multimedia se encuentra activo." } },
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@ -395,7 +395,7 @@ CONFIG_DEFINE_LOCALE(MusicAttenuation)
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CONFIG_DEFINE_LOCALE(ChannelConfiguration)
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CONFIG_DEFINE_LOCALE(ChannelConfiguration)
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{
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{
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{ ELanguage::English, { "Channel Configuration", "Change the output mode for your audio device." } },
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{ ELanguage::English, { "Channel Configuration", "Change the output mode for your audio device." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "Channel Configuration", "" } },
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{ ELanguage::German, { "Kanalkonfiguration", "Ändere den Ausgabemodus für dein Audioausgabegerät." } },
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{ ELanguage::German, { "Kanalkonfiguration", "Ändere den Ausgabemodus für dein Audioausgabegerät." } },
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{ ELanguage::French, { "Configuration sortie audio", "Modifie le mode de sortie pour votre périphérique audio." } },
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{ ELanguage::French, { "Configuration sortie audio", "Modifie le mode de sortie pour votre périphérique audio." } },
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{ ELanguage::Spanish, { "Configuración de canales", "Cambia el modo de salida para tu dispositivo de audio." } },
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{ ELanguage::Spanish, { "Configuración de canales", "Cambia el modo de salida para tu dispositivo de audio." } },
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@ -414,8 +414,8 @@ CONFIG_DEFINE_ENUM_LOCALE(EChannelConfiguration)
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{
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{
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ELanguage::Japanese,
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ELanguage::Japanese,
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{
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{
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{ EChannelConfiguration::Stereo, { "", "" } },
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{ EChannelConfiguration::Stereo, { "STEREO", "" } },
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{ EChannelConfiguration::Surround, { "", "" } }
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{ EChannelConfiguration::Surround, { "SURROUND", "" } }
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}
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}
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},
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},
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{
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{
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@ -451,7 +451,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EChannelConfiguration)
|
||||||
CONFIG_DEFINE_LOCALE(VoiceLanguage)
|
CONFIG_DEFINE_LOCALE(VoiceLanguage)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Voice Language", "Change the language used for character voices." } },
|
{ ELanguage::English, { "Voice Language", "Change the language used for character voices." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "[音声言語:おんせいげんご]", "" } },
|
||||||
{ ELanguage::German, { "Stimmeinstellung", "Ändere die Sprache, die für Charakterstimmen benutzt wird." } },
|
