options_menu: fix naming convention

This commit is contained in:
Hyper 2024-11-30 21:56:15 +00:00
parent 3015111379
commit 82f3c4ee1a

View file

@ -32,39 +32,39 @@ constexpr float COMMON_PADDING_POS_Y = 118.0f;
constexpr float COMMON_PADDING_POS_X = 30.0f; constexpr float COMMON_PADDING_POS_X = 30.0f;
constexpr float INFO_CONTAINER_POS_X = 870.0f; constexpr float INFO_CONTAINER_POS_X = 870.0f;
static constexpr int32_t m_categoryCount = 4; static constexpr int32_t g_categoryCount = 4;
static int32_t m_categoryIndex; static int32_t g_categoryIndex;
static ImVec2 m_categoryAnimMin; static ImVec2 g_categoryAnimMin;
static ImVec2 m_categoryAnimMax; static ImVec2 g_categoryAnimMax;
static int32_t m_firstVisibleRowIndex; static int32_t g_firstVisibleRowIndex;
static int32_t m_prevSelectedRowIndex; static int32_t g_prevSelectedRowIndex;
static int32_t m_selectedRowIndex; static int32_t g_selectedRowIndex;
static double m_rowSelectionTime; static double g_rowSelectionTime;
static bool m_leftWasHeld; static bool g_leftWasHeld;
static bool m_upWasHeld; static bool g_upWasHeld;
static bool m_rightWasHeld; static bool g_rightWasHeld;
static bool m_downWasHeld; static bool g_downWasHeld;
static bool m_lockedOnOption; static bool g_lockedOnOption;
static double m_lastTappedTime; static double g_lastTappedTime;
static double m_lastIncrementTime; static double g_lastIncrementTime;
static double m_lastIncrementSoundTime; static double g_lastIncrementSoundTime;
static constexpr size_t GRID_SIZE = 9; static constexpr size_t GRID_SIZE = 9;
static ImFont* m_seuratFont; static ImFont* g_seuratFont;
static ImFont* m_dfsogeistdFont; static ImFont* g_dfsogeistdFont;
static ImFont* m_newRodinFont; static ImFont* g_newRodinFont;
static const IConfigDef* m_selectedItem; static const IConfigDef* g_selectedItem;
static std::string* m_inaccessibleReason; static std::string* g_inaccessibleReason;
static bool m_isEnterKeyBuffered = false; static bool g_isEnterKeyBuffered = false;
static double m_appearTime = 0.0; static double g_appearTime = 0.0;
static void DrawScanlineBars() static void DrawScanlineBars()
{ {
@ -132,7 +132,7 @@ static void DrawScanlineBars()
// Options text // Options text
// TODO: localise this. // TODO: localise this.
DrawTextWithOutline<int>(m_dfsogeistdFont, Scale(48.0f), { Scale(122.0f), Scale(56.0f) }, IM_COL32(255, 195, 0, 255), "OPTIONS", 4, IM_COL32_BLACK); DrawTextWithOutline<int>(g_dfsogeistdFont, Scale(48.0f), { Scale(122.0f), Scale(56.0f) }, IM_COL32(255, 195, 0, 255), "OPTIONS", 4, IM_COL32_BLACK);
// Top bar line // Top bar line
drawList->AddLine drawList->AddLine
@ -160,7 +160,7 @@ static float AlignToNextGrid(float value)
static void DrawContainer(ImVec2 min, ImVec2 max) static void DrawContainer(ImVec2 min, ImVec2 max)
{ {
double containerHeight = ComputeMotion(m_appearTime, 0.0, CONTAINER_LINE_ANIMATION_DURATION); double containerHeight = ComputeMotion(g_appearTime, 0.0, CONTAINER_LINE_ANIMATION_DURATION);
float center = (min.y + max.y) / 2.0f; float center = (min.y + max.y) / 2.0f;
min.y = Lerp(center, min.y, containerHeight); min.y = Lerp(center, min.y, containerHeight);
@ -169,9 +169,9 @@ static void DrawContainer(ImVec2 min, ImVec2 max)
auto& res = ImGui::GetIO().DisplaySize; auto& res = ImGui::GetIO().DisplaySize;
auto drawList = ImGui::GetForegroundDrawList(); auto drawList = ImGui::GetForegroundDrawList();
double outerAlpha = ComputeMotion(m_appearTime, CONTAINER_OUTER_TIME, CONTAINER_OUTER_DURATION); double outerAlpha = ComputeMotion(g_appearTime, CONTAINER_OUTER_TIME, CONTAINER_OUTER_DURATION);
double innerAlpha = ComputeMotion(m_appearTime, CONTAINER_INNER_TIME, CONTAINER_INNER_DURATION); double innerAlpha = ComputeMotion(g_appearTime, CONTAINER_INNER_TIME, CONTAINER_INNER_DURATION);
double backgroundAlpha = ComputeMotion(m_appearTime, CONTAINER_BACKGROUND_TIME, CONTAINER_BACKGROUND_DURATION); double backgroundAlpha = ComputeMotion(g_appearTime, CONTAINER_BACKGROUND_TIME, CONTAINER_BACKGROUND_DURATION);
const uint32_t lineColor = IM_COL32(0, 89, 0, 255 * containerHeight); const uint32_t lineColor = IM_COL32(0, 89, 0, 255 * containerHeight);
const uint32_t outerColor = IM_COL32(0, 49, 0, 255 * outerAlpha); const uint32_t outerColor = IM_COL32(0, 49, 0, 255 * outerAlpha);
@ -225,42 +225,42 @@ static std::string& GetCategory(int index)
static void ResetSelection() static void ResetSelection()
{ {
m_firstVisibleRowIndex = 0; g_firstVisibleRowIndex = 0;
m_selectedRowIndex = 0; g_selectedRowIndex = 0;
m_prevSelectedRowIndex = 0; g_prevSelectedRowIndex = 0;
m_rowSelectionTime = ImGui::GetTime(); g_rowSelectionTime = ImGui::GetTime();
m_leftWasHeld = false; g_leftWasHeld = false;
m_upWasHeld = false; g_upWasHeld = false;
m_rightWasHeld = false; g_rightWasHeld = false;
m_downWasHeld = false; g_downWasHeld = false;
} }
static bool DrawCategories() static bool DrawCategories()
{ {
double motion = ComputeMotion(m_appearTime, CONTAINER_CATEGORY_TIME, CONTAINER_CATEGORY_DURATION); double motion = ComputeMotion(g_appearTime, CONTAINER_CATEGORY_TIME, CONTAINER_CATEGORY_DURATION);
if (motion == 0.0) if (motion == 0.0)
return false; return false;
auto inputState = SWA::CInputState::GetInstance(); auto inputState = SWA::CInputState::GetInstance();
bool moveLeft = !m_lockedOnOption && (inputState->GetPadState().IsTapped(SWA::eKeyState_LeftBumper) || bool moveLeft = !g_lockedOnOption && (inputState->GetPadState().IsTapped(SWA::eKeyState_LeftBumper) ||
inputState->GetPadState().IsTapped(SWA::eKeyState_LeftTrigger)); inputState->GetPadState().IsTapped(SWA::eKeyState_LeftTrigger));
bool moveRight = !m_lockedOnOption && (inputState->GetPadState().IsTapped(SWA::eKeyState_RightBumper) || bool moveRight = !g_lockedOnOption && (inputState->GetPadState().IsTapped(SWA::eKeyState_RightBumper) ||
inputState->GetPadState().IsTapped(SWA::eKeyState_RightTrigger)); inputState->GetPadState().IsTapped(SWA::eKeyState_RightTrigger));
if (moveLeft) if (moveLeft)
{ {
--m_categoryIndex; --g_categoryIndex;
if (m_categoryIndex < 0) if (g_categoryIndex < 0)
m_categoryIndex = m_categoryCount - 1; g_categoryIndex = g_categoryCount - 1;
} }
else if (moveRight) else if (moveRight)
{ {
++m_categoryIndex; ++g_categoryIndex;
if (m_categoryIndex >= m_categoryCount) if (g_categoryIndex >= g_categoryCount)
m_categoryIndex = 0; g_categoryIndex = 0;
} }
if (moveLeft || moveRight) if (moveLeft || moveRight)
@ -278,22 +278,22 @@ static bool DrawCategories()
float tabPadding = gridSize; float tabPadding = gridSize;
float size = Scale(32.0f); float size = Scale(32.0f);
ImVec2 textSizes[m_categoryCount]; ImVec2 textSizes[g_categoryCount];
float tabWidthSum = 0.0f; float tabWidthSum = 0.0f;
for (size_t i = 0; i < m_categoryCount; i++) for (size_t i = 0; i < g_categoryCount; i++)
