Implemented button guide

This commit is contained in:
Hyper 2024-12-04 22:56:55 +00:00
parent 0248ef664e
commit 35990687c6
10 changed files with 440 additions and 7 deletions

View file

@ -111,6 +111,7 @@ set(SWA_PATCHES_CXX_SOURCES
set(SWA_UI_CXX_SOURCES set(SWA_UI_CXX_SOURCES
"ui/achievement_menu.cpp" "ui/achievement_menu.cpp"
"ui/achievement_overlay.cpp" "ui/achievement_overlay.cpp"
"ui/button_guide.cpp"
"ui/message_window.cpp" "ui/message_window.cpp"
"ui/options_menu.cpp" "ui/options_menu.cpp"
"ui/sdl_listener.cpp" "ui/sdl_listener.cpp"
@ -319,8 +320,11 @@ set(RESOURCES_OUTPUT_PATH "${PROJECT_SOURCE_DIR}/res")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/achievements_menu/trophy.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/achievements_menu/trophy.dds" ARRAY_NAME "g_trophy" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/achievements_menu/trophy.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/achievements_menu/trophy.dds" ARRAY_NAME "g_trophy" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/general_window.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/general_window.dds" ARRAY_NAME "g_general_window" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/general_window.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/general_window.dds" ARRAY_NAME "g_general_window" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/left_mouse_button.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/left_mouse_button.dds" ARRAY_NAME "g_left_mouse_button" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/mat_comon_x360_001.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/mat_comon_x360_001.dds" ARRAY_NAME "g_mat_comon_x360_001" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/select_fade.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/select_fade.dds" ARRAY_NAME "g_select_fade" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/select_fade.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/select_fade.dds" ARRAY_NAME "g_select_fade" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/select_fill.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/select_fill.dds" ARRAY_NAME "g_select_fill" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/select_fill.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/select_fill.dds" ARRAY_NAME "g_select_fill" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/start_back.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/start_back.dds" ARRAY_NAME "g_start_back" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon.bmp" ARRAY_NAME "g_game_icon") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon.bmp" ARRAY_NAME "g_game_icon")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/font/im_font_atlas.bin" DEST_FILE "${RESOURCES_OUTPUT_PATH}/font/im_font_atlas.bin" ARRAY_NAME "g_im_font_atlas" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/font/im_font_atlas.bin" DEST_FILE "${RESOURCES_OUTPUT_PATH}/font/im_font_atlas.bin" ARRAY_NAME "g_im_font_atlas" COMPRESSION_TYPE "zstd")

View file

@ -11,6 +11,7 @@
#include <shader/shader_cache.h> #include <shader/shader_cache.h>
#include <ui/achievement_menu.h> #include <ui/achievement_menu.h>
#include <ui/achievement_overlay.h> #include <ui/achievement_overlay.h>
#include <ui/button_guide.h>
#include <ui/message_window.h> #include <ui/message_window.h>
#include <ui/options_menu.h> #include <ui/options_menu.h>
@ -1078,6 +1079,7 @@ static void CreateImGuiBackend()
AchievementMenu::Init(); AchievementMenu::Init();
AchievementOverlay::Init(); AchievementOverlay::Init();
ButtonGuide::Init();
MessageWindow::Init(); MessageWindow::Init();
OptionsMenu::Init(); OptionsMenu::Init();
@ -1787,6 +1789,7 @@ static void DrawImGui()
OptionsMenu::Draw(); OptionsMenu::Draw();
AchievementOverlay::Draw(); AchievementOverlay::Draw();
MessageWindow::Draw(); MessageWindow::Draw();
ButtonGuide::Draw();
ImGui::Render(); ImGui::Render();

View file

@ -83,6 +83,36 @@ inline static std::unordered_map<std::string, std::unordered_map<ELanguage, std:
{ {
{ ELanguage::English, "Achievement Unlocked!" } { ELanguage::English, "Achievement Unlocked!" }
} }
},
{
"Common_Next",
{
{ ELanguage::English, "Next" }
}
},
{
"Common_Select",
{
{ ELanguage::English, "Select" }
}
},
{
"Common_Back",
{
{ ELanguage::English, "Back" }
}
},
{
"Common_Reset",
{
{ ELanguage::English, "Reset" }
}
},
{
"Common_Switch",
{
{ ELanguage::English, "Switch" }
}
} }
}; };