{ ELanguage::German, { "Stimmeinstellung", "Ändere die Sprache, die für Charakterstimmen benutzt wird." } },
|
||||||
{ ELanguage::French, { "Langue de doublage", "Modifie la langue utilisée pour la voix des personnages." } },
|
{ ELanguage::French, { "Langue de doublage", "Modifie la langue utilisée pour la voix des personnages." } },
|
||||||
{ ELanguage::Spanish, { "Idioma de voz", "Cambia el idioma utilizado para las voces de los personajes." } },
|
{ ELanguage::Spanish, { "Idioma de voz", "Cambia el idioma utilizado para las voces de los personajes." } },
|
||||||
|
|
@ -461,7 +461,7 @@ CONFIG_DEFINE_LOCALE(VoiceLanguage)
|
||||||
CONFIG_DEFINE_LOCALE(Subtitles)
|
CONFIG_DEFINE_LOCALE(Subtitles)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Subtitles", "Show subtitles during dialogue." } },
|
{ ELanguage::English, { "Subtitles", "Show subtitles during dialogue." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "[字幕:じまく]", "" } },
|
||||||
{ ELanguage::German, { "Untertitel", "Zeige Untertitel bei Dialogen." } },
|
{ ELanguage::German, { "Untertitel", "Zeige Untertitel bei Dialogen." } },
|
||||||
{ ELanguage::French, { "Sous-titres", "Affiche les sous-titres pendant les dialogues." } },
|
{ ELanguage::French, { "Sous-titres", "Affiche les sous-titres pendant les dialogues." } },
|
||||||
{ ELanguage::Spanish, { "Subtítulos", "Muestra subtítulos durante los diálogos." } },
|
{ ELanguage::Spanish, { "Subtítulos", "Muestra subtítulos durante los diálogos." } },
|
||||||
|
|
@ -471,7 +471,7 @@ CONFIG_DEFINE_LOCALE(Subtitles)
|
||||||
CONFIG_DEFINE_LOCALE(BattleTheme)
|
CONFIG_DEFINE_LOCALE(BattleTheme)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Battle Theme", "Play the Werehog battle theme during combat.\n\nThis option will apply the next time you're in combat.\n\nExorcism missions and miniboss themes will be unaffected." } },
|
{ ELanguage::English, { "Battle Theme", "Play the Werehog battle theme during combat.\n\nThis option will apply the next time you're in combat.\n\nExorcism missions and miniboss themes will be unaffected." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "バトルテーマ", "Play the Werehog battle theme during combat.\n\nThis option will apply the next time you're in combat.\n\nExorcism missions and miniboss themes will be unaffected." } },
|
||||||
{ ELanguage::German, { "Kampfmusik", "Spiele die Kampfmusik des Werehogs während dem Kämpfen ab.\n\nDiese Option tritt das nächste Mal, wenn du in einen Kampf gerätst, in Kraft.\n\nExorzismen und Mini-Bosse werden hiervon nicht beeinflusst." } },
|
{ ELanguage::German, { "Kampfmusik", "Spiele die Kampfmusik des Werehogs während dem Kämpfen ab.\n\nDiese Option tritt das nächste Mal, wenn du in einen Kampf gerätst, in Kraft.\n\nExorzismen und Mini-Bosse werden hiervon nicht beeinflusst." } },
|
||||||
{ ELanguage::French, { "Thème de combat", "Joue le thème de combat du Werehog pendant les combat.\n\nCette option s'appliquera la prochaine fois que vous serez en combat.\n\nLes missions d'exorcisme et les thèmes des miniboss ne seront pas affectés." } },
|
{ ELanguage::French, { "Thème de combat", "Joue le thème de combat du Werehog pendant les combat.\n\nCette option s'appliquera la prochaine fois que vous serez en combat.\n\nLes missions d'exorcisme et les thèmes des miniboss ne seront pas affectés." } },
|
||||||
{ ELanguage::Spanish, { "Tema de batalla", "Reproduce el tema de batalla del Werehog durante el combate.\n\nEsta opción se aplicará la próxima vez que entres en combate.\n\nLas misiones de exorcismo y los temas de los minijefes no se verán afectados." } },
|
{ ELanguage::Spanish, { "Tema de batalla", "Reproduce el tema de batalla del Werehog durante el combate.\n\nEsta opción se aplicará la próxima vez que entres en combate.\n\nLas misiones de exorcismo y los temas de los minijefes no se verán afectados." } },
|
||||||
|
|
@ -481,7 +481,7 @@ CONFIG_DEFINE_LOCALE(BattleTheme)
|
||||||
CONFIG_DEFINE_LOCALE(WindowSize)
|
CONFIG_DEFINE_LOCALE(WindowSize)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Window Size", "Adjust the size of the game window in windowed mode." } },
|
{ ELanguage::English, { "Window Size", "Adjust the size of the game window in windowed mode." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "ウインドウサイズ", "" }},
|
||||||
{ ELanguage::German, { "Fenstergröße", "Ändere die Größe des Spielfensters im Fenstermodus." } },
|
{ ELanguage::German, { "Fenstergröße", "Ändere die Größe des Spielfensters im Fenstermodus." } },
|
||||||
{ ELanguage::French, { "Taille de la fenêtre", "Modifie la taille de la fenêtre de jeu en mode fenêtré." } },
|
{ ELanguage::French, { "Taille de la fenêtre", "Modifie la taille de la fenêtre de jeu en mode fenêtré." } },
|
||||||
{ ELanguage::Spanish, { "Tamaño de ventana", "Ajusta el tamaño de la ventana de juego." } },
|
{ ELanguage::Spanish, { "Tamaño de ventana", "Ajusta el tamaño de la ventana de juego." } },
|
||||||
|
|
@ -491,7 +491,7 @@ CONFIG_DEFINE_LOCALE(WindowSize)
|
||||||
CONFIG_DEFINE_LOCALE(Monitor)
|
CONFIG_DEFINE_LOCALE(Monitor)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Monitor", "Change which monitor to display the game on." } },
|
{ ELanguage::English, { "Monitor", "Change which monitor to display the game on." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "モニター[選択:せんたく]", "" } },
|
||||||
{ ELanguage::German, { "Monitor", "Ändere auf welchem Monitor das Spiel angezeigt wird." } },
|
{ ELanguage::German, { "Monitor", "Ändere auf welchem Monitor das Spiel angezeigt wird." } },
|
||||||
{ ELanguage::French, { "Moniteur", "Change le moniteur sur lequel le jeu sera affiché." } },
|
{ ELanguage::French, { "Moniteur", "Change le moniteur sur lequel le jeu sera affiché." } },
|
||||||
{ ELanguage::Spanish, { "Pantalla", "Cambia la pantalla en la cuál se muestra el juego." } },
|
{ ELanguage::Spanish, { "Pantalla", "Cambia la pantalla en la cuál se muestra el juego." } },
|
||||||
|
|
@ -501,7 +501,7 @@ CONFIG_DEFINE_LOCALE(Monitor)
|
||||||
CONFIG_DEFINE_LOCALE(AspectRatio)
|
CONFIG_DEFINE_LOCALE(AspectRatio)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Aspect Ratio", "Change the aspect ratio." } },
|
{ ELanguage::English, { "Aspect Ratio", "Change the aspect ratio." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "アスペクト[比:ひ]", "" } },
|
||||||
{ ELanguage::German, { "Seitenverhältnis", "Verändere das Seitenverhältnis." } },
|
{ ELanguage::German, { "Seitenverhältnis", "Verändere das Seitenverhältnis." } },
|
||||||
{ ELanguage::French, { "Format d'image", "Modifie le format d'image." } },
|
{ ELanguage::French, { "Format d'image", "Modifie le format d'image." } },
|
||||||
{ ELanguage::Spanish, { "Relación de aspecto", "Cambia la relación de aspecto." } },
|
{ ELanguage::Spanish, { "Relación de aspecto", "Cambia la relación de aspecto." } },
|
||||||
|
|
@ -522,10 +522,10 @@ CONFIG_DEFINE_ENUM_LOCALE(EAspectRatio)
|
||||||
{
|
{
|
||||||
ELanguage::Japanese,
|
ELanguage::Japanese,
|
||||||
{
|
{
|
||||||
{ EAspectRatio::Auto, { "", "" } },
|
{ EAspectRatio::Auto, { "AUTO", "Auto: " } },
|
||||||
{ EAspectRatio::Wide, { "", "" } },
|
{ EAspectRatio::Wide, { "16:9", "16:9: " } },
|
||||||
{ EAspectRatio::Narrow, { "", "" } },
|
{ EAspectRatio::Narrow, { "4:3", "4:3: " } },
|
||||||
{ EAspectRatio::OriginalNarrow, { "", "" } }
|
{ EAspectRatio::OriginalNarrow, { "オリジナル 4:3", "オリジナル 4:3:" } }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -569,7 +569,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EAspectRatio)