{ {
textSizes[i] = m_dfsogeistdFont->CalcTextSizeA(size, FLT_MAX, 0.0f, GetCategory(i).c_str()); textSizes[i] = g_dfsogeistdFont->CalcTextSizeA(size, FLT_MAX, 0.0f, GetCategory(i).c_str());
tabWidthSum += textSizes[i].x + textPadding * 2.0f; tabWidthSum += textSizes[i].x + textPadding * 2.0f;
} }
tabWidthSum += (m_categoryCount - 1) * tabPadding; tabWidthSum += (g_categoryCount - 1) * tabPadding;
float tabHeight = gridSize * 4.0f; float tabHeight = gridSize * 4.0f;
float xOffset = ((clipRectMax.x - clipRectMin.x) - tabWidthSum) / 2.0f; float xOffset = ((clipRectMax.x - clipRectMin.x) - tabWidthSum) / 2.0f;
xOffset -= (1.0 - motion) * gridSize * 4.0; xOffset -= (1.0 - motion) * gridSize * 4.0;
ImVec2 minVec[m_categoryCount]; ImVec2 minVec[g_categoryCount];
for (size_t i = 0; i < m_categoryCount; i++) for (size_t i = 0; i < g_categoryCount; i++)
{ {
ImVec2 min = { clipRectMin.x + xOffset, clipRectMin.y }; ImVec2 min = { clipRectMin.x + xOffset, clipRectMin.y };
@ -301,39 +301,39 @@ static bool DrawCategories()
ImVec2 max = { clipRectMin.x + xOffset, clipRectMin.y + tabHeight }; ImVec2 max = { clipRectMin.x + xOffset, clipRectMin.y + tabHeight };
xOffset += tabPadding; xOffset += tabPadding;
if (m_categoryIndex == i) if (g_categoryIndex == i)
{ {
// Animation interrupted by entering/exiting or resizing the options menu // Animation interrupted by entering/exiting or resizing the options menu
if (motion < 1.0 || abs(m_categoryAnimMin.y - min.y) > 0.01f || abs(m_categoryAnimMax.y - max.y) > 0.01f) if (motion < 1.0 || abs(g_categoryAnimMin.y - min.y) > 0.01f || abs(g_categoryAnimMax.y - max.y) > 0.01f)
{ {
m_categoryAnimMin = min; g_categoryAnimMin = min;
m_categoryAnimMax = max; g_categoryAnimMax = max;
} }
else else
{ {
float animWidth = m_categoryAnimMax.x - m_categoryAnimMin.x; float animWidth = g_categoryAnimMax.x - g_categoryAnimMin.x;
float width = max.x - min.x; float width = max.x - min.x;
float height = max.y - min.y; float height = max.y - min.y;
animWidth = Lerp(animWidth, width, 1.0f - exp(-64.0f * ImGui::GetIO().DeltaTime)); animWidth = Lerp(animWidth, width, 1.0f - exp(-64.0f * ImGui::GetIO().DeltaTime));
auto center = Lerp(min, max, 0.5f); auto center = Lerp(min, max, 0.5f);
auto animCenter = Lerp(m_categoryAnimMin, m_categoryAnimMax, 0.5f); auto animCenter = Lerp(g_categoryAnimMin, g_categoryAnimMax, 0.5f);
auto animatedCenter = Lerp(animCenter, center, 1.0f - exp(-16.0f * ImGui::GetIO().DeltaTime)); auto animatedCenter = Lerp(animCenter, center, 1.0f - exp(-16.0f * ImGui::GetIO().DeltaTime));
float widthHalfExtent = width / 2.0f; float widthHalfExtent = width / 2.0f;
float heightHalfExtent = height / 2.0f; float heightHalfExtent = height / 2.0f;
m_categoryAnimMin = { animatedCenter.x - widthHalfExtent, animatedCenter.y - heightHalfExtent }; g_categoryAnimMin = { animatedCenter.x - widthHalfExtent, animatedCenter.y - heightHalfExtent };
m_categoryAnimMax = { animatedCenter.x + widthHalfExtent, animatedCenter.y + heightHalfExtent }; g_categoryAnimMax = { animatedCenter.x + widthHalfExtent, animatedCenter.y + heightHalfExtent };
} }
SetShaderModifier(IMGUI_SHADER_MODIFIER_SCANLINE_BUTTON); SetShaderModifier(IMGUI_SHADER_MODIFIER_SCANLINE_BUTTON);
drawList->AddRectFilledMultiColor drawList->AddRectFilledMultiColor
( (
m_categoryAnimMin, g_categoryAnimMin,
