mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2025-12-18 05:52:23 +00:00
Move config implementations to a .cpp file. (#133)
This commit is contained in:
parent
614106c868
commit
535bca7d9f
6 changed files with 588 additions and 506 deletions
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@ -7,6 +7,7 @@
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#include <patches/inspire_patches.h>
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#include <ui/game_window.h>
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#include <user/config.h>
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#include <user/paths.h>
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void App::Restart(std::vector<std::string> restartArgs)
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{
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@ -19,10 +19,10 @@
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*/
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#define CONFIG_DEFINE_LOCALE(name) \
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CONFIG_LOCALE Config::g_##name##_locale =
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CONFIG_LOCALE g_##name##_locale =
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#define CONFIG_DEFINE_ENUM_LOCALE(type) \
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CONFIG_ENUM_LOCALE(type) Config::g_##type##_locale =
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CONFIG_ENUM_LOCALE(type) g_##type##_locale =
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CONFIG_DEFINE_LOCALE(Language)
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{
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@ -16,6 +16,7 @@
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#include <ui/sdl_listener.h>
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#include <ui/game_window.h>
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#include <decompressor.h>
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#include <exports.h>
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#include <res/images/common/hedge-dev.dds.h>
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#include <res/images/installer/install_001.dds.h>
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@ -1,5 +1,469 @@
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#include "config.h"
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#include <os/logger.h>
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#include <user/paths.h>
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#include <exports.h>
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std::vector<IConfigDef*> g_configDefinitions;
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#define CONFIG_DEFINE_ENUM_TEMPLATE(type) \
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static std::unordered_map<std::string, type> g_##type##_template =
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CONFIG_DEFINE_ENUM_TEMPLATE(ELanguage)
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{
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{ "English", ELanguage::English },
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{ "Japanese", ELanguage::Japanese },
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{ "German", ELanguage::German },
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{ "French", ELanguage::French },
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{ "Spanish", ELanguage::Spanish },
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{ "Italian", ELanguage::Italian }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EUnleashGaugeBehaviour)
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{
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{ "Original", EUnleashGaugeBehaviour::Original },
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{ "Revised", EUnleashGaugeBehaviour::Revised }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(ETimeOfDayTransition)
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{
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{ "Xbox", ETimeOfDayTransition::Xbox },
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{ "PlayStation", ETimeOfDayTransition::PlayStation }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EControllerIcons)
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{
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{ "Auto", EControllerIcons::Auto },
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{ "Xbox", EControllerIcons::Xbox },
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{ "PlayStation", EControllerIcons::PlayStation }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EVoiceLanguage)
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{
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{ "English", EVoiceLanguage::English },
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{ "Japanese", EVoiceLanguage::Japanese }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EGraphicsAPI)
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{
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#ifdef SWA_D3D12
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{ "D3D12", EGraphicsAPI::D3D12 },
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#endif
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{ "Vulkan", EGraphicsAPI::Vulkan }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EWindowState)
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{
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{ "Normal", EWindowState::Normal },
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{ "Maximised", EWindowState::Maximised },
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{ "Maximized", EWindowState::Maximised }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EAspectRatio)
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{
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{ "Auto", EAspectRatio::Auto },
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{ "16:9", EAspectRatio::Wide },
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{ "4:3", EAspectRatio::Narrow },
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{ "Original 4:3", EAspectRatio::OriginalNarrow },
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(ETripleBuffering)
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{
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{ "Auto", ETripleBuffering::Auto },
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{ "On", ETripleBuffering::On },
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{ "Off", ETripleBuffering::Off }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EAntiAliasing)
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{
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{ "None", EAntiAliasing::None },
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{ "2x MSAA", EAntiAliasing::MSAA2x },
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{ "4x MSAA", EAntiAliasing::MSAA4x },
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{ "8x MSAA", EAntiAliasing::MSAA8x }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EShadowResolution)
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{
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{ "Original", EShadowResolution::Original },
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{ "512", EShadowResolution::x512 },
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{ "1024", EShadowResolution::x1024 },
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{ "2048", EShadowResolution::x2048 },
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{ "4096", EShadowResolution::x4096 },
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{ "8192", EShadowResolution::x8192 },
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EGITextureFiltering)
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{
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{ "Bilinear", EGITextureFiltering::Bilinear },
