mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-06-11 02:31:10 +00:00
Fix iOS Metal shader function lookup
This commit is contained in:
parent
91f295c45e
commit
5a2ef3e855
1 changed files with 84 additions and 21 deletions
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@ -242,7 +242,7 @@ index 64e4dc9..1d14600 100644
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}
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}
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diff --git a/plume_metal.cpp b/plume_metal.cpp
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index ebbbaa3..0155004 100644
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index ebbbaa3..c72adf6 100644
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--- a/plume_metal.cpp
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+++ b/plume_metal.cpp
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@@ -14,8 +14,12 @@
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@ -258,7 +258,7 @@ index ebbbaa3..0155004 100644
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#include "plume_metal.h"
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@@ -38,6 +42,264 @@ namespace plume {
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@@ -38,6 +42,304 @@ namespace plume {
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return (n + alignment - 1) & ~(alignment - 1);
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}
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@ -351,6 +351,45 @@ index ebbbaa3..0155004 100644
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+ };
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+
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+#if PLUME_IOS
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+ bool isMetalIdentifierChar(const char c) {
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+ return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
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+ }
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+
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+ std::string findMetalEntryPointName(const std::string& source, const std::string& fallbackName) {
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+ for (const char* stagePrefix : { "vertex ", "fragment ", "kernel " }) {
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+ size_t searchOffset = 0;
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+ while (true) {
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+ const size_t stageOffset = source.find(stagePrefix, searchOffset);
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+ if (stageOffset == std::string::npos) {
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+ break;
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+ }
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+
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+ const size_t openParenOffset = source.find('(', stageOffset);
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+ if (openParenOffset == std::string::npos) {
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+ break;
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+ }
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+
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+ size_t nameEnd = openParenOffset;
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+ while (nameEnd > stageOffset && (source[nameEnd - 1] == ' ' || source[nameEnd - 1] == '\t' || source[nameEnd - 1] == '\r' || source[nameEnd - 1] == '\n')) {
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+ nameEnd--;
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+ }
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+
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+ size_t nameStart = nameEnd;
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+ while (nameStart > stageOffset && isMetalIdentifierChar(source[nameStart - 1])) {
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+ nameStart--;
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+ }
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+
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+ if (nameStart < nameEnd) {
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+ return source.substr(nameStart, nameEnd - nameStart);
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+ }
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+
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+ searchOffset = openParenOffset + 1;
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+ }
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+ }
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+
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+ return fallbackName;
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+ }
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+
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+ size_t findMetalEntryPointOpenParen(const std::string& source, const std::string& entryPointName, const char* builtinName) {
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+ if (!entryPointName.empty()) {
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+ const std::string functionNeedle = entryPointName + "(";
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@ -514,6 +553,7 @@ index ebbbaa3..0155004 100644
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+ translatedSource.entryPointName = compiler.get_cleansed_entry_point_name(spirvEntryPointName, executionModel);
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+ translatedSource.source = compiler.compile();
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+#if PLUME_IOS
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+ translatedSource.entryPointName = findMetalEntryPointName(translatedSource.source, translatedSource.entryPointName);
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+ patchImplicitBaseBuiltinArguments(translatedSource.source, translatedSource.entryPointName);
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+#endif
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+
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@ -523,7 +563,7 @@ index ebbbaa3..0155004 100644
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uint64_t createClearPipelineKey(MTL::RenderPipelineDescriptor *pipelineDesc, bool depthWriteEnabled, bool stencilWriteEnabled) {
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auto colorFormat = [&](uint32_t index) {
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if (auto colorAttachment = pipelineDesc->colorAttachments()->object(index)) {
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@@ -1133,7 +1395,7 @@ namespace plume {
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@@ -1133,7 +1435,7 @@ namespace plume {
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}
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uint64_t MetalBuffer::getDeviceAddress() const {
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@ -532,7 +572,7 @@ index ebbbaa3..0155004 100644
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return mtl->gpuAddress();
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}
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@@ -1278,24 +1540,46 @@ namespace plume {
