Implement libvorbis.

This commit is contained in:
Skyth 2024-12-12 18:37:50 +03:00
parent 5e7e0c026f
commit b21ddc7bb5
7 changed files with 116 additions and 24 deletions

View file

@ -222,6 +222,7 @@ find_package(imgui CONFIG REQUIRED)
find_package(magic_enum CONFIG REQUIRED) find_package(magic_enum CONFIG REQUIRED)
find_package(unofficial-tiny-aes-c CONFIG REQUIRED) find_package(unofficial-tiny-aes-c CONFIG REQUIRED)
find_package(nfd CONFIG REQUIRED) find_package(nfd CONFIG REQUIRED)
find_package(Vorbis CONFIG REQUIRED)
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/D3D12) file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/D3D12)
add_custom_command(TARGET UnleashedRecomp POST_BUILD add_custom_command(TARGET UnleashedRecomp POST_BUILD
@ -260,6 +261,7 @@ target_link_libraries(UnleashedRecomp PRIVATE
magic_enum::magic_enum magic_enum::magic_enum
unofficial::tiny-aes-c::tiny-aes-c unofficial::tiny-aes-c::tiny-aes-c
nfd::nfd nfd::nfd
Vorbis::vorbisfile
) )
target_include_directories(UnleashedRecomp PRIVATE target_include_directories(UnleashedRecomp PRIVATE
@ -401,11 +403,11 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/xbox_color_correction.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/xbox_color_correction.dds" ARRAY_NAME "g_xbox_color_correction" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/xbox_color_correction.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/xbox_color_correction.dds" ARRAY_NAME "g_xbox_color_correction" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon.bmp" ARRAY_NAME "g_game_icon") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon.bmp" ARRAY_NAME "g_game_icon")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_cursor.wav" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_cursor.wav" ARRAY_NAME "g_sys_worldmap_cursor") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_cursor.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_cursor.ogg" ARRAY_NAME "g_sys_worldmap_cursor")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_finaldecide.wav" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_finaldecide.wav" ARRAY_NAME "g_sys_worldmap_finaldecide") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_finaldecide.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_finaldecide.ogg" ARRAY_NAME "g_sys_worldmap_finaldecide")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausecansel.wav" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausecansel.wav" ARRAY_NAME "g_sys_actstg_pausecansel") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausecansel.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausecansel.ogg" ARRAY_NAME "g_sys_actstg_pausecansel")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausecursor.wav" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausecursor.wav" ARRAY_NAME "g_sys_actstg_pausecursor") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausecursor.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausecursor.ogg" ARRAY_NAME "g_sys_actstg_pausecursor")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausedecide.wav" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausedecide.wav" ARRAY_NAME "g_sys_actstg_pausedecide") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausedecide.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausedecide.ogg" ARRAY_NAME "g_sys_actstg_pausedecide")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausewinclose.wav" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausewinclose.wav" ARRAY_NAME "g_sys_actstg_pausewinclose") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausewinclose.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausewinclose.ogg" ARRAY_NAME "g_sys_actstg_pausewinclose")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausewinopen.wav" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausewinopen.wav" ARRAY_NAME "g_sys_actstg_pausewinopen") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausewinopen.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausewinopen.ogg" ARRAY_NAME "g_sys_actstg_pausewinopen")

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@ -4,9 +4,6 @@
#include <cpu/guest_code.h> #include <cpu/guest_code.h>
#include <kernel/heap.h> #include <kernel/heap.h>
#define MINIAUDIO_IMPLEMENTATION
#include <miniaudio.h>
static PPCFunc* g_clientCallback{}; static PPCFunc* g_clientCallback{};
static DWORD g_clientCallbackParam{}; // pointer in guest memory static DWORD g_clientCallbackParam{}; // pointer in guest memory
static ma_device g_audioDevice{}; static ma_device g_audioDevice{};