View file

@ -4,6 +4,7 @@
#include <gpu/video.h> #include <gpu/video.h>
#include <kernel/xdbf.h> #include <kernel/xdbf.h>
#include <locale/locale.h> #include <locale/locale.h>
#include <ui/button_guide.h>
#include <user/achievement_data.h> #include <user/achievement_data.h>
#include <user/config.h> #include <user/config.h>
#include <app.h> #include <app.h>
@ -656,6 +657,8 @@ void AchievementMenu::Open()
return std::get<1>(a) > std::get<1>(b); return std::get<1>(a) > std::get<1>(b);
}); });
ButtonGuide::Open({ Button(Localise("Common_Back"), EButtonIcon::B) });
ResetSelection(); ResetSelection();
Game_PlaySound("sys_actstg_pausewinopen"); Game_PlaySound("sys_actstg_pausewinopen");
} }
@ -668,6 +671,8 @@ void AchievementMenu::Close()
g_isClosing = true; g_isClosing = true;
} }
ButtonGuide::Close();
Game_PlaySound("sys_actstg_pausewinclose"); Game_PlaySound("sys_actstg_pausewinclose");
Game_PlaySound("sys_actstg_pausecansel"); Game_PlaySound("sys_actstg_pausecansel");
} }

View file

@ -0,0 +1,305 @@
#include "button_guide.h"
#include "imgui_utils.h"
#include <gpu/imgui_snapshot.h>
#include <gpu/video.h>
#include <decompressor.h>
#include <res/images/common/left_mouse_button.dds.h>
#include <res/images/common/mat_comon_x360_001.dds.h>
#include <res/images/common/start_back.dds.h>
constexpr float DEFAULT_SIDE_MARGINS = 379;
ImFont* g_fntNewRodin;
ImFont* g_fntNewRodinLQ;
std::unique_ptr<GuestTexture> g_upIcons;
std::unique_ptr<GuestTexture> g_upLMBIcon;
std::unique_ptr<GuestTexture> g_upStartBackIcons;
float g_sideMargins = DEFAULT_SIDE_MARGINS;
std::vector<Button> g_buttons;
std::unordered_map<EButtonIcon, float> g_iconWidths =
{
{ EButtonIcon::A, 40 },
{ EButtonIcon::B, 40 },
{ EButtonIcon::X, 40 },
{ EButtonIcon::Y, 40 },
{ EButtonIcon::LB, 70 },
{ EButtonIcon::RB, 70 },
{ EButtonIcon::LBRB, 70 },
{ EButtonIcon::LT, 42 },
{ EButtonIcon::RT, 42 },
{ EButtonIcon::LTRT, 42 },
{ EButtonIcon::Start, 40 },
{ EButtonIcon::Back, 40 },
{ EButtonIcon::LMB, 40 }
};
std::unordered_map<EButtonIcon, float> g_iconHeights =
{
{ EButtonIcon::A, 40 },
{ EButtonIcon::B, 40 },
{ EButtonIcon::X, 40 },
{ EButtonIcon::Y, 40 },
{ EButtonIcon::LB, 40 },
{ EButtonIcon::RB, 40 },
{ EButtonIcon::LBRB, 40 },
{ EButtonIcon::LT, 42 },
{ EButtonIcon::RT, 42 },
{ EButtonIcon::LTRT, 42 },
{ EButtonIcon::Start, 40 },
{ EButtonIcon::Back, 40 },
{ EButtonIcon::LMB, 40 }
};
std::tuple<std::tuple<ImVec2, ImVec2>, GuestTexture*> GetButtonIcon(EButtonIcon icon)
{
std::tuple<ImVec2, ImVec2> btn;
GuestTexture* texture;
switch (icon)
{
case EButtonIcon::A:
btn = PIXELS_TO_UV_COORDS(512, 512, 0, 0, 40, 40);
texture = g_upIcons.get();
break;
case EButtonIcon::B:
btn = PIXELS_TO_UV_COORDS(512, 512, 40, 0, 40, 40);
texture = g_upIcons.get();
break;
case EButtonIcon::X:
btn = PIXELS_TO_UV_COORDS(512, 512, 80, 0, 40, 40);
texture = g_upIcons.get();
break;
case EButtonIcon::Y:
btn = PIXELS_TO_UV_COORDS(512, 512, 120, 0, 40, 40);
texture = g_upIcons.get();
break;
case EButtonIcon::LB:
btn = PIXELS_TO_UV_COORDS(512, 512, 166, 0, 70, 40);
texture = g_upIcons.get();
break;
case EButtonIcon::RB:
btn = PIXELS_TO_UV_COORDS(512, 512, 246, 0, 70, 40);
texture = g_upIcons.get();
break;
case EButtonIcon::LT:
btn = PIXELS_TO_UV_COORDS(512, 512, 319, 0, 42, 42);
texture = g_upIcons.get();
break;
case EButtonIcon::RT:
btn = PIXELS_TO_UV_COORDS(512, 512, 359, 0, 42, 42);
texture = g_upIcons.get();
break;
case EButtonIcon::Start:
btn = PIXELS_TO_UV_COORDS(256, 256, 0, 0, 128, 128);
texture = g_upStartBackIcons.get();
break;
case EButtonIcon::Back:
btn = PIXELS_TO_UV_COORDS(256, 256, 0, 128, 128, 128);
texture = g_upStartBackIcons.get();
break;
case EButtonIcon::LMB:
btn = PIXELS_TO_UV_COORDS(128, 128, 0, 0, 128, 128);
texture = g_upLMBIcon.get();
break;
}
return std::make_tuple(btn, texture);
}
ImFont* GetFont(EFontQuality fontQuality)
{
return fontQuality == EFontQuality::Low
? g_fntNewRodinLQ
: g_fntNewRodin;
}
static void DrawGuide(float* offset, ImVec2 regionMin, ImVec2 regionMax, EButtonIcon icon,
EButtonAlignment alignment, ImVec2 iconMin, ImVec2 iconMax, EFontQuality fontQuality,
ImVec2 textSize, float fontSize, const char* text)
{
auto drawList = ImGui::GetForegroundDrawList();
auto _icon = icon;
auto iconWidth = Scale(g_iconWidths[icon]);
auto dualIconMarginX = Scale(25);
if (icon == EButtonIcon::LBRB)
{
_icon = EButtonIcon::LB;
}
else if (icon == EButtonIcon::LTRT)
{
_icon = EButtonIcon::LT;
}
else
{
dualIconMarginX = 0;
}
if (icon == EButtonIcon::LBRB || icon == EButtonIcon::LTRT)
{
iconMin = alignment == EButtonAlignment::Left
? ImVec2(/* X */ regionMin.x + *offset - dualIconMarginX * 3, /* Y */ iconMin.y)
: ImVec2(/* X */ regionMax.x - *offset - textSize.x - iconWidth, /* Y */ iconMin.y);
iconMax = alignment == EButtonAlignment::Left
? ImVec2(iconMin.x + iconWidth, iconMax.y)
: ImVec2(iconMin.x, iconMax.y);
}
auto btnIcon = GetButtonIcon(_icon);
drawList->AddImage(std::get<1>(btnIcon), iconMin, iconMax, GET_UV_COORDS(std::get<0>(btnIcon)));
auto textMarginX = alignment == EButtonAlignment::Left
? regionMin.x + *offset + dualIconMarginX
: regionMax.x - *offset - dualIconMarginX * 2;
DrawTextWithOutline<int>
(
GetFont(fontQuality),
fontSize,
{ /* X */ textMarginX, /* Y */ regionMin.y + Scale(8) },
IM_COL32(255, 255, 255, 255),
text,
2,
IM_COL32(0, 0, 0, 255)
);
if (icon == EButtonIcon::LBRB || icon == EButtonIcon::LTRT)
{
auto btnIcon = GetButtonIcon(icon == EButtonIcon::LBRB ? EButtonIcon::RB : EButtonIcon::RT);
auto dualIconMin = alignment == EButtonAlignment::Left
? ImVec2(/* X */ regionMin.x + *offset + textSize.x + dualIconMarginX * 2, /* Y */ iconMin.y)
: ImVec2(/* X */ regionMax.x - *offset + textSize.x - dualIconMarginX, /* Y */ iconMin.y);
auto dualIconMax = ImVec2(dualIconMin.x + iconWidth, iconMax.y);
drawList->AddImage(std::get<1>(btnIcon), dualIconMin, dualIconMax, GET_UV_COORDS(std::get<0>(btnIcon)));
*offset += dualIconMarginX + iconWidth;
}
}
void ButtonGuide::Init()
{
auto& io = ImGui::GetIO();