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@@ -1278,24 +1580,46 @@ namespace plume {
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assert(device != nullptr);
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assert(data != nullptr);
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assert(size > 0);
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@ -585,7 +625,7 @@ index ebbbaa3..0155004 100644
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if (debugName) {
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debugName->release();
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}
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@@ -1306,10 +1590,16 @@ namespace plume {
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@@ -1306,10 +1630,16 @@ namespace plume {
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debugName->release();
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}
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debugName = NS::String::string(name.c_str(), NS::UTF8StringEncoding);
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@ -603,7 +643,30 @@ index ebbbaa3..0155004 100644
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MTL::FunctionConstantValues *values = MTL::FunctionConstantValues::alloc()->init();
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if (specConstants != nullptr) {
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for (uint32_t i = 0; i < specConstantsCount; i++) {
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@@ -1437,6 +1727,13 @@ namespace plume {
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@@ -1325,6 +1655,10 @@ namespace plume {
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fprintf(stderr, "MTLLibrary newFunction: failed with error: %s.\n", error->localizedDescription()->utf8String());
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return nullptr;
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}
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+ if (function == nullptr) {
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+ fprintf(stderr, "MTLLibrary newFunction: failed without an error object.\n");
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+ return nullptr;
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+ }
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if (debugName) {
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function->setLabel(debugName);
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@@ -1384,6 +1718,11 @@ namespace plume {
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MTL::ComputePipelineDescriptor *descriptor = MTL::ComputePipelineDescriptor::alloc()->init();
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MTL::Function *function = computeShader->createFunction(desc.specConstants, desc.specConstantsCount);
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+ if (function == nullptr) {
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+ fprintf(stderr, "Metal compute pipeline creation failed: shader function is null.\n");
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+ descriptor->release();
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+ return;
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+ }
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descriptor->setComputeFunction(function);
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descriptor->setLabel(computeShader->functionName);
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@@ -1437,6 +1776,13 @@ namespace plume {
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const MetalShader *metalShader = static_cast<const MetalShader *>(desc.vertexShader);
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MTL::Function *vertexFunction = metalShader->createFunction(desc.specConstants, desc.specConstantsCount);
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@ -617,7 +680,7 @@ index ebbbaa3..0155004 100644
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descriptor->setVertexFunction(vertexFunction);
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MTL::VertexDescriptor *vertexDescriptor = MTL::VertexDescriptor::alloc()->init();
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@@ -1479,6 +1776,15 @@ namespace plume {
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@@ -1479,6 +1825,15 @@ namespace plume {
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if (desc.pixelShader != nullptr) {
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const MetalShader *pixelShader = static_cast<const MetalShader *>(desc.pixelShader);
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MTL::Function *fragmentFunction = pixelShader->createFunction(desc.specConstants, desc.specConstantsCount);
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@ -633,7 +696,7 @@ index ebbbaa3..0155004 100644
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descriptor->setFragmentFunction(fragmentFunction);
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fragmentFunction->release();
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}
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@@ -1547,8 +1853,24 @@ namespace plume {
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@@ -1547,8 +1902,24 @@ namespace plume {
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state.depthBiasSlopeFactor = desc.slopeScaledDepthBias;
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}
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@ -660,7 +723,7 @@ index ebbbaa3..0155004 100644
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return;
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}
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@@ -1793,6 +2115,11 @@ namespace plume {
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@@ -1793,6 +2164,11 @@ namespace plume {
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MetalSwapChain::MetalSwapChain(MetalCommandQueue *commandQueue, const RenderWindow renderWindow, uint32_t textureCount, const RenderFormat format) {
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this->layer = static_cast<CA::MetalLayer*>(renderWindow.view);
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@ -672,7 +735,7 @@ index ebbbaa3..0155004 100644
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layer->setDevice(commandQueue->device->mtl);
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layer->setPixelFormat(mapPixelFormat(format));
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@@ -1819,7 +2146,10 @@ namespace plume {
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@@ -1819,7 +2195,10 @@ namespace plume {
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}
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bool MetalSwapChain::present(const uint32_t textureIndex, RenderCommandSemaphore **waitSemaphores, const uint32_t waitSemaphoreCount) {
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@ -684,7 +747,7 @@ index ebbbaa3..0155004 100644
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NS::AutoreleasePool *releasePool = NS::AutoreleasePool::alloc()->init();
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const MetalDrawable &drawable = drawables[textureIndex];
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@@ -1861,7 +2191,7 @@ namespace plume {