m_categoryAnimMax, g_categoryAnimMax,
IM_COL32(0, 130, 0, 223 * motion), IM_COL32(0, 130, 0, 223 * motion),
IM_COL32(0, 130, 0, 178 * motion), IM_COL32(0, 130, 0, 178 * motion),
IM_COL32(0, 130, 0, 223 * motion), IM_COL32(0, 130, 0, 223 * motion),
@ -342,8 +342,8 @@ static bool DrawCategories()
drawList->AddRectFilledMultiColor drawList->AddRectFilledMultiColor
( (
m_categoryAnimMin, g_categoryAnimMin,
m_categoryAnimMax, g_categoryAnimMax,
IM_COL32(0, 0, 0, 13 * motion), IM_COL32(0, 0, 0, 13 * motion),
IM_COL32(0, 0, 0, 0), IM_COL32(0, 0, 0, 0),
IM_COL32(0, 0, 0, 55 * motion), IM_COL32(0, 0, 0, 55 * motion),
@ -352,8 +352,8 @@ static bool DrawCategories()
drawList->AddRectFilledMultiColor drawList->AddRectFilledMultiColor
( (
m_categoryAnimMin, g_categoryAnimMin,
m_categoryAnimMax, g_categoryAnimMax,
IM_COL32(0, 130, 0, 13 * motion), IM_COL32(0, 130, 0, 13 * motion),
IM_COL32(0, 130, 0, 111 * motion), IM_COL32(0, 130, 0, 111 * motion),
IM_COL32(0, 130, 0, 0), IM_COL32(0, 130, 0, 0),
@ -369,10 +369,10 @@ static bool DrawCategories()
minVec[i] = min; minVec[i] = min;
} }
for (size_t i = 0; i < m_categoryCount; i++) for (size_t i = 0; i < g_categoryCount; i++)
{ {
auto& min = minVec[i]; auto& min = minVec[i];
uint8_t alpha = (i == m_categoryIndex ? 235 : 128) * motion; uint8_t alpha = (i == g_categoryIndex ? 235 : 128) * motion;
SetGradient SetGradient
( (
@ -384,7 +384,7 @@ static bool DrawCategories()
DrawTextWithOutline<int> DrawTextWithOutline<int>
( (
m_dfsogeistdFont, g_dfsogeistdFont,
size, size,
min, min,
IM_COL32_WHITE, IM_COL32_WHITE,
@ -396,7 +396,7 @@ static bool DrawCategories()
ResetGradient(); ResetGradient();
} }
if ((ImGui::GetTime() - m_appearTime) >= (CONTAINER_FULL_DURATION / 60.0)) if ((ImGui::GetTime() - g_appearTime) >= (CONTAINER_FULL_DURATION / 60.0))
{ {
drawList->PushClipRect({ clipRectMin.x, clipRectMin.y + gridSize * 6.0f }, { clipRectMax.x - gridSize, clipRectMax.y - gridSize }); drawList->PushClipRect({ clipRectMin.x, clipRectMin.y + gridSize * 6.0f }, { clipRectMax.x - gridSize, clipRectMax.y - gridSize });
return true; return true;
@ -430,18 +430,18 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
auto configName = config->GetNameLocalised(); auto configName = config->GetNameLocalised();
auto size = Scale(26.0f); auto size = Scale(26.0f);
auto textSize = m_seuratFont->CalcTextSizeA(size, FLT_MAX, 0.0f, configName.c_str()); auto textSize = g_seuratFont->CalcTextSizeA(size, FLT_MAX, 0.0f, configName.c_str());
ImVec2 textPos = { min.x + gridSize, min.y + (optionHeight - textSize.y) / 2.0f }; ImVec2 textPos = { min.x + gridSize, min.y + (optionHeight - textSize.y) / 2.0f };
ImVec4 textClipRect = { min.x, min.y, max.x, max.y }; ImVec4 textClipRect = { min.x, min.y, max.x, max.y };
bool lockedOnOption = false; bool lockedOnOption = false;
if (m_selectedRowIndex == rowIndex) if (g_selectedRowIndex == rowIndex)
{ {
m_selectedItem = config; g_selectedItem = config;
m_inaccessibleReason = isAccessible ? nullptr : inaccessibleReason; g_inaccessibleReason = isAccessible ? nullptr : inaccessibleReason;
if (!m_isEnterKeyBuffered) if (!g_isEnterKeyBuffered)
{ {
if (isAccessible) if (isAccessible)
{ {
@ -465,12 +465,12 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
if (padState.IsTapped(SWA::eKeyState_A)) if (padState.IsTapped(SWA::eKeyState_A))
{ {
m_lockedOnOption ^= true; g_lockedOnOption ^= true;
