From 2f5255106834bf3a4ce8468868f7f9567670d225 Mon Sep 17 00:00:00 2001 From: RadiantDerg <9061202+RadiantDerg@users.noreply.github.com> Date: Thu, 20 Feb 2025 16:53:06 -0600 Subject: [PATCH] Implement Vibration & Background Input thumbnails --- UnleashedRecomp/CMakeLists.txt | 15 ++++---- .../ui/options_menu_thumbnails.cpp | 38 +++++++++++++------ 2 files changed, 35 insertions(+), 18 deletions(-) diff --git a/UnleashedRecomp/CMakeLists.txt b/UnleashedRecomp/CMakeLists.txt index 087b61e5..3311b417 100644 --- a/UnleashedRecomp/CMakeLists.txt +++ b/UnleashedRecomp/CMakeLists.txt @@ -493,8 +493,8 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/in ## Options Menu ## BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/achievement_notifications.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/achievement_notifications.dds" ARRAY_NAME "g_achievement_notifications" COMPRESSION_TYPE "zstd") -BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/allow_background_input.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/allow_background_input.dds" ARRAY_NAME "g_allow_background_input" COMPRESSION_TYPE "zstd") -BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/allow_dpad_movement.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/allow_dpad_movement.dds" ARRAY_NAME "g_allow_dpad_movement" COMPRESSION_TYPE "zstd") +BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/allow_background_input_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/allow_background_input_ps.dds" ARRAY_NAME "g_allow_background_input_ps" COMPRESSION_TYPE "zstd") +BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/allow_background_input_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/allow_background_input_xb.dds" ARRAY_NAME "g_allow_background_input_xb" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_none.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_none.dds" ARRAY_NAME "g_antialiasing_none" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_2x.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_2x.dds" ARRAY_NAME "g_antialiasing_2x" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_4x.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_4x.dds" ARRAY_NAME "g_antialiasing_4x" COMPRESSION_TYPE "zstd") @@ -503,9 +503,9 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/battle_theme.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/battle_theme.dds" ARRAY_NAME "g_battle_theme" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/brightness.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/brightness.dds" ARRAY_NAME "g_brightness" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/channel_stereo.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/channel_stereo.dds" ARRAY_NAME "g_channel_stereo" COMPRESSION_TYPE "zstd") -BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/channel_surround.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/channel_surround.dds" ARRAY_NAME "g_channel_surround" COMPRESSION_TYPE "zstd") -BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/control_tutorial_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/control_tutorial_xb.dds" ARRAY_NAME "g_control_tutorial_xb" COMPRESSION_TYPE "zstd") -BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/control_tutorial_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/control_tutorial_ps.dds" ARRAY_NAME "g_control_tutorial_ps" COMPRESSION_TYPE "zstd") +BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/channel_surround.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/channel_surround.dds" ARRAY_NAME "g_channel_surround" COMPRESSION_TYPE "zstd") +BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/control_tutorial_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/control_tutorial_ps.dds" ARRAY_NAME "g_control_tutorial_ps" COMPRESSION_TYPE "zstd") +BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/control_tutorial_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/control_tutorial_xb.dds" ARRAY_NAME "g_control_tutorial_xb" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/controller_icons.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/controller_icons.dds" ARRAY_NAME "g_controller_icons" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/default.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/default.dds" ARRAY_NAME "g_default" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/effects_volume.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/effects_volume.dds" ARRAY_NAME "g_effects_volume" COMPRESSION_TYPE "zstd") @@ -533,15 +533,16 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x4096.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x4096.dds" ARRAY_NAME "g_shadow_resolution_x4096" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x8192.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x8192.dds" ARRAY_NAME "g_shadow_resolution_x8192" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/subtitles.