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{ "Bicubic", EGITextureFiltering::Bicubic }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EDepthOfFieldQuality)
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{
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{ "Auto", EDepthOfFieldQuality::Auto },
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{ "Low", EDepthOfFieldQuality::Low },
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{ "Medium", EDepthOfFieldQuality::Medium },
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{ "High", EDepthOfFieldQuality::High },
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{ "Ultra", EDepthOfFieldQuality::Ultra }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EMotionBlur)
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{
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{ "Off", EMotionBlur::Off },
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{ "Original", EMotionBlur::Original },
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{ "Enhanced", EMotionBlur::Enhanced }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(ECutsceneAspectRatio)
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{
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{ "Original", ECutsceneAspectRatio::Original },
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{ "Unlocked", ECutsceneAspectRatio::Unlocked }
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};
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CONFIG_DEFINE_ENUM_TEMPLATE(EUIScaleMode)
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{
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{ "Edge", EUIScaleMode::Edge },
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{ "Centre", EUIScaleMode::Centre },
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{ "Center", EUIScaleMode::Centre }
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};
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#undef CONFIG_DEFINE
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#define CONFIG_DEFINE(section, type, name, defaultValue) \
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ConfigDef<type> Config::name{section, #name, defaultValue};
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#undef CONFIG_DEFINE_HIDDEN
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#define CONFIG_DEFINE_HIDDEN(section, type, name, defaultValue) \
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ConfigDef<type, true> Config::name{section, #name, defaultValue};
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#undef CONFIG_DEFINE_LOCALISED
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#define CONFIG_DEFINE_LOCALISED(section, type, name, defaultValue) \
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extern CONFIG_LOCALE g_##name##_locale; \
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ConfigDef<type> Config::name{section, #name, &g_##name##_locale, defaultValue};
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#undef CONFIG_DEFINE_ENUM
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#define CONFIG_DEFINE_ENUM(section, type, name, defaultValue) \
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ConfigDef<type> Config::name{section, #name, defaultValue, &g_##type##_template};
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#undef CONFIG_DEFINE_ENUM_LOCALISED
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#define CONFIG_DEFINE_ENUM_LOCALISED(section, type, name, defaultValue) \
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extern CONFIG_LOCALE g_##name##_locale; \
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extern CONFIG_ENUM_LOCALE(type) g_##type##_locale; \
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ConfigDef<type> Config::name{section, #name, &g_##name##_locale, defaultValue, &g_##type##_template, &g_##type##_locale};
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#undef CONFIG_DEFINE_CALLBACK
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#define CONFIG_DEFINE_CALLBACK(section, type, name, defaultValue, readCallback) \
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extern CONFIG_LOCALE g_##name##_locale; \
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ConfigDef<type> Config::name{section, #name, defaultValue, [](ConfigDef<type>* def) readCallback};
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#include "config_def.h"
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// CONFIG_DEFINE
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template<typename T, bool isHidden>
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ConfigDef<T, isHidden>::ConfigDef(std::string section, std::string name, T defaultValue) : Section(section), Name(name), DefaultValue(defaultValue)
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{
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g_configDefinitions.emplace_back(this);
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}
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// CONFIG_DEFINE_LOCALISED
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template<typename T, bool isHidden>
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ConfigDef<T, isHidden>::ConfigDef(std::string section, std::string name, CONFIG_LOCALE* nameLocale, T defaultValue) : Section(section), Name(name), Locale(nameLocale), DefaultValue(defaultValue)
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{
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g_configDefinitions.emplace_back(this);
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}
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// CONFIG_DEFINE_ENUM
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template<typename T, bool isHidden>
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ConfigDef<T, isHidden>::ConfigDef(std::string section, std::string name, T defaultValue, std::unordered_map<std::string, T>* enumTemplate) : Section(section), Name(name), DefaultValue(defaultValue), EnumTemplate(enumTemplate)
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{
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for (const auto& pair : *EnumTemplate)
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EnumTemplateReverse[pair.second] = pair.first;
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g_configDefinitions.emplace_back(this);
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}
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// CONFIG_DEFINE_ENUM_LOCALISED
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template<typename T, bool isHidden>
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ConfigDef<T, isHidden>::ConfigDef(std::string section, std::string name, CONFIG_LOCALE* nameLocale, T defaultValue, std::unordered_map<std::string, T>* enumTemplate, CONFIG_ENUM_LOCALE(T)* enumLocale) : Section(section), Name(name), Locale(nameLocale), DefaultValue(defaultValue), EnumTemplate(enumTemplate), EnumLocale(enumLocale)
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{
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for (const auto& pair : *EnumTemplate)
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EnumTemplateReverse[pair.second] = pair.first;
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g_configDefinitions.emplace_back(this);
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}
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// CONFIG_DEFINE_CALLBACK
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template<typename T, bool isHidden>
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ConfigDef<T, isHidden>::ConfigDef(std::string section, std::string name, T defaultValue, std::function<void(ConfigDef<T, isHidden>*)> callback) : Section(section), Name(name), DefaultValue(defaultValue), Callback(callback)
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{
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g_configDefinitions.emplace_back(this);
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}
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template<typename T, bool isHidden>