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@@ -1861,7 +2240,7 @@ namespace plume {
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bool MetalSwapChain::resize() {
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getWindowSize(width, height);
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@ -693,7 +756,7 @@ index ebbbaa3..0155004 100644
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return false;
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}
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@@ -1886,11 +2216,29 @@ namespace plume {
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@@ -1886,11 +2265,29 @@ namespace plume {
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}
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void MetalSwapChain::setVsyncEnabled(const bool vsyncEnabled) {
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@ -723,7 +786,7 @@ index ebbbaa3..0155004 100644
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}
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uint32_t MetalSwapChain::getWidth() const {
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@@ -1910,6 +2258,10 @@ namespace plume {
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@@ -1910,6 +2307,10 @@ namespace plume {
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assert(textureIndex != nullptr);
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assert(*textureIndex < MAX_DRAWABLES);
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@ -734,7 +797,7 @@ index ebbbaa3..0155004 100644
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NS::AutoreleasePool *releasePool = NS::AutoreleasePool::alloc()->init();
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// Create a command buffer just to encode the signal
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@@ -1923,6 +2275,7 @@ namespace plume {
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@@ -1923,6 +2324,7 @@ namespace plume {
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CA::MetalDrawable *nextDrawable = layer->nextDrawable();
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if (nextDrawable == nullptr) {
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fprintf(stderr, "No more drawables available for rendering.\n");
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@ -742,7 +805,7 @@ index ebbbaa3..0155004 100644
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return false;
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}
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@@ -1954,10 +2307,20 @@ namespace plume {
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@@ -1954,10 +2356,20 @@ namespace plume {
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}
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uint32_t MetalSwapChain::getRefreshRate() const {
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@ -763,7 +826,7 @@ index ebbbaa3..0155004 100644
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CocoaWindowAttributes attributes;
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windowWrapper->getWindowAttributes(&attributes);
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dstWidth = attributes.width;
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@@ -3308,6 +3671,9 @@ namespace plume {
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@@ -3308,6 +3720,9 @@ namespace plume {
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this->renderInterface = renderInterface;
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// Device Selection
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@ -773,7 +836,7 @@ index ebbbaa3..0155004 100644
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const NS::Array* devices = MTL::CopyAllDevices();
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MTL::Device *preferredDevice = nullptr;
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for (NS::UInteger i = 0; i < devices->count(); i++) {
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@@ -3320,12 +3686,31 @@ namespace plume {
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@@ -3320,12 +3735,31 @@ namespace plume {
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}
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mtl = preferredDevice ? preferredDevice : MTL::CreateSystemDefaultDevice();;
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@ -806,7 +869,7 @@ index ebbbaa3..0155004 100644
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// Setup blit, clear and resolve shaders / pipelines
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createClearShaderLibrary();
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@@ -3337,7 +3722,7 @@ namespace plume {
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@@ -3337,7 +3771,7 @@ namespace plume {
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// TODO: Support Raytracing.
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// capabilities.raytracing = mtl->supportsRaytracing();
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capabilities.maxTextureSize = mtl->supportsFamily(MTL::GPUFamilyApple3) ? 16384 : 8192;
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@ -815,7 +878,7 @@ index ebbbaa3..0155004 100644
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capabilities.resolveModes = false;
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#if PLUME_IOS
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capabilities.descriptorIndexing = mtl->supportsFamily(MTL::GPUFamilyApple3);
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@@ -3345,11 +3730,11 @@ namespace plume {
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@@ -3345,11 +3779,11 @@ namespace plume {
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capabilities.descriptorIndexing = true;
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#endif
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capabilities.scalarBlockLayout = true;
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@ -830,7 +893,7 @@ index ebbbaa3..0155004 100644
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capabilities.gpuUploadHeap = capabilities.uma;
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capabilities.queryPools = false;
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@@ -3357,17 +3742,19 @@ namespace plume {
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@@ -3357,17 +3791,19 @@ namespace plume {
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}
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MetalDevice::~MetalDevice() {
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@ -856,7 +919,7 @@ index ebbbaa3..0155004 100644
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}
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std::unique_ptr<RenderDescriptorSet> MetalDevice::createDescriptorSet(const RenderDescriptorSetDesc &desc) {
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@@ -3635,16 +4022,24 @@ namespace plume {
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@@ -3635,16 +4071,24 @@ namespace plume {
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MetalInterface::MetalInterface() {
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NS::AutoreleasePool *releasePool = NS::AutoreleasePool::alloc()->init();
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