GetCurrentThreadID gone.

This commit is contained in:
Dario 2024-12-16 13:49:48 -03:00
parent 6d7103b818
commit 92eb4df06d

View file

@ -558,7 +558,7 @@ static void DestructTempResources()
g_tempBuffers[g_frame].clear();
}
static uint32_t g_mainThreadId;
static std::thread::id g_mainThreadId;
static ankerl::unordered_dense::map<RenderTexture*, RenderTextureLayout> g_barrierMap;
@ -1370,7 +1370,7 @@ void Video::CreateHostDevice()
for (auto& renderSemaphore : g_renderSemaphores)
renderSemaphore = g_device->createCommandSemaphore();
g_mainThreadId = GetCurrentThreadId();
g_mainThreadId = std::this_thread::get_id();
RenderPipelineLayoutBuilder pipelineLayoutBuilder;
pipelineLayoutBuilder.begin(false, true);
@ -1799,7 +1799,7 @@ static void UnlockBuffer(GuestBuffer* buffer)
{
if (!buffer->lockedReadOnly)
{
if (GetCurrentThreadId() == g_mainThreadId)
if (std::this_thread::get_id() == g_mainThreadId)
{
RenderCommand cmd;
cmd.type = (sizeof(T) == 2) ? RenderCommandType::UnlockBuffer16 : RenderCommandType::UnlockBuffer32;