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ConfigDef<T, isHidden>::~ConfigDef() = default;
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template<typename T, bool isHidden>
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bool ConfigDef<T, isHidden>::IsHidden()
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{
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return isHidden && !IsLoadedFromConfig;
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}
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template<typename T, bool isHidden>
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void ConfigDef<T, isHidden>::ReadValue(toml::v3::ex::parse_result& toml)
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{
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if (auto pSection = toml[Section].as_table())
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{
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const auto& section = *pSection;
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if constexpr (std::is_same<T, std::string>::value)
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{
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Value = section[Name].value_or<std::string>(DefaultValue);
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}
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else if constexpr (std::is_enum_v<T>)
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{
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auto value = section[Name].value_or(std::string());
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auto it = EnumTemplate->find(value);
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if (it != EnumTemplate->end())
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{
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Value = it->second;
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}
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else
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{
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Value = DefaultValue;
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}
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}
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else
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{
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Value = section[Name].value_or(DefaultValue);
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}
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if (Callback)
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Callback(this);
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if (pSection->contains(Name))
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IsLoadedFromConfig = true;
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}
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}
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template<typename T, bool isHidden>
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void ConfigDef<T, isHidden>::MakeDefault()
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{
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Value = DefaultValue;
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}
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template<typename T, bool isHidden>
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std::string_view ConfigDef<T, isHidden>::GetSection() const
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{
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return Section;
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}
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template<typename T, bool isHidden>
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std::string_view ConfigDef<T, isHidden>::GetName() const
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{
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return Name;
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}
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template<typename T, bool isHidden>
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std::string ConfigDef<T, isHidden>::GetNameLocalised(ELanguage language) const
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{
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if (!Locale)
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return Name;
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if (!Locale->count(language))
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{
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if (Locale->count(ELanguage::English))
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{
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return std::get<0>(Locale->at(ELanguage::English));
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}
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else
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{
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return Name;
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}
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}
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return std::get<0>(Locale->at(language));
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}
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template<typename T, bool isHidden>
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std::string ConfigDef<T, isHidden>::GetDescription(ELanguage language) const
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{
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if (!Locale)
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return "";
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if (!Locale->count(language))
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{
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if (Locale->count(ELanguage::English))
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{
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return std::get<1>(Locale->at(ELanguage::English));
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}
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else
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{
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return "";
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}
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}
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return std::get<1>(Locale->at(language));
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}
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template<typename T, bool isHidden>
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bool ConfigDef<T, isHidden>::IsDefaultValue() const
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{
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return Value == DefaultValue;
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}
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template<typename T, bool isHidden>
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const void* ConfigDef<T, isHidden>::GetValue() const
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{
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return &Value;
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}
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template<typename T, bool isHidden>
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std::string ConfigDef<T, isHidden>::GetValueLocalised(ELanguage language) const
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{
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CONFIG_ENUM_LOCALE(T)* locale = nullptr;
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if constexpr (std::is_enum_v<T>)
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{
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locale = EnumLocale;
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}
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else if constexpr (std::is_same_v<T, bool>)