|
||||||
CONFIG_DEFINE_LOCALE(ResolutionScale)
|
CONFIG_DEFINE_LOCALE(ResolutionScale)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Resolution Scale", "Adjust the internal resolution of the game.\n\n%dx%d" } },
|
{ ELanguage::English, { "Resolution Scale", "Adjust the internal resolution of the game.\n\n%dx%d" } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "[解像度:かいぞうど]スケール", "\n\n%dx%d" } },
|
||||||
{ ELanguage::German, { "Rendering-Auflösung", "Passe die Auflösung der internen Darstellung an.\n\n%dx%d" } },
|
{ ELanguage::German, { "Rendering-Auflösung", "Passe die Auflösung der internen Darstellung an.\n\n%dx%d" } },
|
||||||
{ ELanguage::French, { "Échelle de rendu", "Modifie la résolution interne du jeu.\n\n%dx%d" } },
|
{ ELanguage::French, { "Échelle de rendu", "Modifie la résolution interne du jeu.\n\n%dx%d" } },
|
||||||
{ ELanguage::Spanish, { "Escala de resolución", "Ajusta la resolución interna del juego.\n\n%dx%d" } },
|
{ ELanguage::Spanish, { "Escala de resolución", "Ajusta la resolución interna del juego.\n\n%dx%d" } },
|
||||||
|
|
@ -579,7 +579,7 @@ CONFIG_DEFINE_LOCALE(ResolutionScale)
|
||||||
CONFIG_DEFINE_LOCALE(Fullscreen)
|
CONFIG_DEFINE_LOCALE(Fullscreen)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Fullscreen", "Toggle between borderless fullscreen or windowed mode." } },
|
{ ELanguage::English, { "Fullscreen", "Toggle between borderless fullscreen or windowed mode." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "フルスクリーン", "" } },
|
||||||
{ ELanguage::German, { "Vollbild", "Wechsle zwischen dem randlosen Vollbildmodus und dem Fenstermodus." } },
|
{ ELanguage::German, { "Vollbild", "Wechsle zwischen dem randlosen Vollbildmodus und dem Fenstermodus." } },
|
||||||
{ ELanguage::French, { "Plein écran", "Alterne entre le mode plein écran sans bordure et le mode fenêtré." } },
|
{ ELanguage::French, { "Plein écran", "Alterne entre le mode plein écran sans bordure et le mode fenêtré." } },
|
||||||
{ ELanguage::Spanish, { "Pantalla completa", "Cambia entre modo de pantalla completa o ventana." } },
|
{ ELanguage::Spanish, { "Pantalla completa", "Cambia entre modo de pantalla completa o ventana." } },
|
||||||
|
|
@ -589,7 +589,7 @@ CONFIG_DEFINE_LOCALE(Fullscreen)
|
||||||
CONFIG_DEFINE_LOCALE(VSync)
|
CONFIG_DEFINE_LOCALE(VSync)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "V-Sync", "Synchronize the game to the refresh rate of the display to prevent screen tearing." } },
|
{ ELanguage::English, { "V-Sync", "Synchronize the game to the refresh rate of the display to prevent screen tearing." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "[垂直同期:すいちょくどうき]", "" } },
|
||||||
{ ELanguage::German, { "V-Sync", "Synchronisiere das Spiel mit der Bildwiederholrate deines Bildschirms um Bildverzerrungen zu vermeiden." } },
|
{ ELanguage::German, { "V-Sync", "Synchronisiere das Spiel mit der Bildwiederholrate deines Bildschirms um Bildverzerrungen zu vermeiden." } },
|
||||||
{ ELanguage::French, { "V-Sync", "Synchronise le jeu avec la fréquence de rafraîchissement de l'écran pour éviter le screen tearing." } },
|
{ ELanguage::French, { "V-Sync", "Synchronise le jeu avec la fréquence de rafraîchissement de l'écran pour éviter le screen tearing." } },
|
||||||
{ ELanguage::Spanish, { "V-Sync", "Sincroniza el juego a la tasa de refresco de la pantalla para prevenir el rasgado de la imagen." } },
|
{ ELanguage::Spanish, { "V-Sync", "Sincroniza el juego a la tasa de refresco de la pantalla para prevenir el rasgado de la imagen." } },
|
||||||
|
|
@ -599,7 +599,7 @@ CONFIG_DEFINE_LOCALE(VSync)
|
||||||
CONFIG_DEFINE_LOCALE(FPS)
|