if (m_lockedOnOption) if (g_lockedOnOption)
{ {
m_leftWasHeld = false; g_leftWasHeld = false;
m_rightWasHeld = false; g_rightWasHeld = false;
// remember value // remember value
s_oldValue = config->Value; s_oldValue = config->Value;
@ -489,12 +489,12 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
{ {
// released lock, restore old value // released lock, restore old value
config->Value = s_oldValue; config->Value = s_oldValue;
m_lockedOnOption = false; g_lockedOnOption = false;
Game_PlaySound("sys_worldmap_cansel"); Game_PlaySound("sys_worldmap_cansel");
} }
lockedOnOption = m_lockedOnOption; lockedOnOption = g_lockedOnOption;
} }
} }
else else
@ -505,14 +505,14 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
} }
} }
auto fadedOut = (m_lockedOnOption && m_selectedItem != config) || !isAccessible; auto fadedOut = (g_lockedOnOption && g_selectedItem != config) || !isAccessible;
auto alpha = fadedOut ? 0.5f : 1.0f; auto alpha = fadedOut ? 0.5f : 1.0f;
auto textColour = IM_COL32(255, 255, 255, 255 * alpha); auto textColour = IM_COL32(255, 255, 255, 255 * alpha);
if (m_selectedItem == config) if (g_selectedItem == config)
{ {
float prevItemOffset = (m_prevSelectedRowIndex - m_selectedRowIndex) * (optionHeight + optionPadding); float prevItemOffset = (g_prevSelectedRowIndex - g_selectedRowIndex) * (optionHeight + optionPadding);
double animRatio = std::clamp((ImGui::GetTime() - m_rowSelectionTime) * 60.0 / 8.0, 0.0, 1.0); double animRatio = std::clamp((ImGui::GetTime() - g_rowSelectionTime) * 60.0 / 8.0, 0.0, 1.0);
prevItemOffset *= pow(1.0 - animRatio, 3.0); prevItemOffset *= pow(1.0 - animRatio, 3.0);
auto c0 = IM_COL32(0xE2, 0x71, 0x22, isAccessible ? 0x80 : 0x30); auto c0 = IM_COL32(0xE2, 0x71, 0x22, isAccessible ? 0x80 : 0x30);
@ -520,11 +520,11 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
drawList->AddRectFilledMultiColor({ min.x, min.y + prevItemOffset }, { max.x, max.y + prevItemOffset }, c0, c0, c1, c1); drawList->AddRectFilledMultiColor({ min.x, min.y + prevItemOffset }, { max.x, max.y + prevItemOffset }, c0, c0, c1, c1);
DrawTextWithMarquee(m_seuratFont, size, textPos, min, max, textColour, configName.c_str(), m_rowSelectionTime, 0.9, 250.0); DrawTextWithMarquee(g_seuratFont, size, textPos, min, max, textColour, configName.c_str(), g_rowSelectionTime, 0.9, 250.0);
} }
else else
{ {
drawList->AddText(m_seuratFont, size, textPos, textColour, configName.c_str(), 0, 0.0f, &textClipRect); drawList->AddText(g_seuratFont, size, textPos, textColour, configName.c_str(), 0, 0.0f, &textClipRect);
} }
// Right side // Right side
@ -605,18 +605,18 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
bool leftIsHeld = padState.IsDown(SWA::eKeyState_DpadLeft) || padState.LeftStickHorizontal < -0.5f; bool leftIsHeld = padState.IsDown(SWA::eKeyState_DpadLeft) || padState.LeftStickHorizontal < -0.5f;
bool rightIsHeld = padState.IsDown(SWA::eKeyState_DpadRight) || padState.LeftStickHorizontal > 0.5f; bool rightIsHeld = padState.IsDown(SWA::eKeyState_DpadRight) || padState.LeftStickHorizontal > 0.5f;
bool leftTapped = !m_leftWasHeld && leftIsHeld; bool leftTapped = !g_leftWasHeld && leftIsHeld;
bool rightTapped = !m_rightWasHeld && rightIsHeld; bool rightTapped = !g_rightWasHeld && rightIsHeld;
double time = ImGui::GetTime(); double time = ImGui::GetTime();