constexpr float FONT_SCALE = 2.0f;
g_fntNewRodin = ImFontAtlasSnapshot::GetFont("FOT-NewRodinPro-M.otf", 24.0f * FONT_SCALE);
g_fntNewRodinLQ = ImFontAtlasSnapshot::GetFont("FOT-NewRodinPro-M.otf", 19.0f);
g_upIcons = LoadTexture(
decompressZstd(g_mat_comon_x360_001, g_mat_comon_x360_001_uncompressed_size).get(),
g_mat_comon_x360_001_uncompressed_size);
g_upLMBIcon = LoadTexture(
decompressZstd(g_left_mouse_button, g_left_mouse_button_uncompressed_size).get(),
g_left_mouse_button_uncompressed_size);
g_upStartBackIcons = LoadTexture(
decompressZstd(g_start_back, g_start_back_uncompressed_size).get(),
g_start_back_uncompressed_size);
}
void ButtonGuide::Draw()
{
if (!s_isVisible)
return;
auto drawList = ImGui::GetForegroundDrawList();
auto& res = ImGui::GetIO().DisplaySize;
auto regionMarginX = Scale(g_sideMargins);
auto regionHeight = Scale(102);
ImVec2 regionMin = { regionMarginX, res.y - regionHeight };
ImVec2 regionMax = { res.x - regionMarginX, res.y };
auto textMarginX = Scale(57);
auto textMarginY = Scale(8);
auto iconMarginX = Scale(4);
auto fontSize = Scale(22.5f);
auto offsetLeft = 0.0f;
auto offsetRight = 0.0f;
// Draw left aligned icons.
for (int i = 0; i < g_buttons.size(); i++)
{
auto& btn = g_buttons[i];
if (btn.Alignment != EButtonAlignment::Left)
continue;
if (btn.Visibility && !*btn.Visibility)
continue;
auto iconWidth = Scale(g_iconWidths[btn.Icon]);
auto iconHeight = Scale(g_iconHeights[btn.Icon]);
auto textSize = g_fntNewRodin->CalcTextSizeA(fontSize, FLT_MAX, 0, btn.Name.c_str());
if (i > 0)
offsetLeft += textSize.x + iconWidth + textMarginX;
ImVec2 iconMin = { regionMin.x + offsetLeft - iconWidth - iconMarginX, regionMin.y };
ImVec2 iconMax = { regionMin.x + offsetLeft - iconMarginX, regionMin.y + iconHeight };
DrawGuide(&offsetLeft, regionMin, regionMax, btn.Icon, btn.Alignment, iconMin, iconMax, btn.FontQuality, textSize, fontSize, btn.Name.c_str());
}
// Draw right aligned icons.
for (int i = g_buttons.size() - 1; i >= 0; i--)
{
auto& btn = g_buttons[i];
if (btn.Alignment != EButtonAlignment::Right)
continue;
if (btn.Visibility && !*btn.Visibility)
continue;
auto iconWidth = Scale(g_iconWidths[btn.Icon]);
auto iconHeight = Scale(g_iconHeights[btn.Icon]);
auto textSize = g_fntNewRodin->CalcTextSizeA(fontSize, FLT_MAX, 0, btn.Name.c_str());
if (i < g_buttons.size() - 1)
offsetRight += textSize.x + iconWidth + textMarginX;
ImVec2 iconMin = { regionMax.x - offsetRight - iconWidth - iconMarginX, regionMin.y };
ImVec2 iconMax = { regionMax.x - offsetRight - iconMarginX, regionMin.y + iconHeight };
DrawGuide(&offsetRight, regionMin, regionMax, btn.Icon, btn.Alignment, iconMin, iconMax, btn.FontQuality, textSize, fontSize, btn.Name.c_str());
}
}
void ButtonGuide::Open(const std::vector<Button> buttons)
{
s_isVisible = true;
g_sideMargins = DEFAULT_SIDE_MARGINS;
g_buttons = buttons;
}
void ButtonGuide::SetSideMargins(float width = DEFAULT_SIDE_MARGINS)
{
g_sideMargins = width;
}
void ButtonGuide::Close()
{
s_isVisible = false;
}

