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Change options menu sliders' fastIncrement logic to use a persistent holdTime variable, rather than the current frame's deltaTime
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1 changed files with 22 additions and 15 deletions
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@ -80,6 +80,7 @@ static double g_lockedOnTime;
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static double g_lastTappedTime;
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static double g_lastTappedTime;
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static double g_lastIncrementTime;
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static double g_lastIncrementTime;
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static double g_lastIncrementSoundTime;
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static double g_lastIncrementSoundTime;
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static double g_fastIncrementHoldTime;
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static constexpr size_t GRID_SIZE = 9;
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static constexpr size_t GRID_SIZE = 9;
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@ -1057,21 +1058,26 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
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constexpr double INCREMENT_TIME = 1.0 / 120.0;
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constexpr double INCREMENT_TIME = 1.0 / 120.0;
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constexpr double INCREMENT_SOUND_TIME = 1.0 / 7.5;
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constexpr double INCREMENT_SOUND_TIME = 1.0 / 7.5;
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if (fastIncrement)
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if (fastIncrement)
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{
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g_fastIncrementHoldTime += deltaTime;
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isPlayIncrementSound = (time - g_lastIncrementSoundTime) > INCREMENT_SOUND_TIME;
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else
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g_fastIncrementHoldTime = 0;
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if ((time - g_lastIncrementTime) < INCREMENT_TIME)
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if (fastIncrement)
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fastIncrement = false;
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{
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else
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isPlayIncrementSound = (time - g_lastIncrementSoundTime) > INCREMENT_SOUND_TIME;
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g_lastIncrementTime = time;
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}
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if (fastIncrement)
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if (g_fastIncrementHoldTime < INCREMENT_TIME)
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{
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fastIncrement = false;
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decrement = leftIsHeld;
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else
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increment = rightIsHeld;
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g_lastIncrementTime = time;
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}
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}
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if (fastIncrement)
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{
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decrement = leftIsHeld;
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increment = rightIsHeld;
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}
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do
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do
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{
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{
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@ -1090,9 +1096,10 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
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config->Value += 0.01f;
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config->Value += 0.01f;
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}
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}
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deltaTime -= INCREMENT_TIME;
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if (fastIncrement)
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g_fastIncrementHoldTime -= INCREMENT_TIME;
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}
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}
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while (fastIncrement && deltaTime > 0.0f);
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while (fastIncrement && g_fastIncrementHoldTime >= INCREMENT_TIME);
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bool isConfigValueInBounds = config->Value >= valueMin && config->Value <= valueMax;
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bool isConfigValueInBounds = config->Value >= valueMin && config->Value <= valueMax;
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