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https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-04-27 21:01:37 +00:00
Replace unique_ptr reference arguments with raw pointers.
This commit is contained in:
parent
754736f6d7
commit
6a2bf9162c
4 changed files with 18 additions and 35 deletions
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@ -70,7 +70,7 @@ static void DrawContainer(ImVec2 min, ImVec2 max, ImU32 gradientTop, ImU32 gradi
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{
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{
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auto drawList = ImGui::GetForegroundDrawList();
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auto drawList = ImGui::GetForegroundDrawList();
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DrawPauseContainer(g_upWindow, min, max, alpha);
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DrawPauseContainer(g_upWindow.get(), min, max, alpha);
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drawList->PushClipRect({ min.x, min.y + Scale(20) }, { max.x, max.y - Scale(5) });
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drawList->PushClipRect({ min.x, min.y + Scale(20) }, { max.x, max.y - Scale(5) });
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}
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}
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@ -136,7 +136,7 @@ static void DrawHeaderContainer(const char* text)
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ImVec2 min = { Scale(containerMarginX), Scale(136) };
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ImVec2 min = { Scale(containerMarginX), Scale(136) };
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ImVec2 max = { min.x + textMarginX * 2 + textSize.x + Scale(5), Scale(196) };
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ImVec2 max = { min.x + textMarginX * 2 + textSize.x + Scale(5), Scale(196) };
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DrawPauseHeaderContainer(g_upWindow, min, max, alpha);
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DrawPauseHeaderContainer(g_upWindow.get(), min, max, alpha);
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// TODO: skew this text and apply bevel.
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// TODO: skew this text and apply bevel.
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DrawTextWithOutline<int>
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DrawTextWithOutline<int>
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@ -65,7 +65,7 @@ static bool DrawContainer(ImVec2 min, ImVec2 max, float cornerRadius = 25)
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? Hermite(1, 0, colourMotion)
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? Hermite(1, 0, colourMotion)
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: Hermite(0, 1, colourMotion);
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: Hermite(0, 1, colourMotion);
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DrawPauseContainer(g_upWindow, min, max, alpha);
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DrawPauseContainer(g_upWindow.get(), min, max, alpha);
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drawList->PushClipRect(min, max);
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drawList->PushClipRect(min, max);
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@ -80,24 +80,7 @@ static double ComputeMotion(double duration, double offset, double total)
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return sqrt(std::clamp((ImGui::GetTime() - duration - offset / 60.0) / total * 60.0, 0.0, 1.0));
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return sqrt(std::clamp((ImGui::GetTime() - duration - offset / 60.0) / total * 60.0, 0.0, 1.0));
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}
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}
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static std::vector<ImVec2> GetPauseContainerVertices(ImVec2 min, ImVec2 max, float cornerRadius = 25)
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static void DrawPauseContainer(GuestTexture* texture, ImVec2 min, ImVec2 max, float alpha = 1)
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{
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cornerRadius = Scale(cornerRadius);
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return
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{
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{ min.x, min.y + cornerRadius }, // 0 - TL Corner Bottom
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{ min.x + cornerRadius, min.y }, // 1 - TL Corner Top
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{ max.x, min.y }, // 2 - TR Corner Top
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{ max.x, min.y + cornerRadius }, // 3 - TR Corner Bottom
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{ max.x, max.y - cornerRadius }, // 4 - BR Corner Top
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{ max.x - cornerRadius, max.y }, // 5 - BR Corner Bottom
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{ min.x, max.y }, // 6 - BL Corner Bottom
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{ min.x, max.y - cornerRadius } // 7 - BL Corner Top
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};
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}
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static void DrawPauseContainer(std::unique_ptr<GuestTexture>& texture, ImVec2 min, ImVec2 max, float alpha = 1)
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{
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{
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auto drawList = ImGui::GetForegroundDrawList();
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auto drawList = ImGui::GetForegroundDrawList();
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@ -117,18 +100,18 @@ static void DrawPauseContainer(std::unique_ptr<GuestTexture>& texture, ImVec2 mi
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auto colour = IM_COL32(255, 255, 255, 255 * alpha);
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auto colour = IM_COL32(255, 255, 255, 255 * alpha);
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drawList->AddImage(texture.get(), min, { min.x + commonWidth, min.y + commonHeight }, GET_UV_COORDS(tl), colour);
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drawList->AddImage(texture, min, { min.x + commonWidth, min.y + commonHeight }, GET_UV_COORDS(tl), colour);
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drawList->AddImage(texture.get(), { min.x + commonWidth, min.y }, { max.x - commonWidth, min.y + commonHeight }, GET_UV_COORDS(tc), colour);
