From 4545de14c05d670c048b195ac1338d81cc5515b3 Mon Sep 17 00:00:00 2001 From: DeaTh-G Date: Mon, 16 Feb 2026 22:09:51 +0100 Subject: [PATCH] remove uncertain note --- UnleashedRecomp/patches/misc_patches.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/UnleashedRecomp/patches/misc_patches.cpp b/UnleashedRecomp/patches/misc_patches.cpp index e51f00cd..e934a429 100644 --- a/UnleashedRecomp/patches/misc_patches.cpp +++ b/UnleashedRecomp/patches/misc_patches.cpp @@ -203,11 +203,10 @@ PPC_FUNC(sub_824EE620) // This initialization of the member variable is however not executed when this constructor for the struct // is called from someplace else in the game's code, as such it remains with unitialized data for that field. // -// Ensuring that this member variable is initialized to 0 (which is what the logic within the function at 82B3CD40 -// seems to try to do but fails (when compared to the PS3 code it seems that there might be something going wrong with the -// exit logic of the loop)) anytime this constructor is called fixes an issue with Tails not disappearing when giving you -// the camera after Rooftop Run Act 1 (Night). This setting of it to 0 won't break the behaviour created by the call to it -// from CTownManContext::CTownManContext() as that itself sets it to -1 later on. It only affects other instance of the call. +// Ensuring that this member variable is initialized to 0 anytime this constructor is called fixes an issue with +// Tails not disappearing when giving you the camera after Rooftop Run Act 1 (Night). This setting of it to 0 won't +// break the behaviour created by the call to it from CTownManContext::CTownManContext() as that itself sets it to -1 later on. +// It only affects other instance of the call. // // NOTE: ctx.r3.u32 + 0 is also unitialized by this constructor, however both instances of this function being called // initialized the said variable later on before being used.