From 9986795bbd6b06c7ec0bbfb21bce0ad766fc8a65 Mon Sep 17 00:00:00 2001 From: Hyper <34012267+hyperbx@users.noreply.github.com> Date: Thu, 20 Feb 2025 19:45:27 +0000 Subject: [PATCH] options_menu: remove LT/RT input for switching tabs --- UnleashedRecomp/ui/options_menu.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/UnleashedRecomp/ui/options_menu.cpp b/UnleashedRecomp/ui/options_menu.cpp index a0303f73..d582a0d3 100644 --- a/UnleashedRecomp/ui/options_menu.cpp +++ b/UnleashedRecomp/ui/options_menu.cpp @@ -449,11 +449,8 @@ static bool DrawCategories() auto inputState = SWA::CInputState::GetInstance(); - bool moveLeft = !g_lockedOnOption && (inputState->GetPadState().IsTapped(SWA::eKeyState_LeftBumper) || - inputState->GetPadState().IsTapped(SWA::eKeyState_LeftTrigger)); - - bool moveRight = !g_lockedOnOption && (inputState->GetPadState().IsTapped(SWA::eKeyState_RightBumper) || - inputState->GetPadState().IsTapped(SWA::eKeyState_RightTrigger)); + bool moveLeft = !g_lockedOnOption && inputState->GetPadState().IsTapped(SWA::eKeyState_LeftBumper); + bool moveRight = !g_lockedOnOption && inputState->GetPadState().IsTapped(SWA::eKeyState_RightBumper); if (moveLeft) {