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{
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return Value
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? Localise("Common_On")
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: Localise("Common_Off");
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}
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if (!locale)
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return ToString(false);
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if (!locale->count(language))
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{
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if (locale->count(ELanguage::English))
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{
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language = ELanguage::English;
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}
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else
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{
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return ToString(false);
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}
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}
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auto strings = locale->at(language);
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if (!strings.count(Value))
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return ToString(false);
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return std::get<0>(strings.at(Value));
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}
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template<typename T, bool isHidden>
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std::string ConfigDef<T, isHidden>::GetValueDescription(ELanguage language) const
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{
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CONFIG_ENUM_LOCALE(T)* locale = nullptr;
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if constexpr (std::is_enum_v<T>)
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{
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locale = EnumLocale;
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}
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else if constexpr (std::is_same_v<T, bool>)
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{
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return "";
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}
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if (!locale)
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return "";
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if (!locale->count(language))
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{
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if (locale->count(ELanguage::English))
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{
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language = ELanguage::English;
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}
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else
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{
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return "";
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}
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}
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auto strings = locale->at(language);
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if (!strings.count(Value))
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return "";
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return std::get<1>(strings.at(Value));
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}
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template<typename T, bool isHidden>
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std::string ConfigDef<T, isHidden>::GetDefinition(bool withSection) const
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{
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std::string result;
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if (withSection)
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result += "[" + Section + "]\n";
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result += Name + " = " + ToString();
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return result;
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}
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template<typename T, bool isHidden>
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std::string ConfigDef<T, isHidden>::ToString(bool strWithQuotes) const
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{
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std::string result = "N/A";
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if constexpr (std::is_same_v<T, std::string>)
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{
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result = fmt::format("{}", Value);
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if (strWithQuotes)
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result = fmt::format("\"{}\"", result);
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}
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else if constexpr (std::is_enum_v<T>)
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{
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auto it = EnumTemplateReverse.find(Value);
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if (it != EnumTemplateReverse.end())
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result = fmt::format("{}", it->second);
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if (strWithQuotes)
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result = fmt::format("\"{}\"", result);
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}
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else
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{
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result = fmt::format("{}", Value);
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}
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return result;
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}
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template<typename T, bool isHidden>
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void ConfigDef<T, isHidden>::GetLocaleStrings(std::vector<std::string_view>& localeStrings) const
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{
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if (Locale != nullptr)
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{
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for (auto& [language, nameAndDesc] : *Locale)
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{
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localeStrings.push_back(std::get<0>(nameAndDesc));
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localeStrings.push_back(std::get<1>(nameAndDesc));
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}
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}
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if (EnumLocale != nullptr)
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{
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for (auto& [language, locale] : *EnumLocale)
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{
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for (auto& [value, nameAndDesc] : locale)
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{
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localeStrings.push_back(std::get<0>(nameAndDesc));
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localeStrings.push_back(std::get<1>(nameAndDesc));
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}
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}
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}
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}
