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Stub out buggy render game scene function.
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@ -6154,6 +6154,12 @@ GUEST_FUNCTION_HOOK(sub_82E9EE38, SetResolution);
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GUEST_FUNCTION_HOOK(sub_82AE2BF8, ScreenShaderInit);
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// This is a buggy function that recreates framebuffers
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// if the inverse capture ratio is not 2.0, but the parameter
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// is completely unused and not stored, so it ends up
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// recreating framebuffers every single frame instead.
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GUEST_FUNCTION_STUB(sub_82BAAD38);
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GUEST_FUNCTION_STUB(sub_822C15D8);
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GUEST_FUNCTION_STUB(sub_822C1810);
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GUEST_FUNCTION_STUB(sub_82BD97A8);
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