View file

@ -1,16 +1,90 @@
#include <miniaudio.h>
#include <apu/audio.h> #include <apu/audio.h>
#include <apu/embedded_player.h> #include <apu/embedded_player.h>
#include <user/config.h> #include <user/config.h>
#include <res/sounds/sys_worldmap_cursor.wav.h> #include <res/sounds/sys_worldmap_cursor.ogg.h>
#include <res/sounds/sys_worldmap_finaldecide.wav.h> #include <res/sounds/sys_worldmap_finaldecide.ogg.h>
#include <res/sounds/sys_actstg_pausecansel.wav.h> #include <res/sounds/sys_actstg_pausecansel.ogg.h>
#include <res/sounds/sys_actstg_pausecursor.wav.h> #include <res/sounds/sys_actstg_pausecursor.ogg.h>
#include <res/sounds/sys_actstg_pausedecide.wav.h> #include <res/sounds/sys_actstg_pausedecide.ogg.h>
#include <res/sounds/sys_actstg_pausewinclose.wav.h> #include <res/sounds/sys_actstg_pausewinclose.ogg.h>
#include <res/sounds/sys_actstg_pausewinopen.wav.h> #include <res/sounds/sys_actstg_pausewinopen.ogg.h>
#pragma region libvorbis
static ma_result ma_decoding_backend_init__libvorbis(void* pUserData, ma_read_proc onRead, ma_seek_proc onSeek, ma_tell_proc onTell, void* pReadSeekTellUserData, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_data_source** ppBackend)
{
ma_result result;
ma_libvorbis* pVorbis;
(void)pUserData;
pVorbis = (ma_libvorbis*)ma_malloc(sizeof(*pVorbis), pAllocationCallbacks);
if (pVorbis == NULL) {
return MA_OUT_OF_MEMORY;
}
result = ma_libvorbis_init(onRead, onSeek, onTell, pReadSeekTellUserData, pConfig, pAllocationCallbacks, pVorbis);
if (result != MA_SUCCESS) {
ma_free(pVorbis, pAllocationCallbacks);
return result;
}
*ppBackend = pVorbis;
return MA_SUCCESS;
}
static ma_result ma_decoding_backend_init_file__libvorbis(void* pUserData, const char* pFilePath, const ma_decoding_backend_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_data_source** ppBackend)
{
ma_result result;
ma_libvorbis* pVorbis;
(void)pUserData;
pVorbis = (ma_libvorbis*)ma_malloc(sizeof(*pVorbis), pAllocationCallbacks);
if (pVorbis == NULL) {
return MA_OUT_OF_MEMORY;
}
result = ma_libvorbis_init_file(pFilePath, pConfig, pAllocationCallbacks, pVorbis);
if (result != MA_SUCCESS) {
ma_free(pVorbis, pAllocationCallbacks);
return result;
}
*ppBackend = pVorbis;
return MA_SUCCESS;
}
static void ma_decoding_backend_uninit__libvorbis(void* pUserData, ma_data_source* pBackend, const ma_allocation_callbacks* pAllocationCallbacks)
{
ma_libvorbis* pVorbis = (ma_libvorbis*)pBackend;
(void)pUserData;
ma_libvorbis_uninit(pVorbis, pAllocationCallbacks);
ma_free(pVorbis, pAllocationCallbacks);
}
static ma_result ma_decoding_backend_get_channel_map__libvorbis(void* pUserData, ma_data_source* pBackend, ma_channel* pChannelMap, size_t channelMapCap)
{
ma_libvorbis* pVorbis = (ma_libvorbis*)pBackend;
(void)pUserData;
return ma_libvorbis_get_data_format(pVorbis, NULL, NULL, NULL, pChannelMap, channelMapCap);
}
static ma_decoding_backend_vtable g_ma_decoding_backend_vtable_libvorbis =
{
ma_decoding_backend_init__libvorbis,
ma_decoding_backend_init_file__libvorbis,
NULL, /* onInitFileW() */
NULL, /* onInitMemory() */
ma_decoding_backend_uninit__libvorbis
};
#pragma endregion
enum class EmbeddedSound enum class EmbeddedSound
{ {