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std::filesystem::path Config::GetConfigPath()
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{
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return GetUserPath() / "config.toml";
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}
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void Config::Load()
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{
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@ -1,8 +1,6 @@
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|||
#pragma once
|
||||
|
||||
#include <locale/locale.h>
|
||||
#include <user/paths.h>
|
||||
#include <exports.h>
|
||||
|
||||
class IConfigDef
|
||||
{
|
||||
|
|
@ -24,47 +22,12 @@ public:
|
|||
virtual void GetLocaleStrings(std::vector<std::string_view>& localeStrings) const = 0;
|
||||
};
|
||||
|
||||
#define CONFIG_LOCALE std::unordered_map<ELanguage, std::tuple<std::string, std::string>>
|
||||
#define CONFIG_LOCALE std::unordered_map<ELanguage, std::tuple<std::string, std::string>>
|
||||
#define CONFIG_ENUM_LOCALE(type) std::unordered_map<ELanguage, std::unordered_map<type, std::tuple<std::string, std::string>>>
|
||||
|
||||
#define CONFIG_DEFINE(section, type, name, defaultValue) \
|
||||
static inline ConfigDef<type> name{section, #name, defaultValue};
|
||||
#define WINDOWPOS_CENTRED 0x2FFF0000
|
||||
|
||||
#define CONFIG_DEFINE_HIDDEN(section, type, name, defaultValue) \
|
||||
static inline ConfigDef<type, true> name{section, #name, defaultValue};
|
||||
|
||||
#define CONFIG_DEFINE_LOCALISED(section, type, name, defaultValue) \
|
||||
static CONFIG_LOCALE g_##name##_locale; \
|
||||
static inline ConfigDef<type> name{section, #name, &g_##name##_locale, defaultValue};
|
||||
|
||||
#define CONFIG_DEFINE_ENUM(section, type, name, defaultValue) \
|
||||
static inline ConfigDef<type> name{section, #name, defaultValue, &g_##type##_template};
|
||||
|
||||
#define CONFIG_DEFINE_ENUM_LOCALISED(section, type, name, defaultValue) \
|
||||
static CONFIG_LOCALE g_##name##_locale; \
|
||||
static CONFIG_ENUM_LOCALE(type) g_##type##_locale; \
|
||||
static inline ConfigDef<type> name{section, #name, &g_##name##_locale, defaultValue, &g_##type##_template, &g_##type##_locale};
|
||||
|
||||
#define CONFIG_DEFINE_CALLBACK(section, type, name, defaultValue, readCallback) \
|
||||
static CONFIG_LOCALE g_##name##_locale; \
|
||||
static inline ConfigDef<type> name{section, #name, defaultValue, [](ConfigDef<type>* def) readCallback};
|
||||
|
||||
#define CONFIG_DEFINE_ENUM_TEMPLATE(type) \
|
||||
inline std::unordered_map<std::string, type> g_##type##_template =
|
||||
|
||||
#define WINDOWPOS_CENTRED 0x2FFF0000
|
||||
|
||||
inline std::vector<IConfigDef*> g_configDefinitions;
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(ELanguage)
|
||||
{
|
||||
{ "English", ELanguage::English },
|
||||
{ "Japanese", ELanguage::Japanese },
|
||||
{ "German", ELanguage::German },
|
||||
{ "French", ELanguage::French },
|
||||
{ "Spanish", ELanguage::Spanish },
|
||||
{ "Italian", ELanguage::Italian }
|
||||
};
|
||||
extern std::vector<IConfigDef*> g_configDefinitions;
|
||||
|
||||
enum class EUnleashGaugeBehaviour : uint32_t
|
||||
{
|
||||
|
|
@ -72,24 +35,12 @@ enum class EUnleashGaugeBehaviour : uint32_t
|
|||
Revised
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EUnleashGaugeBehaviour)
|
||||
{
|
||||
{ "Original", EUnleashGaugeBehaviour::Original },
|
||||
{ "Revised", EUnleashGaugeBehaviour::Revised }
|
||||
};
|
||||
|
||||
enum class ETimeOfDayTransition : uint32_t
|
||||
{
|
||||
Xbox,
|
||||
PlayStation
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(ETimeOfDayTransition)
|
||||
{
|
||||
{ "Xbox", ETimeOfDayTransition::Xbox },
|
||||
{ "PlayStation", ETimeOfDayTransition::PlayStation }
|
||||
};
|
||||
|
||||
enum class EControllerIcons : uint32_t
|
||||
{
|
||||
Auto,
|
||||
|
|
@ -97,25 +48,12 @@ enum class EControllerIcons : uint32_t
|
|||
PlayStation
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EControllerIcons)
|
||||
{
|
||||
{ "Auto", EControllerIcons::Auto },
|
||||
{ "Xbox", EControllerIcons::Xbox },
|
||||
{ "PlayStation", EControllerIcons::PlayStation }
|
||||
};
|
||||
|
||||
enum class EVoiceLanguage : uint32_t
|
||||
{
|
||||
English,
|
||||
Japanese
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EVoiceLanguage)
|
||||
{
|
||||
{ "English", EVoiceLanguage::English },
|
||||
{ "Japanese", EVoiceLanguage::Japanese }
|
||||
};
|
||||
|
||||
enum class EGraphicsAPI : uint32_t
|
||||
{
|
||||
#ifdef SWA_D3D12
|
||||
|
|
@ -124,27 +62,12 @@ enum class EGraphicsAPI : uint32_t
|
|||
Vulkan
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EGraphicsAPI)
|
||||
{
|
||||
#ifdef SWA_D3D12
|
||||
{ "D3D12", EGraphicsAPI::D3D12 },
|
||||
#endif
|
||||
{ "Vulkan", EGraphicsAPI::Vulkan }
|
||||
};
|
||||
|
||||
enum class EWindowState : uint32_t
|
||||
{
|
||||
Normal,
|
||||
Maximised
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EWindowState)
|
||||
{
|
||||
{ "Normal", EWindowState::Normal },
|
||||
{ "Maximised", EWindowState::Maximised },
|
||||
{ "Maximized", EWindowState::Maximised }
|
||||
};
|
||||
|
||||
enum class EAspectRatio : uint32_t
|
||||
{
|
||||
Auto,
|
||||
|
|
@ -153,14 +76,6 @@ enum class EAspectRatio : uint32_t
|
|||
OriginalNarrow
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EAspectRatio)
|
||||
{
|
||||
{ "Auto", EAspectRatio::Auto },
|
||||
{ "16:9", EAspectRatio::Wide },
|
||||
{ "4:3", EAspectRatio::Narrow },
|
||||
{ "Original 4:3", EAspectRatio::OriginalNarrow },
|
||||
};
|
||||
|
||||
enum class ETripleBuffering : uint32_t
|
||||
{
|
||||
Auto,
|
||||
|
|
@ -168,13 +83,6 @@ enum class ETripleBuffering : uint32_t
|
|||
Off
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(ETripleBuffering)
|
||||
{
|
||||
{ "Auto", ETripleBuffering::Auto },
|
||||
{ "On", ETripleBuffering::On },
|
||||
{ "Off", ETripleBuffering::Off }
|
||||
};
|
||||
|
||||
static constexpr int32_t FPS_MIN = 15;
|
||||
static constexpr int32_t FPS_MAX = 240;
|
||||
|
||||
|
|
@ -186,14 +94,6 @@ enum class EAntiAliasing : uint32_t
|
|||
MSAA8x = 8
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EAntiAliasing)
|
||||
{
|
||||
{ "None", EAntiAliasing::None },
|
||||
{ "2x MSAA", EAntiAliasing::MSAA2x },
|
||||
{ "4x MSAA", EAntiAliasing::MSAA4x },
|
||||
{ "8x MSAA", EAntiAliasing::MSAA8x }
|
||||
};
|
||||
|
||||
enum class EShadowResolution : int32_t
|
||||
{
|
||||
Original = -1,
|
||||
|
|
@ -204,28 +104,12 @@ enum class EShadowResolution : int32_t
|
|||
x8192 = 8192
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EShadowResolution)
|
||||
{
|
||||
{ "Original", EShadowResolution::Original },
|
||||
{ "512", EShadowResolution::x512 },
|
||||
{ "1024", EShadowResolution::x1024 },
|
||||
{ "2048", EShadowResolution::x2048 },
|
||||
{ "4096", EShadowResolution::x4096 },
|
||||
{ "8192", EShadowResolution::x8192 },
|
||||
};
|
||||
|
||||
enum class EGITextureFiltering : uint32_t
|
||||
{
|
||||
Bilinear,
|
||||
Bicubic
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EGITextureFiltering)
|
||||
{
|
||||
{ "Bilinear", EGITextureFiltering::Bilinear },
|
||||
{ "Bicubic", EGITextureFiltering::Bicubic }
|
||||
};
|
||||
|
||||
enum class EDepthOfFieldQuality : uint32_t
|
||||
{
|
||||
Auto,
|
||||
|
|
@ -235,15 +119,6 @@ enum class EDepthOfFieldQuality : uint32_t
|
|||
Ultra
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EDepthOfFieldQuality)
|
||||
{
|
||||
{ "Auto", EDepthOfFieldQuality::Auto },
|
||||
{ "Low", EDepthOfFieldQuality::Low },
|
||||
{ "Medium", EDepthOfFieldQuality::Medium },
|
||||
{ "High", EDepthOfFieldQuality::High },
|
||||
{ "Ultra", EDepthOfFieldQuality::Ultra }
|
||||
};
|
||||
|
||||
enum class EMotionBlur : uint32_t
|
||||
{
|
||||
Off,
|
||||
|
|
@ -251,38 +126,18 @@ enum class EMotionBlur : uint32_t
|
|||
Enhanced
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EMotionBlur)
|
||||
{
|
||||
{ "Off", EMotionBlur::Off },
|
||||
{ "Original", EMotionBlur::Original },
|
||||
{ "Enhanced", EMotionBlur::Enhanced }
|
||||