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drawList->AddImage(texture, { min.x + commonWidth, min.y }, { max.x - commonWidth, min.y + commonHeight }, GET_UV_COORDS(tc), colour);
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drawList->AddImage(texture.get(), { max.x - commonWidth, min.y }, { max.x, min.y + commonHeight }, GET_UV_COORDS(tr), colour);
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drawList->AddImage(texture, { max.x - commonWidth, min.y }, { max.x, min.y + commonHeight }, GET_UV_COORDS(tr), colour);
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drawList->AddImage(texture.get(), { min.x, min.y + commonHeight }, { min.x + commonWidth, max.y - commonHeight }, GET_UV_COORDS(cl), colour);
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drawList->AddImage(texture, { min.x, min.y + commonHeight }, { min.x + commonWidth, max.y - commonHeight }, GET_UV_COORDS(cl), colour);
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drawList->AddImage(texture.get(), { min.x + commonWidth, min.y + commonHeight }, { max.x - commonWidth, max.y - commonHeight }, GET_UV_COORDS(cc), colour);
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drawList->AddImage(texture, { min.x + commonWidth, min.y + commonHeight }, { max.x - commonWidth, max.y - commonHeight }, GET_UV_COORDS(cc), colour);
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drawList->AddImage(texture.get(), { max.x - commonWidth, min.y + commonHeight }, { max.x, max.y - commonHeight }, GET_UV_COORDS(cr), colour);
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drawList->AddImage(texture, { max.x - commonWidth, min.y + commonHeight }, { max.x, max.y - commonHeight }, GET_UV_COORDS(cr), colour);
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drawList->AddImage(texture.get(), { min.x, max.y - commonHeight }, { min.x + commonWidth, max.y + bottomHeight }, GET_UV_COORDS(bl), colour);
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drawList->AddImage(texture, { min.x, max.y - commonHeight }, { min.x + commonWidth, max.y + bottomHeight }, GET_UV_COORDS(bl), colour);
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drawList->AddImage(texture.get(), { min.x + commonWidth, max.y - commonHeight }, { max.x - commonWidth, max.y + bottomHeight }, GET_UV_COORDS(bc), colour);
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drawList->AddImage(texture, { min.x + commonWidth, max.y - commonHeight }, { max.x - commonWidth, max.y + bottomHeight }, GET_UV_COORDS(bc), colour);
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drawList->AddImage(texture.get(), { max.x - commonWidth, max.y - commonHeight }, { max.x, max.y + bottomHeight }, GET_UV_COORDS(br), colour);
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drawList->AddImage(texture, { max.x - commonWidth, max.y - commonHeight }, { max.x, max.y + bottomHeight }, GET_UV_COORDS(br), colour);
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}
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}
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static void DrawPauseHeaderContainer(std::unique_ptr<GuestTexture>& texture, ImVec2 min, ImVec2 max, float alpha = 1)
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static void DrawPauseHeaderContainer(GuestTexture* texture, ImVec2 min, ImVec2 max, float alpha = 1)
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{
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{
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auto drawList = ImGui::GetForegroundDrawList();
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auto drawList = ImGui::GetForegroundDrawList();
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@ -140,9 +123,9 @@ static void DrawPauseHeaderContainer(std::unique_ptr<GuestTexture>& texture, ImV
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auto colour = IM_COL32(255, 255, 255, 255 * alpha);
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auto colour = IM_COL32(255, 255, 255, 255 * alpha);
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drawList->AddImage(texture.get(), min, { min.x + commonWidth, max.y }, GET_UV_COORDS(left), colour);
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drawList->AddImage(texture, min, { min.x + commonWidth, max.y }, GET_UV_COORDS(left), colour);
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drawList->AddImage(texture.get(), { min.x + commonWidth, min.y }, { max.x - commonWidth, max.y }, GET_UV_COORDS(centre), colour);
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drawList->AddImage(texture, { min.x + commonWidth, min.y }, { max.x - commonWidth, max.y }, GET_UV_COORDS(centre), colour);
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drawList->AddImage(texture.get(), { max.x - commonWidth, min.y }, max, GET_UV_COORDS(right), colour);
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drawList->AddImage(texture, { max.x - commonWidth, min.y }, max, GET_UV_COORDS(right), colour);
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}
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}
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static void DrawTextWithMarquee(const ImFont* font, float fontSize, const ImVec2& pos, const ImVec2& min, const ImVec2& max, ImU32 color, const char* text, double time, double delay, double speed)
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static void DrawTextWithMarquee(const ImFont* font, float fontSize, const ImVec2& pos, const ImVec2& min, const ImVec2& max, ImU32 color, const char* text, double time, double delay, double speed)
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@ -81,7 +81,7 @@ bool DrawContainer(float appearTime, ImVec2 centre, ImVec2 max, bool isForegroun
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if (isForeground)
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if (isForeground)
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drawList->AddRectFilled({ 0.0f, 0.0f }, ImGui::GetIO().DisplaySize, IM_COL32(0, 0, 0, 223 * (g_foregroundCount ? 1 : alpha)));
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drawList->AddRectFilled({ 0.0f, 0.0f }, ImGui::GetIO().DisplaySize, IM_COL32(0, 0, 0, 223 * (g_foregroundCount ? 1 : alpha)));
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DrawPauseContainer(g_upWindow, _min, _max, alpha);
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DrawPauseContainer(g_upWindow.get(), _min, _max, alpha);
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drawList->PushClipRect(_min, _max);
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drawList->PushClipRect(_min, _max);
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