if (leftTapped || rightTapped) if (leftTapped || rightTapped)
m_lastTappedTime = time; g_lastTappedTime = time;
bool decrement = leftTapped; bool decrement = leftTapped;
bool increment = rightTapped; bool increment = rightTapped;
bool fastIncrement = (time - m_lastTappedTime) > 0.5; bool fastIncrement = (time - g_lastTappedTime) > 0.5;
constexpr double INCREMENT_TIME = 1.0 / 120.0; constexpr double INCREMENT_TIME = 1.0 / 120.0;
constexpr double INCREMENT_SOUND_TIME = 1.0 / 7.5; constexpr double INCREMENT_SOUND_TIME = 1.0 / 7.5;
@ -624,12 +624,12 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
if (fastIncrement) if (fastIncrement)
{ {
isPlayIncrementSound = (time - m_lastIncrementSoundTime) > INCREMENT_SOUND_TIME; isPlayIncrementSound = (time - g_lastIncrementSoundTime) > INCREMENT_SOUND_TIME;
if ((time - m_lastIncrementTime) < INCREMENT_TIME) if ((time - g_lastIncrementTime) < INCREMENT_TIME)
fastIncrement = false; fastIncrement = false;
else else
m_lastIncrementTime = time; g_lastIncrementTime = time;
} }
if (fastIncrement) if (fastIncrement)
@ -638,8 +638,8 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
increment = rightIsHeld; increment = rightIsHeld;
} }
m_leftWasHeld = leftIsHeld; g_leftWasHeld = leftIsHeld;
m_rightWasHeld = rightIsHeld; g_rightWasHeld = rightIsHeld;
if constexpr (std::is_enum_v<T>) if constexpr (std::is_enum_v<T>)
{ {
@ -694,7 +694,7 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
if ((increment || decrement) && isConfigValueInBounds && isPlayIncrementSound) if ((increment || decrement) && isConfigValueInBounds && isPlayIncrementSound)
{ {
m_lastIncrementSoundTime = time; g_lastIncrementSoundTime = time;
Game_PlaySound("sys_actstg_twn_speechbutton"); Game_PlaySound("sys_actstg_twn_speechbutton");
} }
@ -720,7 +720,7 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
} }
size = Scale(20.0f); size = Scale(20.0f);
textSize = m_newRodinFont->CalcTextSizeA(size, FLT_MAX, 0.0f, valueText.data()); textSize = g_newRodinFont->CalcTextSizeA(size, FLT_MAX, 0.0f, valueText.data());
min.x += ((max.x - min.x) - textSize.x) / 2.0f; min.x += ((max.x - min.x) - textSize.x) / 2.0f;
min.y += ((max.y - min.y) - textSize.y) / 2.0f; min.y += ((max.y - min.y) - textSize.y) / 2.0f;
@ -735,7 +735,7 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
DrawTextWithOutline<int> DrawTextWithOutline<int>
( (
m_newRodinFont, g_newRodinFont,
size, size,
min, min,
IM_COL32(255, 255, 255, 255 * alpha), IM_COL32(255, 255, 255, 255 * alpha),
@ -753,11 +753,11 @@ static void DrawConfigOptions()
auto clipRectMin = drawList->GetClipRectMin(); auto clipRectMin = drawList->GetClipRectMin();
auto clipRectMax = drawList->GetClipRectMax(); auto clipRectMax = drawList->GetClipRectMax();
m_selectedItem = nullptr; g_selectedItem = nullptr;
float gridSize = Scale(GRID_SIZE); float gridSize = Scale(GRID_SIZE);
float optionHeightWithPadding = gridSize * 6.0f; float optionHeightWithPadding = gridSize * 6.0f;
float yOffset = -m_firstVisibleRowIndex * optionHeightWithPadding; float yOffset = -g_firstVisibleRowIndex * optionHeightWithPadding;
int32_t rowCount = 0; int32_t rowCount = 0;
@ -765,7 +765,7 @@ static void DrawConfigOptions()
auto cmnReason = &Localise("Options_Desc_NotAvailable"); auto cmnReason = &Localise("Options_Desc_NotAvailable");
// TODO: Don't use raw numbers here! // TODO: Don't use raw numbers here!