};
|
||||
|
||||
enum class ECutsceneAspectRatio : uint32_t
|
||||
{
|
||||
Original,
|
||||
Unlocked
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(ECutsceneAspectRatio)
|
||||
{
|
||||
{ "Original", ECutsceneAspectRatio::Original },
|
||||
{ "Unlocked", ECutsceneAspectRatio::Unlocked }
|
||||
};
|
||||
|
||||
enum class EUIScaleMode : uint32_t
|
||||
{
|
||||
Edge,
|
||||
Centre
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EUIScaleMode)
|
||||
{
|
||||
{ "Edge", EUIScaleMode::Edge },
|
||||
{ "Centre", EUIScaleMode::Centre },
|
||||
{ "Center", EUIScaleMode::Centre }
|
||||
};
|
||||
|
||||
template<typename T, bool isHidden = false>
|
||||
class ConfigDef final : public IConfigDef
|
||||
{
|
||||
|
|
@ -301,294 +156,44 @@ public:
|
|||
bool IsLoadedFromConfig{};
|
||||
|
||||
// CONFIG_DEFINE
|
||||
ConfigDef(std::string section, std::string name, T defaultValue) : Section(section), Name(name), DefaultValue(defaultValue)
|
||||
{
|
||||
g_configDefinitions.emplace_back(this);
|
||||
}
|
||||
ConfigDef(std::string section, std::string name, T defaultValue);
|
||||
|
||||
// CONFIG_DEFINE_LOCALISED
|
||||
ConfigDef(std::string section, std::string name, CONFIG_LOCALE* nameLocale, T defaultValue) : Section(section), Name(name), Locale(nameLocale), DefaultValue(defaultValue)
|
||||
{
|
||||
g_configDefinitions.emplace_back(this);
|
||||
}
|
||||
ConfigDef(std::string section, std::string name, CONFIG_LOCALE* nameLocale, T defaultValue);
|
||||
|
||||
// CONFIG_DEFINE_ENUM
|
||||
ConfigDef(std::string section, std::string name, T defaultValue, std::unordered_map<std::string, T>* enumTemplate) : Section(section), Name(name), DefaultValue(defaultValue), EnumTemplate(enumTemplate)
|
||||
{
|
||||
for (const auto& pair : *EnumTemplate)
|
||||
EnumTemplateReverse[pair.second] = pair.first;
|
||||
|
||||
g_configDefinitions.emplace_back(this);
|
||||
}
|
||||
ConfigDef(std::string section, std::string name, T defaultValue, std::unordered_map<std::string, T>* enumTemplate);
|
||||
|
||||
// CONFIG_DEFINE_ENUM_LOCALISED
|
||||
ConfigDef(std::string section, std::string name, CONFIG_LOCALE* nameLocale, T defaultValue, std::unordered_map<std::string, T>* enumTemplate, CONFIG_ENUM_LOCALE(T)* enumLocale) : Section(section), Name(name), Locale(nameLocale), DefaultValue(defaultValue), EnumTemplate(enumTemplate), EnumLocale(enumLocale)
|
||||
{
|
||||
for (const auto& pair : *EnumTemplate)
|
||||
EnumTemplateReverse[pair.second] = pair.first;
|
||||
|
||||
g_configDefinitions.emplace_back(this);
|
||||
}
|
||||
ConfigDef(std::string section, std::string name, CONFIG_LOCALE* nameLocale, T defaultValue, std::unordered_map<std::string, T>* enumTemplate, CONFIG_ENUM_LOCALE(T)* enumLocale);
|
||||
|
||||
// CONFIG_DEFINE_CALLBACK
|
||||
ConfigDef(std::string section, std::string name, T defaultValue, std::function<void(ConfigDef<T, isHidden>*)> callback) : Section(section), Name(name), DefaultValue(defaultValue), Callback(callback)
|
||||
{
|
||||
g_configDefinitions.emplace_back(this);
|
||||
}
|
||||
ConfigDef(std::string section, std::string name, T defaultValue, std::function<void(ConfigDef<T, isHidden>*)> callback);
|
||||
|
||||
bool IsHidden() override
|
||||
{
|
||||
return isHidden && !IsLoadedFromConfig;
|
||||
}
|
||||
ConfigDef(const ConfigDef&) = delete;
|
||||
ConfigDef(ConfigDef&&) = delete;
|
||||
~ConfigDef();
|
||||
|
||||
void ReadValue(toml::v3::ex::parse_result& toml) override
|
||||
{
|
||||
if (auto pSection = toml[Section].as_table())
|
||||
{
|
||||
const auto& section = *pSection;
|
||||
bool IsHidden() override;
|
||||
|
||||
if constexpr (std::is_same<T, std::string>::value)
|
||||
{
|
||||
Value = section[Name].value_or<std::string>(DefaultValue);
|
||||
}
|
||||
else if constexpr (std::is_enum_v<T>)
|
||||
{
|
||||
auto value = section[Name].value_or(std::string());
|
||||
auto it = EnumTemplate->find(value);
|
||||
void ReadValue(toml::v3::ex::parse_result& toml) override;
|
||||
void MakeDefault() override;
|
||||
|
||||
if (it != EnumTemplate->end())
|
||||
{
|
||||
Value = it->second;
|
||||
}
|
||||
else
|
||||
{
|
||||
Value = DefaultValue;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Value = section[Name].value_or(DefaultValue);
|
||||
}
|
||||
std::string_view GetSection() const override;
|
||||
std::string_view GetName() const override;
|
||||
std::string GetNameLocalised(ELanguage language) const override;
|
||||
std::string GetDescription(ELanguage language) const override;
|
||||
|
||||
if (Callback)
|
||||
Callback(this);
|
||||
bool IsDefaultValue() const override;
|
||||
const void* GetValue() const override;
|
||||
|
||||
if (pSection->contains(Name))
|
||||
IsLoadedFromConfig = true;
|
||||
}
|
||||
}
|
||||
std::string GetValueLocalised(ELanguage language) const override;
|
||||
std::string GetValueDescription(ELanguage language) const override;
|
||||
|
||||
void MakeDefault() override
|
||||
{
|
||||
Value = DefaultValue;
|
||||
}
|
||||
std::string GetDefinition(bool withSection = false) const override;
|
||||
std::string ToString(bool strWithQuotes = true) const override;
|
||||
|
||||
std::string_view GetSection() const override
|
||||
{
|
||||
return Section;
|
||||
}
|
||||
|
||||
std::string_view GetName() const override
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
|
||||
std::string GetNameLocalised(ELanguage language) const override
|
||||
{
|
||||
if (!Locale)
|
||||
return Name;
|
||||
|
||||
if (!Locale->count(language))
|
||||
{
|
||||
if (Locale->count(ELanguage::English))
|
||||
{
|
||||
return std::get<0>(Locale->at(ELanguage::English));
|
||||
}
|
||||
else
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
}
|
||||
|
||||
return std::get<0>(Locale->at(language));
|
||||
}
|
||||
|
||||
std::string GetDescription(ELanguage language) const override
|
||||
{
|
||||
if (!Locale)
|
||||
return "";
|
||||
|
||||
if (!Locale->count(language))
|
||||
{
|
||||
if (Locale->count(ELanguage::English))
|
||||
{
|
||||
return std::get<1>(Locale->at(ELanguage::English));
|
||||
}
|
||||
else
|
||||
{
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
return std::get<1>(Locale->at(language));
|
||||
}
|
||||
|
||||
bool IsDefaultValue() const override
|
||||
{
|
||||
return Value == DefaultValue;
|
||||
}
|
||||
|
||||
const void* GetValue() const override
|
||||
{
|
||||
return &Value;
|
||||
}
|
||||
|
||||
std::string GetValueLocalised(ELanguage language) const override
|
||||
{
|
||||
CONFIG_ENUM_LOCALE(T)* locale = nullptr;
|
||||
|
||||
if constexpr (std::is_enum_v<T>)
|
||||
{
|
||||
locale = EnumLocale;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, bool>)
|
||||
{
|
||||
return Value
|
||||
? Localise("Common_On")
|
||||
: Localise("Common_Off");
|
||||
}
|
||||
|
||||
if (!locale)
|
||||
return ToString(false);
|
||||
|
||||
if (!locale->count(language))
|
||||
{
|
||||
if (locale->count(ELanguage::English))
|
||||
{
|
||||
language = ELanguage::English;
|
||||
}
|
||||
else
|
||||
{
|
||||
return ToString(false);
|
||||
}
|
||||
}
|
||||
|
||||
auto strings = locale->at(language);
|
||||
|
||||
if (!strings.count(Value))
|
||||
return ToString(false);
|
||||
|
||||
return std::get<0>(strings.at(Value));
|
||||
}
|
||||
|
||||
std::string GetValueDescription(ELanguage language) const override
|
||||
{
|
||||
CONFIG_ENUM_LOCALE(T)* locale = nullptr;
|
||||
|
||||
if constexpr (std::is_enum_v<T>)
|
||||
{
|
||||
locale = EnumLocale;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, bool>)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
if (!locale)
|
||||
return "";
|
||||
|
||||
if (!locale->count(language))
|
||||
{
|
||||
if (locale->count(ELanguage::English))
|
||||
{
|
||||
language = ELanguage::English;
|
||||
}
|
||||
else
|
||||
{
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
auto strings = locale->at(language);
|
||||
|
||||
if (!strings.count(Value))
|
||||
return "";
|
||||
|
||||
return std::get<1>(strings.at(Value));
|
||||
}
|
||||
|
||||
std::string GetDefinition(bool withSection = false) const override
|
||||
{
|
||||
