From 892fd5a570b4445395e16bfd31e2836ff795617d Mon Sep 17 00:00:00 2001 From: DeaTh-G Date: Mon, 2 Feb 2026 17:06:31 +0100 Subject: [PATCH] test without GetDisplayModes in lock WindowSize.LockCallback --- UnleashedRecomp/ui/game_window.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UnleashedRecomp/ui/game_window.cpp b/UnleashedRecomp/ui/game_window.cpp index d15aac63..cb4b255e 100644 --- a/UnleashedRecomp/ui/game_window.cpp +++ b/UnleashedRecomp/ui/game_window.cpp @@ -536,7 +536,7 @@ std::vector GameWindow::GetDisplayModes(bool ignoreInvalidModes int GameWindow::FindNearestDisplayMode() { auto result = -1; - auto displayModes = GetDisplayModes(); + auto displayModes = std::vector(); auto currentDiff = std::numeric_limits::max(); for (int i = 0; i < displayModes.size(); i++)