switch (m_categoryIndex) switch (g_categoryIndex)
{ {
case 0: // SYSTEM case 0: // SYSTEM
DrawConfigOption(rowCount++, yOffset, &Config::Language, !OptionsMenu::s_isPause, cmnReason); DrawConfigOption(rowCount++, yOffset, &Config::Language, !OptionsMenu::s_isPause, cmnReason);
@ -813,58 +813,58 @@ static void DrawConfigOptions()
auto inputState = SWA::CInputState::GetInstance(); auto inputState = SWA::CInputState::GetInstance();
bool upIsHeld = !m_lockedOnOption && (inputState->GetPadState().IsDown(SWA::eKeyState_DpadUp) || bool upIsHeld = !g_lockedOnOption && (inputState->GetPadState().IsDown(SWA::eKeyState_DpadUp) ||
inputState->GetPadState().LeftStickVertical > 0.5f); inputState->GetPadState().LeftStickVertical > 0.5f);
bool downIsHeld = !m_lockedOnOption && (inputState->GetPadState().IsDown(SWA::eKeyState_DpadDown) || bool downIsHeld = !g_lockedOnOption && (inputState->GetPadState().IsDown(SWA::eKeyState_DpadDown) ||
inputState->GetPadState().LeftStickVertical < -0.5f); inputState->GetPadState().LeftStickVertical < -0.5f);
bool scrollUp = !m_upWasHeld && upIsHeld; bool scrollUp = !g_upWasHeld && upIsHeld;
bool scrollDown = !m_downWasHeld && downIsHeld; bool scrollDown = !g_downWasHeld && downIsHeld;
int32_t prevSelectedRowIndex = m_selectedRowIndex; int32_t prevSelectedRowIndex = g_selectedRowIndex;
if (scrollUp) if (scrollUp)
{ {
--m_selectedRowIndex; --g_selectedRowIndex;
if (m_selectedRowIndex < 0) if (g_selectedRowIndex < 0)
m_selectedRowIndex = rowCount - 1; g_selectedRowIndex = rowCount - 1;
} }
else if (scrollDown) else if (scrollDown)
{ {
++m_selectedRowIndex; ++g_selectedRowIndex;
if (m_selectedRowIndex >= rowCount) if (g_selectedRowIndex >= rowCount)
m_selectedRowIndex = 0; g_selectedRowIndex = 0;
} }
if (scrollUp || scrollDown) if (scrollUp || scrollDown)
{ {
m_rowSelectionTime = ImGui::GetTime(); g_rowSelectionTime = ImGui::GetTime();
m_prevSelectedRowIndex = prevSelectedRowIndex; g_prevSelectedRowIndex = prevSelectedRowIndex;
Game_PlaySound("sys_worldmap_cursor"); Game_PlaySound("sys_worldmap_cursor");
} }
m_upWasHeld = upIsHeld; g_upWasHeld = upIsHeld;
m_downWasHeld = downIsHeld; g_downWasHeld = downIsHeld;
int32_t visibleRowCount = int32_t(floor((clipRectMax.y - clipRectMin.y) / optionHeightWithPadding)); int32_t visibleRowCount = int32_t(floor((clipRectMax.y - clipRectMin.y) / optionHeightWithPadding));
bool disableMoveAnimation = false; bool disableMoveAnimation = false;
if (m_firstVisibleRowIndex > m_selectedRowIndex) if (g_firstVisibleRowIndex > g_selectedRowIndex)
{ {
m_firstVisibleRowIndex = m_selectedRowIndex; g_firstVisibleRowIndex = g_selectedRowIndex;
disableMoveAnimation = true; disableMoveAnimation = true;
} }
if (m_firstVisibleRowIndex + visibleRowCount - 1 < m_selectedRowIndex) if (g_firstVisibleRowIndex + visibleRowCount - 1 < g_selectedRowIndex)
{ {
m_firstVisibleRowIndex = std::max(0, m_selectedRowIndex - visibleRowCount + 1); g_firstVisibleRowIndex = std::max(0, g_selectedRowIndex - visibleRowCount + 1);
disableMoveAnimation = true; disableMoveAnimation = true;
} }
if (disableMoveAnimation) if (disableMoveAnimation)
m_prevSelectedRowIndex = m_selectedRowIndex; g_prevSelectedRowIndex = g_selectedRowIndex;
// Pop clip rect from DrawCategories // Pop clip rect from DrawCategories
drawList->PopClipRect(); drawList->PopClipRect();
@ -874,7 +874,7 @@ static void DrawConfigOptions()
{ {
float totalHeight = (clipRectMax.y - clipRectMin.y); float totalHeight = (clipRectMax.y - clipRectMin.y);
float heightRatio = float(visibleRowCount) / float(rowCount); float heightRatio = float(visibleRowCount) / float(rowCount);
float offsetRatio = float(m_firstVisibleRowIndex) / float(rowCount); float offsetRatio = float(g_firstVisibleRowIndex) / float(rowCount);
