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Block exit button from terminating the installer while it's in progress. (#300)
* Block exit button from terminating the installer while it's in progress. * Fix quit prompt not appearing when closing the game from the taskbar. --------- Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com>
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e7cc5a858e
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7 changed files with 45 additions and 15 deletions
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@ -6973,14 +6973,14 @@ PPC_FUNC(sub_82E328D8)
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class SDLEventListenerForPSOCaching : public SDLEventListener
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{
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public:
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void OnSDLEvent(SDL_Event* event) override
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bool OnSDLEvent(SDL_Event* event) override
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{
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if (event->type != SDL_QUIT)
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return;
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return false;
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std::lock_guard lock(g_pipelineCacheMutex);
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if (g_pipelineStatesToCache.empty())
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return;
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return false;
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FILE* f = fopen("send_this_file_to_skyth.txt", "ab");
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if (f != nullptr)
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@ -7095,6 +7095,8 @@ public:
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fclose(f);
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}
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return false;
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}
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};
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SDLEventListenerForPSOCaching g_sdlEventListenerForPSOCaching;
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@ -9,10 +9,10 @@ static class FrontendListener : public SDLEventListener
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bool m_isF8KeyDown = false;
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public:
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void OnSDLEvent(SDL_Event* event) override
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bool OnSDLEvent(SDL_Event* event) override
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{
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if (!Config::HUDToggleHotkey || OptionsMenu::s_isVisible)
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return;
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return false;
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switch (event->type)
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{
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@ -34,6 +34,8 @@ public:
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m_isF8KeyDown = event->key.keysym.sym != SDLK_F8;
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break;
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}
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return false;
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}
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}
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g_frontendListener;
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@ -121,10 +121,10 @@ public:
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}
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}
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void OnSDLEvent(SDL_Event* event) override
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bool OnSDLEvent(SDL_Event* event) override
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{
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if (!hid::IsInputAllowed())
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return;
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return false;
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switch (event->type)
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{
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@ -202,6 +202,8 @@ public:
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ms_touchpadFingerCount--;
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break;
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}
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return false;
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}
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}
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g_sdlEventListenerForInputPatches;
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@ -4,7 +4,7 @@ class ISDLEventListener
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{
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public:
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virtual ~ISDLEventListener() = default;
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virtual void OnSDLEvent(SDL_Event* event) = 0;
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virtual bool OnSDLEvent(SDL_Event* event) = 0;
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};
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extern std::vector<ISDLEventListener*>& GetEventListeners();
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@ -17,5 +17,5 @@ public:
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GetEventListeners().emplace_back(this);
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}
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void OnSDLEvent(SDL_Event* event) override {}
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bool OnSDLEvent(SDL_Event* event) override { return false; }
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};
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@ -24,7 +24,12 @@ int Window_OnSDLEvent(void*, SDL_Event* event)
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ImGui_ImplSDL2_ProcessEvent(event);
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for (auto listener : GetEventListeners())
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listener->OnSDLEvent(event);
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{
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if (listener->OnSDLEvent(event))
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{
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return 0;
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}
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}
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switch (event->type)
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{
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@ -170,10 +170,25 @@ static std::string g_creditsStr;
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class SDLEventListenerForInstaller : public SDLEventListener
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{
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public:
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void OnSDLEvent(SDL_Event *event) override
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bool OnSDLEvent(SDL_Event *event) override
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{
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if (!InstallerWizard::s_isVisible || !g_currentMessagePrompt.empty() || g_currentPickerVisible || !hid::IsInputAllowed())
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return;
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if (!InstallerWizard::s_isVisible)
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return false;
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bool noModals = g_currentMessagePrompt.empty() && !g_currentPickerVisible;
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if (event->type == SDL_QUIT && g_currentPage == WizardPage::Installing)
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{
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// Pretend the back button was pressed if the user tried quitting during installation.
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// This condition is above the rest of the event processing as we want to block the exit
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// button while there's confirmation message is open as well.
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if (noModals)
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g_currentCursorBack = true;
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return true;
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}
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if (!noModals || !hid::IsInputAllowed())
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return false;
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constexpr float AxisValueRange = 32767.0f;
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constexpr float AxisTapRange = 0.5f;
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@ -326,6 +341,8 @@ public:
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g_currentCursorIndex = newCursorIndex;
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}
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return false;
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}
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}
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g_sdlEventListenerForInstaller;
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@ -48,10 +48,10 @@ int g_cancelButtonIndex;
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class SDLEventListenerForMessageWindow : public SDLEventListener
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{
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public:
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void OnSDLEvent(SDL_Event* event) override
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bool OnSDLEvent(SDL_Event* event) override
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{
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if (App::s_isInit || !MessageWindow::s_isVisible || !hid::IsInputAllowed())
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return;
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return false;
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constexpr float axisValueRange = 32767.0f;
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constexpr float axisTapRange = 0.5f;
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@ -142,6 +142,8 @@ public:
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break;
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}
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}
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return false;
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}
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}
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g_sdlEventListenerForMessageWindow;
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