From 966b3415f4403b367d6c21053a34203ae9027206 Mon Sep 17 00:00:00 2001 From: "Al. Lopez" <67606569+AL2009man@users.noreply.github.com> Date: Tue, 4 Mar 2025 22:58:12 -0500 Subject: [PATCH] added description for Button Labels --- UnleashedRecomp/hid/driver/sdl_hid.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UnleashedRecomp/hid/driver/sdl_hid.cpp b/UnleashedRecomp/hid/driver/sdl_hid.cpp index f76ead5d..fc463dad 100644 --- a/UnleashedRecomp/hid/driver/sdl_hid.cpp +++ b/UnleashedRecomp/hid/driver/sdl_hid.cpp @@ -310,7 +310,7 @@ void hid::Init() SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_WII, "1"); SDL_SetHint(SDL_HINT_XINPUT_ENABLED, "1"); - SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0"); + SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0"); // Uses button positions as opposed to labels. This hint is disabled for Nintendo Controllers. SDL_InitSubSystem(SDL_INIT_EVENTS); SDL_AddEventWatch(HID_OnSDLEvent, nullptr);