Replace use of std::numbers::pi with M_PI.

This commit is contained in:
Skyth 2025-01-29 13:14:34 +03:00
parent 86c48c264f
commit 9fa20ec678
2 changed files with 1 additions and 2 deletions

View file

@ -49,7 +49,6 @@ using Microsoft::WRL::ComPtr;
#include <list>
#include <semaphore>
#include <numeric>
#include <numbers>
#include <charconv>
#include "framework.h"

View file

@ -157,7 +157,7 @@ static void DrawTitle()
auto rectMoveMotion = ComputeMotion(g_appearTime, rectMoveMotionOffset, squareMoveDuration);
auto rectEndMotion = ComputeMotion(g_appearTime, 0.0, squareMoveEndDuration);
auto rectBlinkMotion = sin(ComputeMotion(g_appearTime, squareMoveEndDuration + rectBlinkMotionOffset, squareBlinkDuration) * std::numbers::pi);
auto rectBlinkMotion = sin(ComputeMotion(g_appearTime, squareMoveEndDuration + rectBlinkMotionOffset, squareBlinkDuration) * M_PI);
auto rectAlphaMotion = 1.0f;
auto rectY = Scale(10);
auto rectSize = Scale(32);