std::string result;
|
||||
|
||||
if (withSection)
|
||||
result += "[" + Section + "]\n";
|
||||
|
||||
result += Name + " = " + ToString();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string ToString(bool strWithQuotes = true) const override
|
||||
{
|
||||
std::string result = "N/A";
|
||||
|
||||
if constexpr (std::is_same_v<T, std::string>)
|
||||
{
|
||||
result = fmt::format("{}", Value);
|
||||
|
||||
if (strWithQuotes)
|
||||
result = fmt::format("\"{}\"", result);
|
||||
}
|
||||
else if constexpr (std::is_enum_v<T>)
|
||||
{
|
||||
auto it = EnumTemplateReverse.find(Value);
|
||||
|
||||
if (it != EnumTemplateReverse.end())
|
||||
result = fmt::format("{}", it->second);
|
||||
|
||||
if (strWithQuotes)
|
||||
result = fmt::format("\"{}\"", result);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = fmt::format("{}", Value);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void GetLocaleStrings(std::vector<std::string_view>& localeStrings) const override
|
||||
{
|
||||
if (Locale != nullptr)
|
||||
{
|
||||
for (auto& [language, nameAndDesc] : *Locale)
|
||||
{
|
||||
localeStrings.push_back(std::get<0>(nameAndDesc));
|
||||
localeStrings.push_back(std::get<1>(nameAndDesc));
|
||||
}
|
||||
}
|
||||
|
||||
if (EnumLocale != nullptr)
|
||||
{
|
||||
for (auto& [language, locale] : *EnumLocale)
|
||||
{
|
||||
for (auto& [value, nameAndDesc] : locale)
|
||||
{
|
||||
localeStrings.push_back(std::get<0>(nameAndDesc));
|
||||
localeStrings.push_back(std::get<1>(nameAndDesc));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ConfigDef& operator=(const ConfigDef& other)
|
||||
{
|
||||
if (this != &other)
|
||||
Value = other.Value;
|
||||
|
||||
return *this;
|
||||
}
|
||||
void GetLocaleStrings(std::vector<std::string_view>& localeStrings) const override;
|
||||
|
||||
operator T() const
|
||||
{
|
||||
|
|
@ -601,94 +206,22 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
#define CONFIG_DECLARE(type, name) static ConfigDef<type> name;
|
||||
#define CONFIG_DECLARE_HIDDEN(type, name) static ConfigDef<type, true> name;
|
||||
|
||||
#define CONFIG_DEFINE(section, type, name, defaultValue) CONFIG_DECLARE(type, name)
|
||||
#define CONFIG_DEFINE_HIDDEN(section, type, name, defaultValue) CONFIG_DECLARE_HIDDEN(type, name)
|
||||
#define CONFIG_DEFINE_LOCALISED(section, type, name, defaultValue) CONFIG_DECLARE(type, name)
|
||||
#define CONFIG_DEFINE_ENUM(section, type, name, defaultValue) CONFIG_DECLARE(type, name)
|
||||
#define CONFIG_DEFINE_ENUM_LOCALISED(section, type, name, defaultValue) CONFIG_DECLARE(type, name)
|
||||
#define CONFIG_DEFINE_CALLBACK(section, type, name, defaultValue, readCallback) CONFIG_DECLARE(type, name)
|
||||
|
||||
class Config
|
||||
{
|
||||
public:
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("System", ELanguage, Language, ELanguage::English);
|
||||
CONFIG_DEFINE_LOCALISED("System", bool, Hints, true);
|
||||
CONFIG_DEFINE_LOCALISED("System", bool, ControlTutorial, true);
|
||||
CONFIG_DEFINE_LOCALISED("System", bool, AchievementNotifications, true);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("System", ETimeOfDayTransition, TimeOfDayTransition, ETimeOfDayTransition::Xbox);
|
||||
#include "config_def.h"
|
||||
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, InvertCameraX, false);
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, InvertCameraY, false);
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, Vibration, true);
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, AllowBackgroundInput, false);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Input", EControllerIcons, ControllerIcons, EControllerIcons::Auto);
|
||||
|
||||
CONFIG_DEFINE_LOCALISED("Audio", float, MasterVolume, 1.0f);
|
||||
CONFIG_DEFINE_LOCALISED("Audio", float, MusicVolume, 1.0f);
|
||||
CONFIG_DEFINE_LOCALISED("Audio", float, EffectsVolume, 1.0f);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Audio", EVoiceLanguage, VoiceLanguage, EVoiceLanguage::English);
|
||||
CONFIG_DEFINE_LOCALISED("Audio", bool, Subtitles, true);
|
||||
CONFIG_DEFINE_LOCALISED("Audio", bool, MusicAttenuation, false);
|
||||
CONFIG_DEFINE_LOCALISED("Audio", bool, BattleTheme, true);
|
||||
|
||||
#ifdef SWA_D3D12
|
||||
CONFIG_DEFINE_ENUM("Video", EGraphicsAPI, GraphicsAPI, EGraphicsAPI::D3D12);
|
||||
#else
|
||||
CONFIG_DEFINE_ENUM("Video", EGraphicsAPI, GraphicsAPI, EGraphicsAPI::Vulkan);
|
||||
#endif
|
||||
|
||||
CONFIG_DEFINE("Video", int32_t, WindowX, WINDOWPOS_CENTRED);
|
||||
CONFIG_DEFINE("Video", int32_t, WindowY, WINDOWPOS_CENTRED);
|
||||
CONFIG_DEFINE_LOCALISED("Video", int32_t, WindowSize, -1);
|
||||
CONFIG_DEFINE("Video", int32_t, WindowWidth, 1280);
|
||||
CONFIG_DEFINE("Video", int32_t, WindowHeight, 720);
|
||||
CONFIG_DEFINE_ENUM("Video", EWindowState, WindowState, EWindowState::Normal);
|
||||
|
||||
CONFIG_DEFINE_CALLBACK("Video", int32_t, Monitor, 0,
|
||||
{
|
||||
def->Locale = &g_Monitor_locale;
|
||||
|
||||
Window_SetDisplay(def->Value);
|
||||
});
|
||||
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EAspectRatio, AspectRatio, EAspectRatio::Auto);
|
||||
|
||||
CONFIG_DEFINE_CALLBACK("Video", float, ResolutionScale, 1.0f,
|
||||
{
|
||||
def->Locale = &g_ResolutionScale_locale;
|
||||
def->Value = std::clamp(def->Value, 0.25f, 2.0f);
|
||||
});
|
||||
|
||||
CONFIG_DEFINE_CALLBACK("Video", bool, Fullscreen, true,
|
||||
{
|
||||
def->Locale = &g_Fullscreen_locale;
|
||||
|
||||
Window_SetFullscreen(def->Value);
|
||||
Window_SetDisplay(Monitor);
|
||||
});
|
||||
|
||||
CONFIG_DEFINE_LOCALISED("Video", bool, VSync, true);
|
||||
CONFIG_DEFINE_ENUM("Video", ETripleBuffering, TripleBuffering, ETripleBuffering::Auto);
|
||||
CONFIG_DEFINE_LOCALISED("Video", int32_t, FPS, 60);
|
||||
CONFIG_DEFINE("Video", uint32_t, MaxFrameLatency, 2);
|
||||
CONFIG_DEFINE_LOCALISED("Video", float, Brightness, 0.5f);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EAntiAliasing, AntiAliasing, EAntiAliasing::MSAA4x);
|
||||
CONFIG_DEFINE_LOCALISED("Video", bool, TransparencyAntiAliasing, true);
|
||||
CONFIG_DEFINE("Video", uint32_t, AnisotropicFiltering, 16);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EShadowResolution, ShadowResolution, EShadowResolution::x4096);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EGITextureFiltering, GITextureFiltering, EGITextureFiltering::Bicubic);
|
||||
CONFIG_DEFINE_ENUM("Video", EDepthOfFieldQuality, DepthOfFieldQuality, EDepthOfFieldQuality::Auto);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EMotionBlur, MotionBlur, EMotionBlur::Original);
|
||||
CONFIG_DEFINE_LOCALISED("Video", bool, XboxColorCorrection, false);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", ECutsceneAspectRatio, CutsceneAspectRatio, ECutsceneAspectRatio::Original);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EUIScaleMode, UIScaleMode, EUIScaleMode::Edge);
|
||||
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, AllowCancellingUnleash, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, DisableAutoSaveWarning, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, DisableDLCIcon, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, FixUnleashOutOfControlDrain, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, HomingAttackOnBoost, true);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, SaveScoreAtCheckpoints, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, SkipIntroLogos, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, UseOfficialTitleOnTitleBar, false);
|
||||
|
||||
static std::filesystem::path GetConfigPath()
|
||||
{
|
||||
return GetUserPath() / "config.toml";
|
||||
}
|
||||
static std::filesystem::path GetConfigPath();
|
||||
|
||||
static void Load();
|
||||
static void Save();
|
||||
|
|
|
|||
83
UnleashedRecomp/user/config_def.h
Normal file
83
UnleashedRecomp/user/config_def.h
Normal file
|
|
@ -0,0 +1,83 @@
|
|||
// This file gets included in both config.h and config.cpp, with their own macros changing
|
||||
// the preprocessed output. The header is only going to have the declarations this way.
