UI scaling for installer.

This commit is contained in:
Skyth 2025-01-18 00:33:17 +03:00
parent 427aae5214
commit a3989adf95

View file

@ -9,6 +9,7 @@
#include <hid/hid.h>
#include <hid/hid_detail.h>
#include <locale/locale.h>
#include <patches/aspect_ratio_patches.h>
#include <ui/imgui_utils.h>
#include <ui/button_guide.h>
#include <ui/message_window.h>
@ -447,8 +448,8 @@ static void DrawLeftImage()
GuestTexture *guestTexture = g_installTextures[installTextureIndex % g_installTextures.size()].get();
auto &res = ImGui::GetIO().DisplaySize;
auto drawList = ImGui::GetForegroundDrawList();
ImVec2 min = { Scale(IMAGE_X), Scale(IMAGE_Y) };
ImVec2 max = { Scale(IMAGE_X + IMAGE_WIDTH), Scale(IMAGE_Y + IMAGE_HEIGHT) };
ImVec2 min = { Scale(g_aspectRatioOffsetX + IMAGE_X), Scale(g_aspectRatioOffsetY + IMAGE_Y) };
ImVec2 max = { min.x + Scale(IMAGE_WIDTH), min.y + Scale(IMAGE_HEIGHT) };
drawList->AddImage(guestTexture, min, max, ImVec2(0, 0), ImVec2(1, 1), IM_COL32(255, 255, 255, a));
}
@ -511,7 +512,7 @@ static void DrawHeaderIcons()
{
auto drawList = ImGui::GetForegroundDrawList();
float iconsPosX = 253.0f;
float iconsPosX = g_aspectRatioOffsetX + 253.0f;
float iconsPosY = 79.0f;
float iconsScale = 58;
@ -577,7 +578,7 @@ static void DrawScanlineBars()
// Installer text
const std::string &headerText = Localise(g_currentPage == WizardPage::Installing ? "Installer_Header_Installing" : "Installer_Header_Installer");
auto alphaMotion = ComputeMotionInstaller(g_appearTime, g_disappearTime, TITLE_ANIMATION_TIME, TITLE_ANIMATION_DURATION);
DrawTextWithOutline(g_dfsogeistdFont, Scale(42.0f), { Scale(285.0f), Scale(57.0f) }, IM_COL32(255, 195, 0, 255 * alphaMotion), headerText.c_str(), 4, IM_COL32(0, 0, 0, 255 * alphaMotion), IMGUI_SHADER_MODIFIER_TITLE_BEVEL);
DrawTextWithOutline(g_dfsogeistdFont, Scale(42.0f), { Scale(g_aspectRatioOffsetX + 285.0f), Scale(57.0f) }, IM_COL32(255, 195, 0, 255 * alphaMotion), headerText.c_str(), 4, IM_COL32(0, 0, 0, 255 * alphaMotion), IMGUI_SHADER_MODIFIER_TITLE_BEVEL);
// Top bar line
drawList->AddLine
@ -641,8 +642,8 @@ static void DrawDescriptionContainer()
auto drawList = ImGui::GetForegroundDrawList();
auto fontSize = Scale(26.0f);
ImVec2 descriptionMin = { Scale(AlignToNextGrid(CONTAINER_X)), Scale(AlignToNextGrid(CONTAINER_Y)) };
ImVec2 descriptionMax = { Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH)), Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT)) };
ImVec2 descriptionMin = { Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X)), Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y)) };
ImVec2 descriptionMax = { Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH)), Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT)) };
DrawContainer(descriptionMin, descriptionMax, true);
char descriptionText[512];
@ -692,8 +693,8 @@ static void DrawDescriptionContainer()
ImVec2 imageMin =
{
/* X */ Scale(CONTAINER_X) + (Scale(CONTAINER_WIDTH) / 2) - (imageScale / 2) - (hedgeDevTextSize.x / 2) - hedgeDevTextMarginX,
/* Y */ Scale(CONTAINER_Y) + (Scale(CONTAINER_HEIGHT) / 2) - (imageScale / 2) + imageMarginY
/* X */ Scale(g_aspectRatioOffsetX + CONTAINER_X) + (Scale(CONTAINER_WIDTH) / 2) - (imageScale / 2) - (hedgeDevTextSize.x / 2) - hedgeDevTextMarginX,
/* Y */ Scale(g_aspectRatioOffsetY + CONTAINER_Y) + (Scale(CONTAINER_HEIGHT) / 2) - (imageScale / 2) + imageMarginY
};
ImVec2 imageMax = { imageMin.x + imageScale, imageMin.y + imageScale };
@ -713,9 +714,9 @@ static void DrawDescriptionContainer()
auto marqueeTextMarginX = Scale(5);
auto marqueeTextMarginY = Scale(15);
ImVec2 textPos = { descriptionMax.x, Scale(CONTAINER_Y) + Scale(CONTAINER_HEIGHT) - marqueeTextSize.y - marqueeTextMarginY };
ImVec2 textMin = { Scale(CONTAINER_X), textPos.y };
ImVec2 textMax = { Scale(CONTAINER_X) + Scale(CONTAINER_WIDTH), Scale(CONTAINER_Y) + Scale(CONTAINER_HEIGHT) };
ImVec2 textPos = { descriptionMax.x, Scale(g_aspectRatioOffsetY + CONTAINER_Y) + Scale(CONTAINER_HEIGHT) - marqueeTextSize.y - marqueeTextMarginY };
ImVec2 textMin = { Scale(g_aspectRatioOffsetX + CONTAINER_X), textPos.y };
ImVec2 textMax = { Scale(g_aspectRatioOffsetX + CONTAINER_X) + Scale(CONTAINER_WIDTH), Scale(g_aspectRatioOffsetY + CONTAINER_Y) + Scale(CONTAINER_HEIGHT) };
SetMarqueeFade(textMin, textMax, Scale(32));
DrawTextWithMarquee(g_seuratFont, fontSize, textPos, textMin, textMax, IM_COL32_WHITE, CREDITS_TEXT, g_appearTime, 0.9, Scale(250));
@ -723,7 +724,7 @@ static void DrawDescriptionContainer()
}
ImVec2 sideMin = { descriptionMax.x, descriptionMin.y };
ImVec2 sideMax = { Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH + SIDE_CONTAINER_WIDTH)), descriptionMax.y };
ImVec2 sideMax = { res.x, descriptionMax.y };
DrawContainer(sideMin, sideMax, false);
drawList->PopClipRect();
@ -846,16 +847,16 @@ static void ComputeButtonColumnCoordinates(ButtonColumn buttonColumn, float &min
switch (buttonColumn)
{
case ButtonColumnLeft:
minX = Scale(AlignToNextGrid(CONTAINER_X) + CONTAINER_BUTTON_GAP);
maxX = Scale(AlignToNextGrid(CONTAINER_X) + CONTAINER_BUTTON_GAP + CONTAINER_BUTTON_WIDTH);
minX = Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X) + CONTAINER_BUTTON_GAP);
maxX = Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X) + CONTAINER_BUTTON_GAP + CONTAINER_BUTTON_WIDTH);
break;
case ButtonColumnMiddle:
minX = Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH / 2.0f) - CONTAINER_BUTTON_WIDTH / 2.0f);
maxX = Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH / 2.0f) + CONTAINER_BUTTON_WIDTH / 2.0f);
minX = Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH / 2.0f) - CONTAINER_BUTTON_WIDTH / 2.0f);
maxX = Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH / 2.0f) + CONTAINER_BUTTON_WIDTH / 2.0f);
break;
case ButtonColumnRight:
minX = Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH) - CONTAINER_BUTTON_GAP - CONTAINER_BUTTON_WIDTH);
maxX = Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH) - CONTAINER_BUTTON_GAP);
minX = Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH) - CONTAINER_BUTTON_GAP - CONTAINER_BUTTON_WIDTH);
maxX = Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH) - CONTAINER_BUTTON_GAP);
break;
}
}
@ -867,8 +868,8 @@ static void DrawSourceButton(ButtonColumn buttonColumn, float yRatio, const char
ComputeButtonColumnCoordinates(buttonColumn, minX, maxX);
float minusY = (CONTAINER_BUTTON_GAP + BUTTON_HEIGHT) * yRatio;
ImVec2 min = { minX, Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT) - CONTAINER_BUTTON_GAP - BUTTON_HEIGHT - minusY) };
ImVec2 max = { maxX, Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT) - CONTAINER_BUTTON_GAP - minusY) };
ImVec2 min = { minX, Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) - CONTAINER_BUTTON_GAP - BUTTON_HEIGHT - minusY) };
ImVec2 max = { maxX, Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) - CONTAINER_BUTTON_GAP - minusY) };
DrawButton(min, max, sourceText, true, sourceSet, buttonPressed);
}
@ -881,8 +882,8 @@ static void DrawProgressBar(float progressRatio)
const uint32_t innerColor1 = IM_COL32(0, 32, 0, 255 * alpha);
float xPadding = Scale(6.0f);
float yPadding = Scale(3.0f);
ImVec2 min = { Scale(AlignToNextGrid(CONTAINER_X) + BOTTOM_X_GAP), Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP) };
ImVec2 max = { Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH) - BOTTOM_X_GAP), Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
ImVec2 min = { Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X) + BOTTOM_X_GAP), Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP) };
ImVec2 max = { Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH) - BOTTOM_X_GAP), Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
DrawButtonContainer(min, max, 0, 0, alpha);
@ -1069,8 +1070,8 @@ static void DrawLanguagePicker()
ComputeButtonColumnCoordinates((i < 3) ? ButtonColumnLeft : ButtonColumnRight, minX, maxX);
float minusY = (CONTAINER_BUTTON_GAP + BUTTON_HEIGHT) * (float(i % 3));
ImVec2 min = { minX, Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT) - CONTAINER_BUTTON_GAP - BUTTON_HEIGHT - minusY) };
ImVec2 max = { maxX, Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT) - CONTAINER_BUTTON_GAP - minusY) };
ImVec2 min = { minX, Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) - CONTAINER_BUTTON_GAP - BUTTON_HEIGHT - minusY) };
ImVec2 max = { maxX, Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) - CONTAINER_BUTTON_GAP - minusY) };
// TODO: The active button should change its style to show an enabled toggle if it matches the current language.
