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	config_locale: update localisation
Co-Authored-By: Michael <15317421+ActualMandM@users.noreply.github.com>
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					 1 changed files with 9 additions and 11 deletions
				
			
		|  | @ -27,11 +27,11 @@ | |||
| CONFIG_DEFINE_LOCALE(Language) | ||||
| { | ||||
|     { ELanguage::English,  { "Language", "Change the language used for text and logos." } }, | ||||
|     { ELanguage::Japanese, { "言語", "[PLACEHOLDER]" } }, | ||||
|     { ELanguage::German,   { "Sprache", "[PLACEHOLDER]" } }, | ||||
|     { ELanguage::French,   { "Langue", "[PLACEHOLDER]" } }, | ||||
|     { ELanguage::Spanish,  { "Idioma", "[PLACEHOLDER]" } }, | ||||
|     { ELanguage::Italian,  { "Lingua", "[PLACEHOLDER]" } } | ||||
|     { ELanguage::Japanese, { "言語", "" } }, | ||||
|     { ELanguage::German,   { "Sprache", "" } }, | ||||
|     { ELanguage::French,   { "Langue", "" } }, | ||||
|     { ELanguage::Spanish,  { "Idioma", "" } }, | ||||
|     { ELanguage::Italian,  { "Lingua", "" } } | ||||
| }; | ||||
| 
 | ||||
| CONFIG_DEFINE_ENUM_LOCALE(ELanguage) | ||||
|  | @ -308,9 +308,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EShadowResolution) | |||
|     { | ||||
|         ELanguage::English, | ||||
|         { | ||||
|             { EShadowResolution::Original, { "ORIGINAL", "Original: the game will automatically determine the resolution of the shadows." } }, | ||||
|             { EShadowResolution::x4096,    { "4096", "High resolutions can degrade performance significantly on lower end hardware." } }, | ||||
|             { EShadowResolution::x8192,    { "8192", "High resolutions can degrade performance significantly on lower end hardware." } }, | ||||
|             { EShadowResolution::Original, { "ORIGINAL", "Original: the game will automatically determine the resolution of the shadows." } } | ||||
|         } | ||||
|     } | ||||
| }; | ||||
|  | @ -355,7 +353,7 @@ CONFIG_DEFINE_LOCALE(XboxColorCorrection) | |||
| 
 | ||||
| CONFIG_DEFINE_LOCALE(CutsceneAspectRatio) | ||||
| { | ||||
|     { ELanguage::English, { "Cutscene Aspect Ratio", "" } } | ||||
|     { ELanguage::English, { "Cutscene Aspect Ratio", "Change the aspect ratio of the real-time cutscenes." } } | ||||
| }; | ||||
| 
 | ||||
| CONFIG_DEFINE_ENUM_LOCALE(ECutsceneAspectRatio) | ||||
|  | @ -363,8 +361,8 @@ CONFIG_DEFINE_ENUM_LOCALE(ECutsceneAspectRatio) | |||
|     { | ||||
|         ELanguage::English, | ||||
|         { | ||||
|             { ECutsceneAspectRatio::Original, { "ORIGINAL", "" } }, | ||||
|             { ECutsceneAspectRatio::Unlocked, { "UNLOCKED", "" } }, | ||||
|             { ECutsceneAspectRatio::Original, { "ORIGINAL", "Original: locks cutscenes to their original 16:9 aspect ratio." } }, | ||||
|             { ECutsceneAspectRatio::Unlocked, { "UNLOCKED", "Unlocked: allows cutscenes to adjust their aspect ratio to the window size.\n\nWARNING: this will introduce visual oddities past the original 16:9 aspect ratio." } }, | ||||
|         } | ||||
|     } | ||||
| }; | ||||
|  |  | |||
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