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https://github.com/hedge-dev/UnleashedRecomp.git
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Rename WindowListener to SDLEventListener, reduce virtual functions
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parent
62312f2a03
commit
31f24e02eb
5 changed files with 46 additions and 55 deletions
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@ -1,31 +1,37 @@
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#pragma once
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#include "kernel/memory.h"
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#include "ui/window_listener.h"
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#include "ui/sdl_listener.h"
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class FrontendListener : public WindowListener
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class FrontendListener : public SDLEventListener
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{
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private:
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bool m_isF8KeyDown = false;
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public:
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void OnKeyDown(SDL_Keycode key) override
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void OnSDLEvent(SDL_Event* event) override
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{
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if (key == SDLK_F8 && !m_isF8KeyDown)
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switch (event->type)
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{
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// アプリケーション設定 / 開発用 / デバッグ / HUD / 全 HUD 描画
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const auto ms_IsRenderHud = (bool*)g_memory.Translate(0x8328BB26);
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case SDL_KEYDOWN:
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{
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if (event->key.keysym.sym != SDLK_F8 || m_isF8KeyDown)
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break;
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*ms_IsRenderHud = !*ms_IsRenderHud; // Toggle the entire HUD
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// アプリケーション設定 / 開発用 / デバッグ / HUD / 全 HUD 描画
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const auto ms_IsRenderHud = (bool*)g_memory.Translate(0x8328BB26);
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printf("[*] HUD %s\n", *ms_IsRenderHud ? "On" : "Off");
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*ms_IsRenderHud = !*ms_IsRenderHud;
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m_isF8KeyDown = true;
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printf("[*] HUD %s\n", *ms_IsRenderHud ? "On" : "Off");
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m_isF8KeyDown = true;
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break;
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}
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case SDL_KEYUP:
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m_isF8KeyDown = event->key.keysym.sym != SDLK_F8;
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break;
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}
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}
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void OnKeyUp(SDL_Keycode key) override
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{
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m_isF8KeyDown = key != SDLK_F8;
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}
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};
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21
UnleashedRecomp/ui/sdl_listener.h
Normal file
21
UnleashedRecomp/ui/sdl_listener.h
Normal file
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@ -0,0 +1,21 @@
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#pragma once
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#include "ui/window.h"
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class ISDLEventListener
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{
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public:
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virtual ~ISDLEventListener() = default;
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virtual void OnSDLEvent(SDL_Event* event) = 0;
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};
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class SDLEventListener : public ISDLEventListener
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{
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public:
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SDLEventListener()
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{
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Window::s_eventListeners.emplace_back(this);
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}
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void OnSDLEvent(SDL_Event* event) override {}
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};
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@ -1,5 +1,5 @@
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#include "window.h"
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#include "window_listener.h"
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#include "sdl_listener.h"
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#include <config.h>
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#include <kernel/function.h>
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#include <SDL_syswm.h>
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@ -108,20 +108,9 @@ int Window_OnSDLEvent(void*, SDL_Event* event)
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}
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}
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for (auto listener : Window::s_listeners)
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{
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for (auto listener : Window::s_eventListeners)
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listener->OnSDLEvent(event);
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if (event->type == SDL_KEYDOWN)
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{
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listener->OnKeyDown(event->key.keysym.sym);
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}
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else if (event->type == SDL_KEYUP)
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{
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listener->OnKeyUp(event->key.keysym.sym);
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}
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}
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return 0;
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}
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@ -7,7 +7,7 @@
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#define DEFAULT_WIDTH 1280
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#define DEFAULT_HEIGHT 720
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class WindowListener;
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class SDLEventListener;
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class Window
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{
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@ -22,7 +22,7 @@ public:
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inline static bool s_isFocused;
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inline static std::vector<WindowListener*> s_listeners;
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inline static std::vector<SDLEventListener*> s_eventListeners;
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static SDL_Surface* GetIconSurface(void* pIconBmp = nullptr, size_t iconSize = 0)
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{
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@ -1,25 +0,0 @@
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#pragma once
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#include "ui/window.h"
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class IWindowListener
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{
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public:
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virtual ~IWindowListener() = default;
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virtual void OnSDLEvent(SDL_Event* event) = 0;
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virtual void OnKeyDown(SDL_Keycode key) = 0;
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virtual void OnKeyUp(SDL_Keycode key) = 0;
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};
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class WindowListener : public IWindowListener
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{
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public:
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WindowListener()
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{
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Window::s_listeners.emplace_back(this);
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}
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void OnSDLEvent(SDL_Event* event) override {}
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void OnKeyDown(SDL_Keycode key) override {}
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void OnKeyUp(SDL_Keycode key) override {}
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};
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