View file

@ -0,0 +1,61 @@
#pragma once
#include <gpu/video.h>
enum class EButtonIcon
{
A,
B,
X,
Y,
LB,
RB,
LBRB,
LT,
RT,
LTRT,
Start,
Back,
LMB
};
enum class EButtonAlignment
{
Left,
Right
};
enum class EFontQuality
{
Low,
High
};
class Button
{
public:
std::string Name{};
EButtonIcon Icon{};
EButtonAlignment Alignment{ EButtonAlignment::Right };
EFontQuality FontQuality{ EFontQuality::High };
bool* Visibility{ nullptr };
Button(std::string name, EButtonIcon icon, EButtonAlignment alignment, EFontQuality fontQuality = EFontQuality::High, bool* visibility = nullptr)
: Name(name), Icon(icon), Alignment(alignment), FontQuality(fontQuality), Visibility(visibility) {}
Button(std::string name, EButtonIcon icon, bool* visibility) : Name(name), Icon(icon), Visibility(visibility) {}
Button(std::string name, EButtonIcon icon) : Name(name), Icon(icon) {}
};
class ButtonGuide
{
public:
inline static bool s_isVisible = false;
static void Init();
static void Draw();
static void Open(const std::vector<Button> buttons);
static void SetSideMargins(float width);
static void Close();
};