float minY = offsetRatio * totalHeight + clipRectMin.y; float minY = offsetRatio * totalHeight + clipRectMin.y;
drawList->AddRectFilled drawList->AddRectFilled
@ -925,21 +925,21 @@ static void DrawInfoPanel()
// Thumbnail box // Thumbnail box
drawList->AddRectFilled(clipRectMin, thumbnailMax, IM_COL32(0, 0, 0, 255)); drawList->AddRectFilled(clipRectMin, thumbnailMax, IM_COL32(0, 0, 0, 255));
if (m_selectedItem) if (g_selectedItem)
{ {
auto desc = m_selectedItem->GetDescription(); auto desc = g_selectedItem->GetDescription();
if (m_inaccessibleReason) if (g_inaccessibleReason)
{ {
desc = *m_inaccessibleReason; desc = *g_inaccessibleReason;
} }
else else
{ {
// Specialised description for resolution scale // Specialised description for resolution scale
if (m_selectedItem->GetName() == "ResolutionScale") if (g_selectedItem->GetName() == "ResolutionScale")
{ {
char buf[100]; char buf[100];
auto resScale = round(*(float*)m_selectedItem->GetValue() * 1000) / 1000; auto resScale = round(*(float*)g_selectedItem->GetValue() * 1000) / 1000;
std::snprintf(buf, sizeof(buf), desc.c_str(), std::snprintf(buf, sizeof(buf), desc.c_str(),
(int)((float)Window::s_width * resScale), (int)((float)Window::s_width * resScale),
@ -948,14 +948,14 @@ static void DrawInfoPanel()
desc = buf; desc = buf;
} }
desc += "\n\n" + m_selectedItem->GetValueDescription(); desc += "\n\n" + g_selectedItem->GetValueDescription();
} }
auto size = Scale(26.0f); auto size = Scale(26.0f);
drawList->AddText drawList->AddText
( (
m_seuratFont, g_seuratFont,
size, size,
{ clipRectMin.x, thumbnailMax.y + size - 5.0f }, { clipRectMin.x, thumbnailMax.y + size - 5.0f },
IM_COL32_WHITE, IM_COL32_WHITE,
@ -975,9 +975,9 @@ void OptionsMenu::Init()
constexpr float FONT_SCALE = 2.0f; constexpr float FONT_SCALE = 2.0f;
m_seuratFont = io.Fonts->AddFontFromFileTTF("FOT-SeuratPro-M.otf", 26.0f * FONT_SCALE); g_seuratFont = io.Fonts->AddFontFromFileTTF("FOT-SeuratPro-M.otf", 26.0f * FONT_SCALE);
m_dfsogeistdFont = io.Fonts->AddFontFromFileTTF("DFSoGeiStd-W7.otf", 48.0f * FONT_SCALE); g_dfsogeistdFont = io.Fonts->AddFontFromFileTTF("DFSoGeiStd-W7.otf", 48.0f * FONT_SCALE);
m_newRodinFont = io.Fonts->AddFontFromFileTTF("FOT-NewRodinPro-DB.otf", 20.0f * FONT_SCALE); g_newRodinFont = io.Fonts->AddFontFromFileTTF("FOT-NewRodinPro-DB.otf", 20.0f * FONT_SCALE);
} }
void OptionsMenu::Draw() void OptionsMenu::Draw()
@ -989,7 +989,7 @@ void OptionsMenu::Draw()
// We've entered the menu now, no need to check this. // We've entered the menu now, no need to check this.
if (pInputState->GetPadState().IsReleased(SWA::eKeyState_A)) if (pInputState->GetPadState().IsReleased(SWA::eKeyState_A))
m_isEnterKeyBuffered = false; g_isEnterKeyBuffered = false;
g_callbackDataIndex = 0; g_callbackDataIndex = 0;
@ -1011,16 +1011,16 @@ void OptionsMenu::Open(bool isPause, SWA::EMenuType pauseMenuType)
s_pauseMenuType = pauseMenuType; s_pauseMenuType = pauseMenuType;
m_appearTime = ImGui::GetTime(); g_appearTime = ImGui::GetTime();
m_categoryIndex = 0; g_categoryIndex = 0;
m_categoryAnimMin = { 0.0f, 0.0f }; g_categoryAnimMin = { 0.0f, 0.0f };
m_categoryAnimMax = { 0.0f, 0.0f }; g_categoryAnimMax = { 0.0f, 0.0f };
m_selectedItem = nullptr; g_selectedItem = nullptr;
/* Store button state so we can track it later /* Store button state so we can track it later
and prevent the first item being selected. */ and prevent the first item being selected. */
if (SWA::CInputState::GetInstance()->GetPadState().IsDown(SWA::eKeyState_A)) if (SWA::CInputState::GetInstance()->GetPadState().IsDown(SWA::eKeyState_A))
m_isEnterKeyBuffered = true; g_isEnterKeyBuffered = true;
ResetSelection(); ResetSelection();
@ -1042,5 +1042,5 @@ void OptionsMenu::Close()
bool OptionsMenu::CanClose() bool OptionsMenu::CanClose()
{ {
return !m_lockedOnOption; return !g_lockedOnOption;
} }