Implement UI Scale Thumbnails

This commit is contained in:
RadiantDerg 2025-02-02 16:34:47 -06:00
parent 76b1d36209
commit bc8a593fe0
2 changed files with 12 additions and 0 deletions

View file

@ -546,6 +546,8 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" ARRAY_NAME "g_transparency_antialiasing_false" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" ARRAY_NAME "g_transparency_antialiasing_false" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" ARRAY_NAME "g_transparency_antialiasing_true" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" ARRAY_NAME "g_transparency_antialiasing_true" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_alignment_mode.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_alignment_mode.dds" ARRAY_NAME "g_ui_alignment_mode" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_alignment_mode.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_alignment_mode.dds" ARRAY_NAME "g_ui_alignment_mode" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_scale_centre.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_scale_centre.dds" ARRAY_NAME "g_ui_scale_centre" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_scale_edge.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_scale_edge.dds" ARRAY_NAME "g_ui_scale_edge" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vertical_camera.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vertical_camera.dds" ARRAY_NAME "g_vertical_camera" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vertical_camera.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vertical_camera.dds" ARRAY_NAME "g_vertical_camera" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/voice_language.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/voice_language.dds" ARRAY_NAME "g_voice_language" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/voice_language.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/voice_language.dds" ARRAY_NAME "g_voice_language" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration.dds" ARRAY_NAME "g_vibration" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration.dds" ARRAY_NAME "g_vibration" COMPRESSION_TYPE "zstd")

View file

@ -48,6 +48,8 @@
#include <res/images/options_menu/thumbnails/transparency_antialiasing_false.dds.h> #include <res/images/options_menu/thumbnails/transparency_antialiasing_false.dds.h>
#include <res/images/options_menu/thumbnails/transparency_antialiasing_true.dds.h> #include <res/images/options_menu/thumbnails/transparency_antialiasing_true.dds.h>
#include <res/images/options_menu/thumbnails/ui_alignment_mode.dds.h> #include <res/images/options_menu/thumbnails/ui_alignment_mode.dds.h>
#include <res/images/options_menu/thumbnails/ui_scale_centre.dds.h>
#include <res/images/options_menu/thumbnails/ui_scale_edge.dds.h>
#include <res/images/options_menu/thumbnails/vertical_camera.dds.h> #include <res/images/options_menu/thumbnails/vertical_camera.dds.h>
#include <res/images/options_menu/thumbnails/voice_language.dds.h> #include <res/images/options_menu/thumbnails/voice_language.dds.h>
#include <res/images/options_menu/thumbnails/vibration.dds.h> #include <res/images/options_menu/thumbnails/vibration.dds.h>
@ -71,6 +73,7 @@ static VALUE_THUMBNAIL_MAP(EGITextureFiltering) g_giTextureFilteringThumbnails;
static VALUE_THUMBNAIL_MAP(EMotionBlur) g_motionBlurThumbnails; static VALUE_THUMBNAIL_MAP(EMotionBlur) g_motionBlurThumbnails;
static VALUE_THUMBNAIL_MAP(bool) g_xboxColorCorrectionThumbnails; static VALUE_THUMBNAIL_MAP(bool) g_xboxColorCorrectionThumbnails;
static VALUE_THUMBNAIL_MAP(ECutsceneAspectRatio) g_cutsceneAspectRatioThumbnails; static VALUE_THUMBNAIL_MAP(ECutsceneAspectRatio) g_cutsceneAspectRatioThumbnails;
static VALUE_THUMBNAIL_MAP(EUIScaleMode) g_uiScaleThumbnails;
void LoadThumbnails() void LoadThumbnails()
{ {
@ -141,6 +144,9 @@ void LoadThumbnails()
g_cutsceneAspectRatioThumbnails[ECutsceneAspectRatio::Original] = LOAD_ZSTD_TEXTURE(g_movie_scale_fit); g_cutsceneAspectRatioThumbnails[ECutsceneAspectRatio::Original] = LOAD_ZSTD_TEXTURE(g_movie_scale_fit);
g_cutsceneAspectRatioThumbnails[ECutsceneAspectRatio::Unlocked] = LOAD_ZSTD_TEXTURE(g_movie_scale_fill); g_cutsceneAspectRatioThumbnails[ECutsceneAspectRatio::Unlocked] = LOAD_ZSTD_TEXTURE(g_movie_scale_fill);
g_uiScaleThumbnails[EUIScaleMode::Centre] = LOAD_ZSTD_TEXTURE(g_ui_scale_centre);
g_uiScaleThumbnails[EUIScaleMode::Edge] = LOAD_ZSTD_TEXTURE(g_ui_scale_edge);
//g_xboxColorCorrectionThumbnails[false] = LOAD_ZSTD_TEXTURE(g_xbox_color_correction_false); //g_xboxColorCorrectionThumbnails[false] = LOAD_ZSTD_TEXTURE(g_xbox_color_correction_false);
//g_xboxColorCorrectionThumbnails[true] = LOAD_ZSTD_TEXTURE(g_xbox_color_correction_true); //g_xboxColorCorrectionThumbnails[true] = LOAD_ZSTD_TEXTURE(g_xbox_color_correction_true);
@ -229,6 +235,10 @@ GuestTexture* GetThumbnail(const IConfigDef* cfg)
{ {
TryGetValueThumbnail<EChannelConfiguration>(cfg, &g_channelConfigurationThumbnails, &texture); TryGetValueThumbnail<EChannelConfiguration>(cfg, &g_channelConfigurationThumbnails, &texture);
} }
else if (cfg == &Config::UIScaleMode)
{
TryGetValueThumbnail<EUIScaleMode>(cfg, &g_uiScaleThumbnails, &texture);
}
return texture; return texture;
} }