CONFIG_DEFINE_LOCALE(FPS)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "FPS", "Set the max frame rate the game can run at.\n\nWARNING: this may introduce glitches at frame rates higher than 60 FPS." } },
|
{ ELanguage::English, { "FPS", "Set the max frame rate the game can run at.\n\nWARNING: this may introduce glitches at frame rates higher than 60 FPS." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "フレームレート[上限:じょうげん]", "\n\nWARNING: " } },
|
||||||
{ ELanguage::German, { "FPS", "Setze die maximale Anzahl der Bilder pro Sekunde, die das Spiel darstellen kann.\n\nWARNUNG: Das Spiel kann bei höheren FPS als 60 ungewolltes Verhalten aufweisen." } },
|
{ ELanguage::German, { "FPS", "Setze die maximale Anzahl der Bilder pro Sekunde, die das Spiel darstellen kann.\n\nWARNUNG: Das Spiel kann bei höheren FPS als 60 ungewolltes Verhalten aufweisen." } },
|
||||||
{ ELanguage::French, { "FPS", "Détermine la fréquence d'images maximale du jeu.\n\nATTENTION: cela peut entraîner des problèmes à des taux de rafraîchissement supérieurs à 60 FPS." } },
|
{ ELanguage::French, { "FPS", "Détermine la fréquence d'images maximale du jeu.\n\nATTENTION: cela peut entraîner des problèmes à des taux de rafraîchissement supérieurs à 60 FPS." } },
|
||||||
{ ELanguage::Spanish, { "FPS", "Establece la tasa de fotogramas máxima a la que puede correr el juego.\n\nADVERTENCIA: esto puede introducir fallos en tasas mayores a 60 FPS." } },
|
{ ELanguage::Spanish, { "FPS", "Establece la tasa de fotogramas máxima a la que puede correr el juego.\n\nADVERTENCIA: esto puede introducir fallos en tasas mayores a 60 FPS." } },
|
||||||
|
|
@ -609,7 +609,7 @@ CONFIG_DEFINE_LOCALE(FPS)
|
||||||
CONFIG_DEFINE_LOCALE(Brightness)
|
CONFIG_DEFINE_LOCALE(Brightness)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Brightness", "Adjust the brightness level until the symbol on the left is barely visible." } },
|
{ ELanguage::English, { "Brightness", "Adjust the brightness level until the symbol on the left is barely visible." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "[明:おか]るさの[設定:せってい]", "" } },
|
||||||
{ ELanguage::German, { "Helligkeit", "Passe die Helligkeit des Spiels an bis das linke Symbol noch gerade so sichtbar ist." } },
|
{ ELanguage::German, { "Helligkeit", "Passe die Helligkeit des Spiels an bis das linke Symbol noch gerade so sichtbar ist." } },
|
||||||
{ ELanguage::French, { "Luminosité", "Règle le niveau de luminosité jusqu'à ce que le symbole à gauche soit à peine visible." } },
|
{ ELanguage::French, { "Luminosité", "Règle le niveau de luminosité jusqu'à ce que le symbole à gauche soit à peine visible." } },
|
||||||
{ ELanguage::Spanish, { "Brillo", "Ajusta el nivel de brillo hasta que el símbolo a la izquierda sea apenas visible." } },
|
{ ELanguage::Spanish, { "Brillo", "Ajusta el nivel de brillo hasta que el símbolo a la izquierda sea apenas visible." } },
|
||||||
|
|
@ -619,7 +619,7 @@ CONFIG_DEFINE_LOCALE(Brightness)
|
||||||
CONFIG_DEFINE_LOCALE(AntiAliasing)
|
CONFIG_DEFINE_LOCALE(AntiAliasing)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Anti-Aliasing", "Adjust the amount of smoothing applied to jagged edges." } },
|
{ ELanguage::English, { "Anti-Aliasing", "Adjust the amount of smoothing applied to jagged edges." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "アンチエイリアス", "" } },
|
||||||
{ ELanguage::German, { "Kantenglättung", "Passe die Menge an Kantenglättung an." } },
|
{ ELanguage::German, { "Kantenglättung", "Passe die Menge an Kantenglättung an." } },
|
||||||
{ ELanguage::French, { "Anticrénelage", "Ajuste le niveau d'anticrénelage appliqué aux bords des objets." } },
|
{ ELanguage::French, { "Anticrénelage", "Ajuste le niveau d'anticrénelage appliqué aux bords des objets." } },
|
||||||
