Use guest audio configuration values in embedded player.

This commit is contained in:
Skyth 2024-12-12 16:39:42 +03:00
parent 2ecdf59772
commit ad4468fc09

View file

@ -1,5 +1,6 @@
#include <miniaudio.h> #include <miniaudio.h>
#include <apu/audio.h>
#include <apu/embedded_player.h> #include <apu/embedded_player.h>
#include <user/config.h> #include <user/config.h>
@ -134,6 +135,9 @@ static void PlayEmbeddedSound(EmbeddedSound s)
void EmbeddedPlayer::Init() void EmbeddedPlayer::Init()
{ {
ma_engine_config engineConfig = ma_engine_config_init(); ma_engine_config engineConfig = ma_engine_config_init();
engineConfig.channels = XAUDIO_NUM_CHANNELS;
engineConfig.sampleRate = XAUDIO_SAMPLES_HZ;
ma_result res = ma_engine_init(&engineConfig, &g_audioEngine); ma_result res = ma_engine_init(&engineConfig, &g_audioEngine);
if (res == MA_SUCCESS) if (res == MA_SUCCESS)
{ {