diff --git a/UnleashedRecomp/gpu/shader/blend_color_alpha_ps.hlsl b/UnleashedRecomp/gpu/shader/blend_color_alpha_ps.hlsl index ea9c63b1..6c242903 100644 --- a/UnleashedRecomp/gpu/shader/blend_color_alpha_ps.hlsl +++ b/UnleashedRecomp/gpu/shader/blend_color_alpha_ps.hlsl @@ -17,14 +17,14 @@ cbuffer SharedConstants : register(b2, space4) { uint s0_Texture2DDescriptorIndex : packoffset(c0.x); uint s0_SamplerDescriptorIndex : packoffset(c12.x); - DEFINE_SHARED_CONSTANTS(); + DEFINE_SHARED_CONSTANTS(); }; #endif float4 main( - in float4 iPos : SV_Position, - in float4 iTexCoord0 : TEXCOORD0) : SV_Target0 + in float4 iPos : SV_Position, + in float4 iTexCoord0 : TEXCOORD0) : SV_Target0 { Texture2D texture = g_Texture2DDescriptorHeap[s0_Texture2DDescriptorIndex]; SamplerState samplerState = g_SamplerDescriptorHeap[s0_SamplerDescriptorIndex]; diff --git a/UnleashedRecomp/patches/aspect_ratio_patches.cpp b/UnleashedRecomp/patches/aspect_ratio_patches.cpp index a6c43c22..5caf7861 100644 --- a/UnleashedRecomp/patches/aspect_ratio_patches.cpp +++ b/UnleashedRecomp/patches/aspect_ratio_patches.cpp @@ -1280,7 +1280,7 @@ void YggdrasillRenderQuadMidAsmHook(PPCRegister& r3, PPCRegister& r6) if (Config::AspectRatio == EAspectRatio::OriginalNarrow) { if (g_fadeTextureMode == FadeTextureMode::Letterbox) - scaleY = 1.25f; + scaleY = NARROW_ASPECT_RATIO; else scaleX = 0.8f; }