{ ELanguage::Spanish, { "Anti-Aliasing", "Ajusta el nivel de suavizado aplicado a los dientes de sierra." } },
|
{ ELanguage::Spanish, { "Anti-Aliasing", "Ajusta el nivel de suavizado aplicado a los dientes de sierra." } },
|
||||||
|
|
@ -637,7 +637,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EAntiAliasing)
|
||||||
{
|
{
|
||||||
ELanguage::Japanese,
|
ELanguage::Japanese,
|
||||||
{
|
{
|
||||||
{ EAntiAliasing::None, { "", "" } }
|
{ EAntiAliasing::None, { "オフ", "" } },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -669,7 +669,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EAntiAliasing)
|
||||||
CONFIG_DEFINE_LOCALE(TransparencyAntiAliasing)
|
CONFIG_DEFINE_LOCALE(TransparencyAntiAliasing)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Transparency Anti-Aliasing", "Apply anti-aliasing to alpha transparent textures." } },
|
{ ELanguage::English, { "Transparency Anti-Aliasing", "Apply anti-aliasing to alpha transparent textures." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "アンチエイリアスのトランスペアレンシー", "" } },
|
||||||
{ ELanguage::German, { "Transparenz-Kantenglättung", "Wende Kantenglättung auf Alpha-Transparenz-Texturen an." } },
|
{ ELanguage::German, { "Transparenz-Kantenglättung", "Wende Kantenglättung auf Alpha-Transparenz-Texturen an." } },
|
||||||
{ ELanguage::French, { "Anticrénelage de transparence", "Applique l'anticrénelage sur les textures transparentes." } },
|
{ ELanguage::French, { "Anticrénelage de transparence", "Applique l'anticrénelage sur les textures transparentes." } },
|
||||||
{ ELanguage::Spanish, { "Anti-Aliasing de transparencias", "Aplica antialiasing a las texturas transparentes." } },
|
{ ELanguage::Spanish, { "Anti-Aliasing de transparencias", "Aplica antialiasing a las texturas transparentes." } },
|
||||||
|
|
@ -679,7 +679,7 @@ CONFIG_DEFINE_LOCALE(TransparencyAntiAliasing)
|
||||||
CONFIG_DEFINE_LOCALE(ShadowResolution)
|
CONFIG_DEFINE_LOCALE(ShadowResolution)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Shadow Resolution", "Set the resolution of real-time shadows." } },
|
{ ELanguage::English, { "Shadow Resolution", "Set the resolution of real-time shadows." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "[影:かげ]の[解像度:かいぞうど]", "" } },
|
||||||
{ ELanguage::German, { "Schattenauflösung", "Stelle die Auflösung der Echtzeit-Schatten ein." } },
|
{ ELanguage::German, { "Schattenauflösung", "Stelle die Auflösung der Echtzeit-Schatten ein." } },
|
||||||
{ ELanguage::French, { "Résolution des ombres", "Défini la résolution des ombres en temps réel." } },
|
{ ELanguage::French, { "Résolution des ombres", "Défini la résolution des ombres en temps réel." } },
|
||||||
{ ELanguage::Spanish, { "Resolución de sombras", "Establece la resolución de las sombras de tiempo real." } },
|
{ ELanguage::Spanish, { "Resolución de sombras", "Establece la resolución de las sombras de tiempo real." } },
|
||||||
|
|
@ -697,7 +697,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EShadowResolution)
|
||||||
{
|
{
|
||||||
ELanguage::Japanese,
|
ELanguage::Japanese,
|
||||||
{
|
{
|
||||||
{ EShadowResolution::Original, { "", "" } }
|
{ EShadowResolution::Original, { "オリジナル", "オリジナル: " } }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -729,7 +729,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EShadowResolution)
|
||||||
CONFIG_DEFINE_LOCALE(GITextureFiltering)
|
CONFIG_DEFINE_LOCALE(GITextureFiltering)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "GI Texture Filtering", "Change the quality of the filtering used for global illumination textures." } },
|
{ ELanguage::English, { "GI Texture Filtering", "Change the quality of the filtering used for global illumination textures." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "GIテクスチャフィルタリング", "" } },
|
||||||
{ ELanguage::German, { "GI Texturfilterung", "Ändere die Qualität der Filterung für Global-Illumination-Texturen." } },
|
{ ELanguage::German, { "GI Texturfilterung", "Ändere die Qualität der Filterung für Global-Illumination-Texturen." } },
|
||||||
{ ELanguage::French, { "Filtre des textures IG", "Modifie la qualité du filtre utilisé pour les textures d'illumination globale." } },
|
{ ELanguage::French, { "Filtre des textures IG", "Modifie la qualité du filtre utilisé pour les textures d'illumination globale." } },
|
||||||
{ ELanguage::Spanish, { "Filtrado de texturas de GI", "Cambia la calidad del filtrado utilizado en las texturas de iluminación global." } },
|
{ ELanguage::Spanish, { "Filtrado de texturas de GI", "Cambia la calidad del filtrado utilizado en las texturas de iluminación global." } },
|
||||||
|
|
@ -748,8 +748,8 @@ CONFIG_DEFINE_ENUM_LOCALE(EGITextureFiltering)
|
||||||
{
|
{
|
||||||
ELanguage::Japanese,
|
ELanguage::Japanese,
|
||||||
{
|
{
|
||||||
{ EGITextureFiltering::Bilinear, { "", "" } },
|
{ EGITextureFiltering::Bilinear, { "バイリニア", "" } },
|
||||||
{ EGITextureFiltering::Bicubic, { "", "" } }
|
{ EGITextureFiltering::Bicubic, { "バイキュービック", "" } },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -785,7 +785,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EGITextureFiltering)
|
||||||
CONFIG_DEFINE_LOCALE(MotionBlur)
|
CONFIG_DEFINE_LOCALE(MotionBlur)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Motion Blur", "Change the quality of the motion blur." } },
|
{ ELanguage::English, { "Motion Blur", "Change the quality of the motion blur." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "モーションブラー", "" } },
|
||||||
{ ELanguage::German, { "Bewegungsunschärfe", "Verändere die Qualität der Bewegungsunschärfe." } },
|
{ ELanguage::German, { "Bewegungsunschärfe", "Verändere die Qualität der Bewegungsunschärfe." } },
|
||||||
{ ELanguage::French, { "Flou de mouvement", "Modifie la qualité du flou de mouvement." } },
|
{ ELanguage::French, { "Flou de mouvement", "Modifie la qualité du flou de mouvement." } },
|
||||||
{ ELanguage::Spanish, { "Desenfoque de movimiento", "Cambia la calidad del desenfoque de movimiento." } },
|
{ ELanguage::Spanish, { "Desenfoque de movimiento", "Cambia la calidad del desenfoque de movimiento." } },
|
||||||
|
|
@ -805,9 +805,9 @@ CONFIG_DEFINE_ENUM_LOCALE(EMotionBlur)
|
||||||
{
|
{
|
||||||
ELanguage::Japanese,
|
ELanguage::Japanese,
|
||||||
{
|
{
|
||||||
{ EMotionBlur::Off, { "", "" } },
|
{ EMotionBlur::Off, { "オフ", "" } },
|
||||||
{ EMotionBlur::Original, { "", "" } },
|
{ EMotionBlur::Original, { "オリジナル", "" } },
|
||||||
{ EMotionBlur::Enhanced, { "", "" } }
|
{ EMotionBlur::Enhanced, { "エンハンスド", "エンハンスド: " } }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -847,7 +847,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EMotionBlur)
|
||||||
CONFIG_DEFINE_LOCALE(XboxColorCorrection)
|
CONFIG_DEFINE_LOCALE(XboxColorCorrection)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Xbox Color Correction", "Use the warm tint from the Xbox version of the game." } },
|
{ ELanguage::English, { "Xbox Color Correction", "Use the warm tint from the Xbox version of the game." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "[色補正:いろほせい]のXBOX", "" } },
|
||||||
{ ELanguage::German, { "Xbox Farbkorrektur", "Benutzt den warmen Farbstich aus der Xbox-Version des Spiels." } },
|
{ ELanguage::German, { "Xbox Farbkorrektur", "Benutzt den warmen Farbstich aus der Xbox-Version des Spiels." } },
|
||||||
{ ELanguage::French, { "Correction couleurs Xbox", "Utilise le filtre de couleur provenant de la version Xbox du jeu." } },
|
