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	Fixed Werehog battle theme returning after defeating bosses when disabled (#360)
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					 2 changed files with 6 additions and 1 deletions
				
			
		|  | @ -244,7 +244,7 @@ CONFIG_DEFINE_LOCALE(Subtitles) | |||
| 
 | ||||
| CONFIG_DEFINE_LOCALE(BattleTheme) | ||||
| { | ||||
|     { ELanguage::English, { "Battle Theme", "Play the Werehog battle theme during combat.\n\nThis option will apply the next time you're in combat." } } | ||||
|     { ELanguage::English, { "Battle Theme", "Play the Werehog battle theme during combat.\n\nThis option will apply the next time you're in combat.\n\nRescue missions and boss themes will be unaffected." } } | ||||
| }; | ||||
| 
 | ||||
| CONFIG_DEFINE_LOCALE(WindowSize) | ||||
|  |  | |||
|  | @ -355,6 +355,11 @@ name = "WerehogBattleMusicMidAsmHook" | |||
| address = 0x82B47728 | ||||
| registers = ["r11"] | ||||
| 
 | ||||
| [[midasm_hook]] | ||||
| name = "WerehogBattleMusicMidAsmHook" | ||||
| address = 0x82B47C58 | ||||
| registers = ["r11"] | ||||
| 
 | ||||
| [[midasm_hook]] | ||||
| name = "MotionBlurMidAsmHook" | ||||
| address = 0x82BA99D0 | ||||
|  |  | |||
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