From 672a432d3b038aa627e8bf321e9c15ad87caa21c Mon Sep 17 00:00:00 2001 From: Michael <15317421+ActualMandM@users.noreply.github.com> Date: Thu, 6 Feb 2025 10:42:56 -0800 Subject: [PATCH] game_window: Add high-dpi window flag --- UnleashedRecomp/ui/game_window.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UnleashedRecomp/ui/game_window.cpp b/UnleashedRecomp/ui/game_window.cpp index 81fb2017..da6c64de 100644 --- a/UnleashedRecomp/ui/game_window.cpp +++ b/UnleashedRecomp/ui/game_window.cpp @@ -437,7 +437,7 @@ void GameWindow::ResetDimensions() uint32_t GameWindow::GetWindowFlags() { - uint32_t flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE; + uint32_t flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI; if (Config::WindowState == EWindowState::Maximised) flags |= SDL_WINDOW_MAXIMIZED;