mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2025-12-22 07:52:18 +00:00
Merge branch 'main' into workingdir
This commit is contained in:
commit
44effe4f64
2 changed files with 20 additions and 1 deletions
14
README.md
14
README.md
|
|
@ -1,3 +1,17 @@
|
|||
> [!WARNING]
|
||||
> This repository is a fork of the Unleashed Recompiled project, specifically designed to support binary Arch Linux packaging through the AUR and the PKGBUILD system. For Windows builds, please refer to the upstream repository.
|
||||
> **Do not attempt to compile the content of this repository with Windows targets**.
|
||||
> Please be also aware this package, unlike the Flatpak version provided upstream, may not be compatible with the Hedgemod Manager differently from the Flatpak version provided upstream.
|
||||
|
||||
Binaries from this repository are built using:
|
||||
|
||||
```
|
||||
$ cmake -DCMAKE_AR=/usr/bin/llvm-ar -DCMAKE_RANLIB=/usr/bin/llvm-ranlib . --preset linux-release
|
||||
$ cmake --build ./out/build/linux-release --target UnleashedRecomp
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
<p align="center">
|
||||
<img src="https://raw.githubusercontent.com/hedge-dev/UnleashedRecompResources/refs/heads/main/images/logo/Logo.png" width="512"/>
|
||||
</p>
|
||||
|
|
|
|||
|
|
@ -14,7 +14,12 @@ inline std::filesystem::path GetGamePath()
|
|||
return "/var/data";
|
||||
else
|
||||
#endif
|
||||
return ".";
|
||||
const char* homeDir = getenv("HOME");
|
||||
if (homeDir == nullptr)
|
||||
return g_executableRoot;
|
||||
std::filesystem::path homePath = homeDir;
|
||||
std::filesystem::path gamePath = homePath / ".local" / "share" / USER_DIRECTORY;
|
||||
return gamePath;
|
||||
}
|
||||
|
||||
bool CheckPortable();
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue