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Treat save file paths in mod loader INIs as save folders. (#230)
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1 changed files with 12 additions and 5 deletions
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@ -90,7 +90,7 @@ std::vector<std::filesystem::path>* ModLoader::GetIncludeDirectories(size_t modI
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void ModLoader::Init()
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{
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std::filesystem::path userPath = GetUserPath();
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const std::filesystem::path& userPath = GetUserPath();
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IniFile configIni;
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if (!configIni.read(userPath / "cpkredir.ini"))
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@ -110,7 +110,9 @@ void ModLoader::Init()
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if (!saveFilePathU8.empty())
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ModLoader::s_saveFilePath = std::u8string_view((const char8_t*)saveFilePathU8.c_str());
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else
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ModLoader::s_saveFilePath = userPath / "mlsave/SYS-DATA";
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ModLoader::s_saveFilePath = userPath / "mlsave";
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ModLoader::s_saveFilePath /= "SYS-DATA";
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}
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std::string modsDbIniFilePathU8 = configIni.getString("CPKREDIR", "ModsDbIni", "");
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@ -187,15 +189,20 @@ void ModLoader::Init()
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modSaveFilePathU8 = modIni.getString("Main", "SaveFile", std::string());
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}
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if (!mod.includeDirs.empty())
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g_mods.emplace_back(std::move(mod));
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if (!modSaveFilePathU8.empty())
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{
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std::replace(modSaveFilePathU8.begin(), modSaveFilePathU8.end(), '\\', '/');
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ModLoader::s_saveFilePath = modDirectoryPath / std::u8string_view((const char8_t*)modSaveFilePathU8.c_str());
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// Save file paths in HMM mods are treated as folders.
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if (mod.type == ModType::HMM)
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ModLoader::s_saveFilePath /= "SYS-DATA";
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foundModSaveFilePath = true;
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}
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if (!mod.includeDirs.empty())
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g_mods.emplace_back(std::move(mod));
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}
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}
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