mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-04-27 21:01:37 +00:00
Move icon header generation to resources submodule
This commit is contained in:
parent
12b808d190
commit
635b0ebcd1
3 changed files with 2 additions and 5 deletions
|
|
@ -19,5 +19,6 @@ project("UnleashedRecomp-ALL")
|
|||
include("thirdparty/PowerRecomp/cmake/bin2h.cmake")
|
||||
|
||||
# Include sub-projects.
|
||||
add_subdirectory("UnleashedRecompResources")
|
||||
add_subdirectory("UnleashedRecompLib")
|
||||
add_subdirectory("UnleashedRecomp")
|
||||
|
|
|
|||
|
|
@ -23,10 +23,6 @@ add_compile_definitions(
|
|||
_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR # Microsoft wtf?
|
||||
_CRT_SECURE_NO_WARNINGS)
|
||||
|
||||
# Generate icon bitmap header for SDL surface.
|
||||
BIN2H(SOURCE_FILE "../UnleashedRecompResources/images/game_icon.bmp" HEADER_FILE "res/icon.h" ARRAY_TYPE "unsigned char" VARIABLE_NAME "g_icon")
|
||||
BIN2H(SOURCE_FILE "../UnleashedRecompResources/images/game_icon_night.bmp" HEADER_FILE "res/icon_night.h" ARRAY_TYPE "unsigned char" VARIABLE_NAME "g_iconNight")
|
||||
|
||||
set(SWA_PRECOMPILED_HEADERS
|
||||
"stdafx.h"
|
||||
)
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
Subproject commit cc4733bcf42fb040efbf086b15f64e762753c6c0
|
||||
Subproject commit 48e641b58a09c9ecfcf72c60d97bb1079deb5ea4
|
||||
Loading…
Add table
Reference in a new issue