From bd071015b673ffa613c0cf2431ae83fa25630535 Mon Sep 17 00:00:00 2001 From: AL2009man <67606569+AL2009man@users.noreply.github.com> Date: Fri, 7 Mar 2025 13:55:54 -0500 Subject: [PATCH] Reapply "restoring notes for Button Labels." This reverts commit f3ddd800244339a0ea1abe52e105234b2d41d3e9. --- UnleashedRecomp/hid/driver/sdl_hid.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/UnleashedRecomp/hid/driver/sdl_hid.cpp b/UnleashedRecomp/hid/driver/sdl_hid.cpp index 7902ee15..3ca65ac2 100644 --- a/UnleashedRecomp/hid/driver/sdl_hid.cpp +++ b/UnleashedRecomp/hid/driver/sdl_hid.cpp @@ -351,9 +351,8 @@ void hid::Init() SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_WII, "1"); SDL_SetHint(SDL_HINT_XINPUT_ENABLED, "1"); - SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_STEAM, "1"); - SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0"); + SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0"); // Uses Button Labels. This hint is disabled for Nintendo Controllers. SDL_InitSubSystem(SDL_INIT_EVENTS); SDL_AddEventWatch(HID_OnSDLEvent, nullptr);