mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-05-01 14:51:48 +00:00
config: rename Controls category to Input
This commit is contained in:
parent
37a24b1b32
commit
8ffc7b57e4
2 changed files with 7 additions and 6 deletions
|
|
@ -17,11 +17,11 @@ public:
|
||||||
CONFIG_DEFINE_LOCALISED("System", bool, WerehogHubTransformVideo, true);
|
CONFIG_DEFINE_LOCALISED("System", bool, WerehogHubTransformVideo, true);
|
||||||
CONFIG_DEFINE_LOCALISED("System", bool, LogoSkip, false);
|
CONFIG_DEFINE_LOCALISED("System", bool, LogoSkip, false);
|
||||||
|
|
||||||
CONFIG_DEFINE_LOCALISED("Controls", bool, CameraXInvert, false);
|
CONFIG_DEFINE_LOCALISED("Input", bool, CameraXInvert, false);
|
||||||
CONFIG_DEFINE_LOCALISED("Controls", bool, CameraYInvert, false);
|
CONFIG_DEFINE_LOCALISED("Input", bool, CameraYInvert, false);
|
||||||
CONFIG_DEFINE_LOCALISED("Controls", bool, XButtonHoming, true);
|
CONFIG_DEFINE_LOCALISED("Input", bool, XButtonHoming, true);
|
||||||
CONFIG_DEFINE_LOCALISED("Controls", bool, UnleashCancel, false);
|
CONFIG_DEFINE_LOCALISED("Input", bool, UnleashCancel, false);
|
||||||
CONFIG_DEFINE_LOCALISED("Controls", bool, BackgroundInput, false);
|
CONFIG_DEFINE_LOCALISED("Input", bool, BackgroundInput, false);
|
||||||
|
|
||||||
CONFIG_DEFINE_LOCALISED("Audio", float, MusicVolume, 1.0f);
|
CONFIG_DEFINE_LOCALISED("Audio", float, MusicVolume, 1.0f);
|
||||||
CONFIG_DEFINE_LOCALISED("Audio", float, SEVolume, 1.0f);
|
CONFIG_DEFINE_LOCALISED("Audio", float, SEVolume, 1.0f);
|
||||||
|
|
|
||||||
|
|
@ -247,10 +247,11 @@ static void DrawContainer(const ImVec2& min, const ImVec2& max)
|
||||||
drawList->PushClipRect({ min.x + gridSize * 2.0f, min.y + gridSize * 2.0f }, { max.x - gridSize * 2.0f + 1.0f, max.y - gridSize * 2.0f + 1.0f });
|
drawList->PushClipRect({ min.x + gridSize * 2.0f, min.y + gridSize * 2.0f }, { max.x - gridSize * 2.0f + 1.0f, max.y - gridSize * 2.0f + 1.0f });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TODO: localise this.
|
||||||
static constexpr const char* CATEGORIES[] =
|
static constexpr const char* CATEGORIES[] =
|
||||||
{
|
{
|
||||||
"SYSTEM",
|
"SYSTEM",
|
||||||
"CONTROLS",
|
"INPUT",
|
||||||
"AUDIO",
|
"AUDIO",
|
||||||
"VIDEO"
|
"VIDEO"
|
||||||
};
|
};
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue