slightly reworded the description

This commit is contained in:
Al. Lopez 2025-03-04 22:59:53 -05:00
parent 966b3415f4
commit b306f55044

View file

@ -310,7 +310,7 @@ void hid::Init()
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_WII, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_WII, "1");
SDL_SetHint(SDL_HINT_XINPUT_ENABLED, "1"); SDL_SetHint(SDL_HINT_XINPUT_ENABLED, "1");
SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0"); // Uses button positions as opposed to labels. This hint is disabled for Nintendo Controllers. SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0"); // Uses Button Labels. This hint is disabled for Nintendo Controllers.
SDL_InitSubSystem(SDL_INIT_EVENTS); SDL_InitSubSystem(SDL_INIT_EVENTS);
SDL_AddEventWatch(HID_OnSDLEvent, nullptr); SDL_AddEventWatch(HID_OnSDLEvent, nullptr);