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/subtitles.dds" ARRAY_NAME "g_subtitles" COMPRESSION_TYPE "zstd") +BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" ARRAY_NAME "g_time_of_day_transition_playstation" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_transition_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_transition_xb.dds" ARRAY_NAME "g_time_of_day_transition_xbox" COMPRESSION_TYPE "zstd") -BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" ARRAY_NAME "g_time_of_day_transition_playstation" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" ARRAY_NAME "g_transparency_antialiasing_false" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" ARRAY_NAME "g_transparency_antialiasing_true" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_alignment_centre.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_alignment_centre.dds" ARRAY_NAME "g_ui_alignment_centre" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_alignment_edge.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_alignment_edge.dds" ARRAY_NAME "g_ui_alignment_edge" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vertical_camera.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vertical_camera.dds" ARRAY_NAME "g_vertical_camera" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/voice_language.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/voice_language.dds" ARRAY_NAME "g_voice_language" COMPRESSION_TYPE "zstd") -BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration.dds" ARRAY_NAME "g_vibration" COMPRESSION_TYPE "zstd") +BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration_ps.dds" ARRAY_NAME "g_vibration_ps" COMPRESSION_TYPE "zstd") +BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration_xb.dds" ARRAY_NAME "g_vibration_xb" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vsync_on.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vsync_on.dds" ARRAY_NAME "g_vsync_on" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vsync_off.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vsync_off.dds" ARRAY_NAME "g_vsync_off" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/window_size.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/window_size.dds" ARRAY_NAME "g_window_size" COMPRESSION_TYPE "zstd") diff --git a/UnleashedRecomp/ui/options_menu_thumbnails.cpp b/UnleashedRecomp/ui/options_menu_thumbnails.cpp index 05da0b7e..78ead97e 100644 --- a/UnleashedRecomp/ui/options_menu_thumbnails.cpp +++ b/UnleashedRecomp/ui/options_menu_thumbnails.cpp @@ -4,7 +4,8 @@ // TODO (Hyper): lower the resolution of these textures once final. #include -#include +#include +#include #include #include #include @@ -14,8 +15,8 @@ #include #include #include -#include #include +#include #include #include #include @@ -43,15 +44,16 @@ #include #include #include -#include #include +#include #include #include #include #include #include #include -#include +#include +#include #include #include #include @@ -63,6 +65,10 @@ static std::unique_ptr g_defaultThumbnail; static std::unique_ptr g_controlTutorialXBThumbnail; static std::unique_ptr g_controlTutorialPSThumbnail; +static std::unique_ptr g_vibrationXBThumbnail; +static std::unique_ptr g_vibrationPSThumbnail; +static std::unique_ptr g_backgroundInputXBThumbnail; +static std::unique_ptr g_backgroundInputPSThumbnail; static std::unordered_map> g_configThumbnails; @@ -84,6 +90,10 @@ void LoadThumbnails() g_controlTutorialXBThumbnail = LOAD_ZSTD_TEXTURE(g_control_tutorial_xb); g_controlTutorialPSThumbnail = LOAD_ZSTD_TEXTURE(g_control_tutorial_ps); + g_vibrationXBThumbnail = LOAD_ZSTD_TEXTURE(g_vibration_xb); + g_vibrationPSThumbnail = LOAD_ZSTD_TEXTURE(g_vibration_ps); + g_backgroundInputXBThumbnail = LOAD_ZSTD_TEXTURE(g_allow_background_input_xb); + g_backgroundInputPSThumbnail = LOAD_ZSTD_TEXTURE(g_allow_background_input_ps); g_configThumbnails[&Config::Language] = LOAD_ZSTD_TEXTURE(g_language); g_configThumbnails[&Config::VoiceLanguage] = LOAD_ZSTD_TEXTURE(g_voice_language); @@ -96,8 +106,6 @@ void LoadThumbnails() g_configThumbnails[&Config::HorizontalCamera] = LOAD_ZSTD_TEXTURE(g_horizontal_camera); g_configThumbnails[&Config::VerticalCamera] = LOAD_ZSTD_TEXTURE(g_vertical_camera); - g_configThumbnails[&Config::Vibration] = LOAD_ZSTD_TEXTURE(g_vibration); - g_configThumbnails[&Config::AllowBackgroundInput] = LOAD_ZSTD_TEXTURE(g_allow_background_input); g_configThumbnails[&Config::ControllerIcons] = LOAD_ZSTD_TEXTURE(g_controller_icons); g_configThumbnails[&Config::MasterVolume] = LOAD_ZSTD_TEXTURE(g_master_volume); g_configThumbnails[&Config::MusicVolume] = LOAD_ZSTD_TEXTURE(g_music_volume); @@ -177,15 +185,23 @@ GuestTexture* GetThumbnail(const IConfigDef* cfg) { auto texture = g_defaultThumbnail.get(); + bool isPlayStation = Config::ControllerIcons == EControllerIcons::PlayStation; + + if (Config::ControllerIcons == EControllerIcons::Auto) + isPlayStation = hid::g_inputDeviceController == hid::EInputDevice::PlayStation; + if (cfg == &Config::ControlTutorial) { - bool isPlayStation = Config::ControllerIcons == EControllerIcons::PlayStation; - - if (Config::ControllerIcons == EControllerIcons::Auto) - isPlayStation = hid::g_inputDeviceController == hid::EInputDevice::PlayStation; - texture = isPlayStation ? g_controlTutorialPSThumbnail.get() : g_controlTutorialXBThumbnail.get(); } + if (cfg == &Config::Vibration) + { + texture = isPlayStation ? g_vibrationPSThumbnail.get() : g_vibrationXBThumbnail.get(); + } + if (cfg == &Config::AllowBackgroundInput) + { + texture = isPlayStation ? g_backgroundInputPSThumbnail.get() : g_backgroundInputXBThumbnail.get(); + } if (cfg == &Config::TimeOfDayTransition) { TryGetValueThumbnail(cfg, &g_timeOfDayTransitionThumbnails, &texture);