Move ImGui files to its own folder.

This commit is contained in:
Skyth 2024-12-11 22:05:02 +03:00
parent 25ff2ca2e5
commit 5fd668ed55
16 changed files with 15 additions and 15 deletions

View file

@ -87,9 +87,9 @@ set(SWA_CPU_CXX_SOURCES
set(SWA_GPU_CXX_SOURCES set(SWA_GPU_CXX_SOURCES
"gpu/video.cpp" "gpu/video.cpp"
"gpu/imgui_common.cpp" "gpu/imgui/imgui_common.cpp"
"gpu/imgui_font_builder.cpp" "gpu/imgui/imgui_font_builder.cpp"
"gpu/imgui_snapshot.cpp" "gpu/imgui/imgui_snapshot.cpp"
"gpu/rhi/plume_d3d12.cpp" "gpu/rhi/plume_d3d12.cpp"
"gpu/rhi/plume_vulkan.cpp" "gpu/rhi/plume_vulkan.cpp"
) )

View file

@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../imgui_common.h" #include "../imgui/imgui_common.h"
struct PushConstants struct PushConstants
{ {

View file

@ -1,8 +1,8 @@
#include "video.h" #include "video.h"
#include "imgui_common.h" #include "imgui/imgui_common.h"
#include "imgui_snapshot.h" #include "imgui/imgui_snapshot.h"
#include "imgui_font_builder.h" #include "imgui/imgui_font_builder.h"
#include <bc_diff.h> #include <bc_diff.h>
#include <cpu/code_cache.h> #include <cpu/code_cache.h>

View file

@ -13,7 +13,7 @@
#include <res/images/achievements_menu/trophy.dds.h> #include <res/images/achievements_menu/trophy.dds.h>
#include <res/images/common/general_window.dds.h> #include <res/images/common/general_window.dds.h>
#include <res/images/common/select_fill.dds.h> #include <res/images/common/select_fill.dds.h>
#include <gpu/imgui_snapshot.h> #include <gpu/imgui/imgui_snapshot.h>
constexpr double HEADER_CONTAINER_INTRO_MOTION_START = 0; constexpr double HEADER_CONTAINER_INTRO_MOTION_START = 0;
constexpr double HEADER_CONTAINER_INTRO_MOTION_END = 15; constexpr double HEADER_CONTAINER_INTRO_MOTION_END = 15;

View file

@ -10,7 +10,7 @@
#include <exports.h> #include <exports.h>
#include <decompressor.h> #include <decompressor.h>
#include <res/images/common/general_window.dds.h> #include <res/images/common/general_window.dds.h>
#include <gpu/imgui_snapshot.h> #include <gpu/imgui/imgui_snapshot.h>
constexpr double OVERLAY_CONTAINER_COMMON_MOTION_START = 0; constexpr double OVERLAY_CONTAINER_COMMON_MOTION_START = 0;
constexpr double OVERLAY_CONTAINER_COMMON_MOTION_END = 11; constexpr double OVERLAY_CONTAINER_COMMON_MOTION_END = 11;

View file

@ -1,6 +1,6 @@
#include "button_guide.h" #include "button_guide.h"
#include "imgui_utils.h" #include "imgui_utils.h"
#include <gpu/imgui_snapshot.h> #include <gpu/imgui/imgui_snapshot.h>
#include <gpu/video.h> #include <gpu/video.h>
#include <hid/hid_detail.h> #include <hid/hid_detail.h>
#include <user/config.h> #include <user/config.h>

View file

@ -1,6 +1,6 @@
#pragma once #pragma once
#include <gpu/imgui_common.h> #include <gpu/imgui/imgui_common.h>
#include <gpu/video.h> #include <gpu/video.h>
#include <app.h> #include <app.h>

View file

@ -4,7 +4,7 @@
#include <install/installer.h> #include <install/installer.h>
#include <gpu/video.h> #include <gpu/video.h>
#include <gpu/imgui_snapshot.h> #include <gpu/imgui/imgui_snapshot.h>
#include <hid/hid.h> #include <hid/hid.h>
#include <hid/hid_detail.h> #include <hid/hid_detail.h>
#include <locale/locale.h> #include <locale/locale.h>

View file

@ -11,7 +11,7 @@
#include <res/images/common/general_window.dds.h> #include <res/images/common/general_window.dds.h>
#include <decompressor.h> #include <decompressor.h>
#include <res/images/common/select_fade.dds.h> #include <res/images/common/select_fade.dds.h>
#include <gpu/imgui_snapshot.h> #include <gpu/imgui/imgui_snapshot.h>
constexpr double OVERLAY_CONTAINER_COMMON_MOTION_START = 0; constexpr double OVERLAY_CONTAINER_COMMON_MOTION_START = 0;
constexpr double OVERLAY_CONTAINER_COMMON_MOTION_END = 11; constexpr double OVERLAY_CONTAINER_COMMON_MOTION_END = 11;

View file

@ -5,9 +5,9 @@
#include "exports.h" #include "exports.h"
#include <api/SWA/System/InputState.h> #include <api/SWA/System/InputState.h>
#include <gpu/imgui_common.h> #include <gpu/imgui/imgui_common.h>
#include <gpu/video.h> #include <gpu/video.h>
#include <gpu/imgui_snapshot.h> #include <gpu/imgui/imgui_snapshot.h>
#include <kernel/heap.h> #include <kernel/heap.h>
#include <kernel/memory.h> #include <kernel/memory.h>
#include <locale/locale.h> #include <locale/locale.h>