@ -34,7 +108,7 @@ struct EmbeddedSoundData
static ma_engine g_audioEngine = {}; static ma_engine g_audioEngine = {};
static std::array<EmbeddedSoundData, size_t(EmbeddedSound::Count)> g_embeddedSoundData = {}; static std::array<EmbeddedSoundData, size_t(EmbeddedSound::Count)> g_embeddedSoundData = {};
static const std::unordered_map<std::string, EmbeddedSound> g_embeddedSoundMap = static const std::unordered_map<std::string_view, EmbeddedSound> g_embeddedSoundMap =
{ {
{ "sys_worldmap_cursor", EmbeddedSound::SysWorldMapCursor }, { "sys_worldmap_cursor", EmbeddedSound::SysWorldMapCursor },
{ "sys_worldmap_finaldecide", EmbeddedSound::SysWorldMapFinalDecide }, { "sys_worldmap_finaldecide", EmbeddedSound::SysWorldMapFinalDecide },
@ -91,9 +165,19 @@ static void PlayEmbeddedSound(EmbeddedSound s)
return; return;
} }
ma_decoding_backend_vtable* pCustomBackendVTables[] =
{
&g_ma_decoding_backend_vtable_libvorbis
};
ma_decoder_config decoderConfig = ma_decoder_config_init_default();
decoderConfig.pCustomBackendUserData = NULL;
decoderConfig.ppCustomBackendVTables = pCustomBackendVTables;
decoderConfig.customBackendCount = std::size(pCustomBackendVTables);
ma_result res; ma_result res;
data.decoders[i] = std::make_unique<ma_decoder>(); data.decoders[i] = std::make_unique<ma_decoder>();
res = ma_decoder_init_memory(soundData, soundDataSize, nullptr, data.decoders[i].get()); res = ma_decoder_init_memory(soundData, soundDataSize, &decoderConfig, data.decoders[i].get());
if (res != MA_SUCCESS) if (res != MA_SUCCESS)
{ {
fprintf(stderr, "ma_decoder_init_memory failed with error code %d.\n", res); fprintf(stderr, "ma_decoder_init_memory failed with error code %d.\n", res);
@ -139,7 +223,7 @@ void EmbeddedPlayer::Init()
engineConfig.sampleRate = XAUDIO_SAMPLES_HZ; engineConfig.sampleRate = XAUDIO_SAMPLES_HZ;
ma_result res = ma_engine_init(&engineConfig, &g_audioEngine); ma_result res = ma_engine_init(&engineConfig, &g_audioEngine);
if (res == MA_SUCCESS) if (res != MA_SUCCESS)
{ {
fprintf(stderr, "ma_engine_init failed with error code %d.\n", res); fprintf(stderr, "ma_engine_init failed with error code %d.\n", res);
} }

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@ -1,4 +1,10 @@
#define STB_IMAGE_IMPLEMENTATION #define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h> #include <stb_image.h>
#define MINIAUDIO_IMPLEMENTATION
#include <miniaudio.h>
#define ma_offset_pcm_frames_ptr (char*)ma_offset_pcm_frames_ptr
#include <extras/miniaudio_libvorbis.h>
#include "stdafx.h" #include "stdafx.h"

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@ -34,6 +34,8 @@
#include <smolv.h> #include <smolv.h>
#include <print> #include <print>
#include <set> #include <set>
#include <miniaudio.h>
#include <extras/miniaudio_libvorbis.h>
using Microsoft::WRL::ComPtr; using Microsoft::WRL::ComPtr;

@ -1 +1 @@
Subproject commit 86376058708c6b729a451df391617aaabf91018a Subproject commit f499712cb8aa277f20e0488c3940985f253ff907

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@ -22,6 +22,7 @@
"features": [ "sdl2-binding" ] "features": [ "sdl2-binding" ]
}, },
"magic-enum", "magic-enum",
"nativefiledialog-extended" "nativefiledialog-extended",
"libvorbis"
] ]
} }