@ -1095,8 +1096,8 @@ static void DrawSourcePickers()
ImVec2 textSize = ComputeTextSize(g_dfsogeistdFont, addFilesText.c_str(), 20.0f, squashRatio, ADD_BUTTON_MAX_TEXT_WIDTH);
textSize.x += BUTTON_TEXT_GAP;
ImVec2 min = { Scale(AlignToNextGrid(CONTAINER_X) + BOTTOM_X_GAP), Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP) };
ImVec2 max = { Scale(AlignToNextGrid(CONTAINER_X) + BOTTOM_X_GAP + textSize.x * squashRatio), Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
ImVec2 min = { Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X) + BOTTOM_X_GAP), Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP) };
ImVec2 max = { Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X) + BOTTOM_X_GAP + textSize.x * squashRatio), Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
DrawButton(min, max, addFilesText.c_str(), false, true, buttonPressed, ADD_BUTTON_MAX_TEXT_WIDTH);
if (buttonPressed)
{
@ -1231,8 +1232,8 @@ static void DrawNextButton()
ImVec2 textSize = ComputeTextSize(g_newRodinFont, buttonText.c_str(), 20.0f, squashRatio, NEXT_BUTTON_MAX_TEXT_WIDTH);
textSize.x += BUTTON_TEXT_GAP;
ImVec2 min = { Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH) - textSize.x * squashRatio - BOTTOM_X_GAP), Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP) };
ImVec2 max = { Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH) - BOTTOM_X_GAP), Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
ImVec2 min = { Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH) - textSize.x * squashRatio - BOTTOM_X_GAP), Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP) };
ImVec2 max = { Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH) - BOTTOM_X_GAP), Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
bool buttonPressed = false;
DrawButton(min, max, buttonText.c_str(), false, nextButtonEnabled, buttonPressed, NEXT_BUTTON_MAX_TEXT_WIDTH);
@ -1317,10 +1318,10 @@ static void DrawHorizontalBorder(bool bottomBorder)
const uint32_t FADE_COLOR_RIGHT = IM_COL32(155, 225, 155, 0);
auto drawList = ImGui::GetForegroundDrawList();
double borderScale = 1.0 - ComputeMotionInstaller(g_appearTime, g_disappearTime, CONTAINER_LINE_ANIMATION_TIME, CONTAINER_LINE_ANIMATION_DURATION);
float midX = Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH / 5));
float minX = std::lerp(Scale(AlignToNextGrid(CONTAINER_X) - BORDER_SIZE - BORDER_OVERSHOOT), midX, borderScale);
float maxX = std::lerp(Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH + SIDE_CONTAINER_WIDTH) + BORDER_OVERSHOOT), midX, borderScale);
float minY = bottomBorder ? Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT)) : Scale(AlignToNextGrid(CONTAINER_Y) - BORDER_SIZE);
float midX = Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH / 5));
float minX = std::lerp(Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X) - BORDER_SIZE - BORDER_OVERSHOOT), midX, borderScale);
float maxX = std::lerp(Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH + SIDE_CONTAINER_WIDTH) + BORDER_OVERSHOOT), midX, borderScale);
float minY = bottomBorder ? Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT)) : Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y) - BORDER_SIZE);
float maxY = minY + Scale(BORDER_SIZE);
drawList->AddRectFilledMultiColor
(
@ -1349,11 +1350,11 @@ static void DrawVerticalBorder(bool rightBorder)
const uint32_t FADE_COLOR = IM_COL32(155, rightBorder ? 225 : 155, 155, 0);
auto drawList = ImGui::GetForegroundDrawList();
double borderScale = 1.0 - ComputeMotionInstaller(g_appearTime, g_disappearTime, CONTAINER_LINE_ANIMATION_TIME, CONTAINER_LINE_ANIMATION_DURATION);
float minX = rightBorder ? Scale(AlignToNextGrid(CONTAINER_X + CONTAINER_WIDTH)) : Scale(AlignToNextGrid(CONTAINER_X) - BORDER_SIZE);
float minX = rightBorder ? Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH)) : Scale(AlignToNextGrid(g_aspectRatioOffsetX + CONTAINER_X) - BORDER_SIZE);
float maxX = minX + Scale(BORDER_SIZE);
float midY = Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT / 2));
float minY = std::lerp(Scale(AlignToNextGrid(CONTAINER_Y) - BORDER_OVERSHOOT), midY, borderScale);
float maxY = std::lerp(Scale(AlignToNextGrid(CONTAINER_Y + CONTAINER_HEIGHT) + BORDER_OVERSHOOT), midY, borderScale);
float midY = Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT / 2));
float minY = std::lerp(Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y) - BORDER_OVERSHOOT), midY, borderScale);
float maxY = std::lerp(Scale(AlignToNextGrid(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) + BORDER_OVERSHOOT), midY, borderScale);
drawList->AddRectFilledMultiColor
(
{ minX, minY },