View file

@ -10,6 +10,7 @@
#include <kernel/heap.h> #include <kernel/heap.h>
#include <kernel/memory.h> #include <kernel/memory.h>
#include <locale/locale.h> #include <locale/locale.h>
#include <ui/button_guide.h>
#include <patches/audio_patches.h> #include <patches/audio_patches.h>
@ -64,6 +65,7 @@ static const IConfigDef* g_selectedItem;
static std::string* g_inaccessibleReason; static std::string* g_inaccessibleReason;
static bool g_isEnterKeyBuffered = false; static bool g_isEnterKeyBuffered = false;
static bool g_canReset = false;
static double g_appearTime = 0.0; static double g_appearTime = 0.0;
@ -497,6 +499,12 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
lockedOnOption = g_lockedOnOption; lockedOnOption = g_lockedOnOption;
} }
if (g_canReset && padState.IsTapped(SWA::eKeyState_X))
{
config->MakeDefault();
Game_PlaySound("sys_worldmap_decide");
}
} }
else else
{ {
@ -522,6 +530,9 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
drawList->AddRectFilledMultiColor({ min.x, min.y + prevItemOffset }, { max.x, max.y + prevItemOffset }, c0, c0, c1, c1); drawList->AddRectFilledMultiColor({ min.x, min.y + prevItemOffset }, { max.x, max.y + prevItemOffset }, c0, c0, c1, c1);
DrawTextWithMarquee(g_seuratFont, size, textPos, min, max, textColour, configName.c_str(), g_rowSelectionTime, 0.9, 250.0); DrawTextWithMarquee(g_seuratFont, size, textPos, min, max, textColour, configName.c_str(), g_rowSelectionTime, 0.9, 250.0);
// Show reset button if this option is accessible or not a language option.
g_canReset = g_selectedItem->GetName().find("Language") == std::string::npos && isAccessible;
} }
else else
{ {
@ -773,16 +784,11 @@ static void DrawConfigOptions()
DrawConfigOption(rowCount++, yOffset, &Config::Hints, !isStage, cmnReason); DrawConfigOption(rowCount++, yOffset, &Config::Hints, !isStage, cmnReason);
DrawConfigOption(rowCount++, yOffset, &Config::ControlTutorial, !isStage, cmnReason); DrawConfigOption(rowCount++, yOffset, &Config::ControlTutorial, !isStage, cmnReason);
DrawConfigOption(rowCount++, yOffset, &Config::AchievementNotifications, true); DrawConfigOption(rowCount++, yOffset, &Config::AchievementNotifications, true);
DrawConfigOption(rowCount++, yOffset, &Config::SaveScoreAtCheckpoints, true);
DrawConfigOption(rowCount++, yOffset, &Config::UnleashGaugeBehaviour, true);
DrawConfigOption(rowCount++, yOffset, &Config::TimeOfDayTransition, true); DrawConfigOption(rowCount++, yOffset, &Config::TimeOfDayTransition, true);
DrawConfigOption(rowCount++, yOffset, &Config::SkipIntroLogos, true);
break; break;
case 1: // INPUT case 1: // INPUT
DrawConfigOption(rowCount++, yOffset, &Config::InvertCameraX, true); DrawConfigOption(rowCount++, yOffset, &Config::InvertCameraX, true);
DrawConfigOption(rowCount++, yOffset, &Config::InvertCameraY, true); DrawConfigOption(rowCount++, yOffset, &Config::InvertCameraY, true);
DrawConfigOption(rowCount++, yOffset, &Config::XButtonHoming, OptionsMenu::s_pauseMenuType == SWA::eMenuType_WorldMap, cmnReason);
DrawConfigOption(rowCount++, yOffset, &Config::AllowCancellingUnleash, true);
DrawConfigOption(rowCount++, yOffset, &Config::AllowBackgroundInput, true); DrawConfigOption(rowCount++, yOffset, &Config::AllowBackgroundInput, true);
break; break;
case 2: // AUDIO case 2: // AUDIO
@ -1027,6 +1033,18 @@ void OptionsMenu::Open(bool isPause, SWA::EMenuType pauseMenuType)
*(bool*)g_memory.Translate(0x8328BB26) = false; *(bool*)g_memory.Translate(0x8328BB26) = false;
ButtonGuide::Open
(
{
Button(Localise("Common_Switch"), EButtonIcon::LBRB, EButtonAlignment::Left),
Button(Localise("Common_Reset"), EButtonIcon::X, &g_canReset),
Button(Localise("Common_Select"), EButtonIcon::A),
Button(Localise("Common_Back"), EButtonIcon::B)
}
);
ButtonGuide::SetSideMargins(150);
// TODO: animate Miles Electric in if we're in a stage. // TODO: animate Miles Electric in if we're in a stage.
} }
@ -1036,6 +1054,7 @@ void OptionsMenu::Close()
*(bool*)g_memory.Translate(0x8328BB26) = true; *(bool*)g_memory.Translate(0x8328BB26) = true;
ButtonGuide::Close();
Config::Save(); Config::Save();
// TODO: animate Miles Electric out if we're in a stage. // TODO: animate Miles Electric out if we're in a stage.

View file

@ -219,6 +219,7 @@ public:
virtual std::string_view GetName() const = 0; virtual std::string_view GetName() const = 0;
virtual std::string GetNameLocalised() const = 0; virtual std::string GetNameLocalised() const = 0;
virtual std::string GetDescription() const = 0; virtual std::string GetDescription() const = 0;
virtual bool IsDefaultValue() const = 0;
virtual const void* GetValue() const = 0; virtual const void* GetValue() const = 0;
virtual std::string GetValueLocalised() const = 0; virtual std::string GetValueLocalised() const = 0;
virtual std::string GetValueDescription() const = 0; virtual std::string GetValueDescription() const = 0;
@ -301,6 +302,11 @@ public:
std::string GetDescription() const override; std::string GetDescription() const override;
bool IsDefaultValue() const override
{
return Value == DefaultValue;
}
const void* GetValue() const override const void* GetValue() const override
{ {
return &Value; return &Value;

@ -1 +1 @@
Subproject commit 96cbb00e929c3731e01685a7352f59a417d606a4 Subproject commit fe09833a4d385388a915a9a8de672db81f590c41

@ -1 +1 @@
Subproject commit ea3e60cb0d618ec8d24cc745d72b1ac39cc722cc Subproject commit 02d23b3463ca2048a0d60f67e46df12fdba31369