|
||||
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("System", ELanguage, Language, ELanguage::English);
|
||||
CONFIG_DEFINE_LOCALISED("System", bool, Hints, true);
|
||||
CONFIG_DEFINE_LOCALISED("System", bool, ControlTutorial, true);
|
||||
CONFIG_DEFINE_LOCALISED("System", bool, AchievementNotifications, true);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("System", ETimeOfDayTransition, TimeOfDayTransition, ETimeOfDayTransition::Xbox);
|
||||
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, InvertCameraX, false);
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, InvertCameraY, false);
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, Vibration, true);
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, AllowBackgroundInput, false);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Input", EControllerIcons, ControllerIcons, EControllerIcons::Auto);
|
||||
|
||||
CONFIG_DEFINE_LOCALISED("Audio", float, MasterVolume, 1.0f);
|
||||
CONFIG_DEFINE_LOCALISED("Audio", float, MusicVolume, 1.0f);
|
||||
CONFIG_DEFINE_LOCALISED("Audio", float, EffectsVolume, 1.0f);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Audio", EVoiceLanguage, VoiceLanguage, EVoiceLanguage::English);
|
||||
CONFIG_DEFINE_LOCALISED("Audio", bool, Subtitles, true);
|
||||
CONFIG_DEFINE_LOCALISED("Audio", bool, MusicAttenuation, false);
|
||||
CONFIG_DEFINE_LOCALISED("Audio", bool, BattleTheme, true);
|
||||
|
||||
#ifdef SWA_D3D12
|
||||
CONFIG_DEFINE_ENUM("Video", EGraphicsAPI, GraphicsAPI, EGraphicsAPI::D3D12);
|
||||
#else
|
||||
CONFIG_DEFINE_ENUM("Video", EGraphicsAPI, GraphicsAPI, EGraphicsAPI::Vulkan);
|
||||
#endif
|
||||
|
||||
CONFIG_DEFINE("Video", int32_t, WindowX, WINDOWPOS_CENTRED);
|
||||
CONFIG_DEFINE("Video", int32_t, WindowY, WINDOWPOS_CENTRED);
|
||||
CONFIG_DEFINE_LOCALISED("Video", int32_t, WindowSize, -1);
|
||||
CONFIG_DEFINE("Video", int32_t, WindowWidth, 1280);
|
||||
CONFIG_DEFINE("Video", int32_t, WindowHeight, 720);
|
||||
CONFIG_DEFINE_ENUM("Video", EWindowState, WindowState, EWindowState::Normal);
|
||||
|
||||
CONFIG_DEFINE_CALLBACK("Video", int32_t, Monitor, 0,
|
||||
{
|
||||
def->Locale = &g_Monitor_locale;
|
||||
|
||||
Window_SetDisplay(def->Value);
|
||||
});
|
||||
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EAspectRatio, AspectRatio, EAspectRatio::Auto);
|
||||
|
||||
CONFIG_DEFINE_CALLBACK("Video", float, ResolutionScale, 1.0f,
|
||||
{
|
||||
def->Locale = &g_ResolutionScale_locale;
|
||||
def->Value = std::clamp(def->Value, 0.25f, 2.0f);
|
||||
});
|
||||
|
||||
CONFIG_DEFINE_CALLBACK("Video", bool, Fullscreen, true,
|
||||
{
|
||||
def->Locale = &g_Fullscreen_locale;
|
||||
|
||||
Window_SetFullscreen(def->Value);
|
||||
Window_SetDisplay(Monitor);
|
||||
});
|
||||
|
||||
CONFIG_DEFINE_LOCALISED("Video", bool, VSync, true);
|
||||
CONFIG_DEFINE_ENUM("Video", ETripleBuffering, TripleBuffering, ETripleBuffering::Auto);
|
||||
CONFIG_DEFINE_LOCALISED("Video", int32_t, FPS, 60);
|
||||
CONFIG_DEFINE("Video", uint32_t, MaxFrameLatency, 2);
|
||||
CONFIG_DEFINE_LOCALISED("Video", float, Brightness, 0.5f);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EAntiAliasing, AntiAliasing, EAntiAliasing::MSAA4x);
|
||||
CONFIG_DEFINE_LOCALISED("Video", bool, TransparencyAntiAliasing, true);
|
||||
CONFIG_DEFINE("Video", uint32_t, AnisotropicFiltering, 16);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EShadowResolution, ShadowResolution, EShadowResolution::x4096);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EGITextureFiltering, GITextureFiltering, EGITextureFiltering::Bicubic);
|
||||
CONFIG_DEFINE_ENUM("Video", EDepthOfFieldQuality, DepthOfFieldQuality, EDepthOfFieldQuality::Auto);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EMotionBlur, MotionBlur, EMotionBlur::Original);
|
||||
CONFIG_DEFINE_LOCALISED("Video", bool, XboxColorCorrection, false);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", ECutsceneAspectRatio, CutsceneAspectRatio, ECutsceneAspectRatio::Original);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Video", EUIScaleMode, UIScaleMode, EUIScaleMode::Edge);
|
||||
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, AllowCancellingUnleash, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, DisableAutoSaveWarning, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, DisableDLCIcon, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, FixUnleashOutOfControlDrain, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, HomingAttackOnBoost, true);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, SaveScoreAtCheckpoints, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, SkipIntroLogos, false);
|
||||
CONFIG_DEFINE_HIDDEN("Exports", bool, UseOfficialTitleOnTitleBar, false);
|
||||
Loading…
Add table
Reference in a new issue