{ ELanguage::French, { "Correction couleurs Xbox", "Utilise le filtre de couleur provenant de la version Xbox du jeu." } },
|
||||||
{ ELanguage::Spanish, { "Corrección de color de Xbox", "Utiliza el tono cálido de la versión Xbox del juego." } },
|
{ ELanguage::Spanish, { "Corrección de color de Xbox", "Utiliza el tono cálido de la versión Xbox del juego." } },
|
||||||
|
|
@ -857,7 +857,7 @@ CONFIG_DEFINE_LOCALE(XboxColorCorrection)
|
||||||
CONFIG_DEFINE_LOCALE(CutsceneAspectRatio)
|
CONFIG_DEFINE_LOCALE(CutsceneAspectRatio)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "Cutscene Aspect Ratio", "Change the aspect ratio of the real-time cutscenes." } },
|
{ ELanguage::English, { "Cutscene Aspect Ratio", "Change the aspect ratio of the real-time cutscenes." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "アスペクト[比:ひ]のカットシーン", "" } },
|
||||||
{ ELanguage::German, { "Zwischensequenz-Seitenverhältnis", "Verändere das Seitenverhältnis der Echtzeit-Zwischensequenzen." } },
|
{ ELanguage::German, { "Zwischensequenz-Seitenverhältnis", "Verändere das Seitenverhältnis der Echtzeit-Zwischensequenzen." } },
|
||||||
{ ELanguage::French, { "Format des cinématiques", "Modifie le format d'image des cinématiques en temps réel." } },
|
{ ELanguage::French, { "Format des cinématiques", "Modifie le format d'image des cinématiques en temps réel." } },
|
||||||
{ ELanguage::Spanish, { "Relación de aspecto de cinemáticas", "Cambia la relación de aspecto de las cinemáticas de tiempo real." } },
|
{ ELanguage::Spanish, { "Relación de aspecto de cinemáticas", "Cambia la relación de aspecto de las cinemáticas de tiempo real." } },
|
||||||
|
|
@ -876,8 +876,8 @@ CONFIG_DEFINE_ENUM_LOCALE(ECutsceneAspectRatio)
|
||||||
{
|
{
|
||||||
ELanguage::Japanese,
|
ELanguage::Japanese,
|
||||||
{
|
{
|
||||||
{ ECutsceneAspectRatio::Original, { "", "" } },
|
{ ECutsceneAspectRatio::Original, { "オリジナル", "オリジナル: " } },
|
||||||
{ ECutsceneAspectRatio::Unlocked, { "", "" } }
|
{ ECutsceneAspectRatio::Unlocked, { "UNLOCKED", "Unlocked: \n\nWARNING: " } },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -913,7 +913,7 @@ CONFIG_DEFINE_ENUM_LOCALE(ECutsceneAspectRatio)
|
||||||
CONFIG_DEFINE_LOCALE(UIAlignmentMode)
|
CONFIG_DEFINE_LOCALE(UIAlignmentMode)
|
||||||
{
|
{
|
||||||
{ ELanguage::English, { "UI Alignment Mode", "Change how the UI aligns with the display." } },
|
{ ELanguage::English, { "UI Alignment Mode", "Change how the UI aligns with the display." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "UI Alignment Mode", "" } },
|
||||||
{ ELanguage::German, { "Benutzeroberflächenausrichtung", "Verändere wie die Benutzeroberfläche sich mit dem Bildschirm ausrichtet." } },
|
{ ELanguage::German, { "Benutzeroberflächenausrichtung", "Verändere wie die Benutzeroberfläche sich mit dem Bildschirm ausrichtet." } },
|
||||||
{ ELanguage::French, { "Alignement de l'IU", "Modifie l'alignement de l'interface utilisateur sur l'écran." } },
|
{ ELanguage::French, { "Alignement de l'IU", "Modifie l'alignement de l'interface utilisateur sur l'écran." } },
|
||||||
{ ELanguage::Spanish, { "Modo de alineamiento de UI", "Cambia la alineación de la interfaz de usuario con la pantalla." } },
|
{ ELanguage::Spanish, { "Modo de alineamiento de UI", "Cambia la alineación de la interfaz de usuario con la pantalla." } },
|
||||||
|
|
@ -932,8 +932,8 @@ CONFIG_DEFINE_ENUM_LOCALE(EUIAlignmentMode)
|
||||||
{
|
{
|
||||||
ELanguage::Japanese,
|
ELanguage::Japanese,
|
||||||
{
|
{
|
||||||
{ EUIAlignmentMode::Edge, { "", "" } },
|
{ EUIAlignmentMode::Edge, { "エッジ", "エッジ: " } },
|
||||||
{ EUIAlignmentMode::Centre, { "", "" } }
|
{ EUIAlignmentMode::Centre, { "センター", "センター: " } },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue