mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2025-10-30 07:11:05 +00:00
added experimental Steam Virtual Gamepad support
This commit is contained in:
parent
43091838af
commit
bec2cf65ba
2 changed files with 16 additions and 8 deletions
|
|
@ -38,20 +38,23 @@ public:
|
||||||
|
|
||||||
SDL_GameControllerType GetControllerType() const
|
SDL_GameControllerType GetControllerType() const
|
||||||
{
|
{
|
||||||
return SDL_GameControllerTypeForIndex(index);
|
return SDL_GameControllerGetType(controller);
|
||||||
}
|
}
|
||||||
|
|
||||||
hid::EInputDevice GetInputDevice() const
|
hid::EInputDevice GetInputDevice() const
|
||||||
{
|
{
|
||||||
switch (GetControllerType())
|
switch (GetControllerType())
|
||||||
{
|
{
|
||||||
case SDL_CONTROLLER_TYPE_PS3:
|
case SDL_CONTROLLER_TYPE_PS3:
|
||||||
case SDL_CONTROLLER_TYPE_PS4:
|
case SDL_CONTROLLER_TYPE_PS4:
|
||||||
case SDL_CONTROLLER_TYPE_PS5:
|
case SDL_CONTROLLER_TYPE_PS5:
|
||||||
return hid::EInputDevice::PlayStation;
|
return hid::EInputDevice::PlayStation;
|
||||||
|
case SDL_CONTROLLER_TYPE_XBOX360:
|
||||||
|
case SDL_CONTROLLER_TYPE_XBOXONE:
|
||||||
|
return hid::EInputDevice::Xbox;
|
||||||
|
default:
|
||||||
|
return hid::EInputDevice::Unknown;
|
||||||
}
|
}
|
||||||
|
|
||||||
return hid::EInputDevice::Xbox;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Close()
|
void Close()
|
||||||
|
|
@ -134,6 +137,7 @@ public:
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
std::array<Controller, 4> g_controllers;
|
std::array<Controller, 4> g_controllers;
|
||||||
Controller* g_activeController;
|
Controller* g_activeController;
|
||||||
|
|
||||||
|
|
@ -310,6 +314,8 @@ void hid::Init()
|
||||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
|
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
|
||||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_WII, "1");
|
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_WII, "1");
|
||||||
SDL_SetHint(SDL_HINT_XINPUT_ENABLED, "1");
|
SDL_SetHint(SDL_HINT_XINPUT_ENABLED, "1");
|
||||||
|
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_STEAM, "1");
|
||||||
|
|
||||||
SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0");
|
SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0");
|
||||||
|
|
||||||
SDL_InitSubSystem(SDL_INIT_EVENTS);
|
SDL_InitSubSystem(SDL_INIT_EVENTS);
|
||||||
|
|
@ -318,6 +324,7 @@ void hid::Init()
|
||||||
SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER);
|
SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
uint32_t hid::GetState(uint32_t dwUserIndex, XAMINPUT_STATE* pState)
|
uint32_t hid::GetState(uint32_t dwUserIndex, XAMINPUT_STATE* pState)
|
||||||
{
|
{
|
||||||
static uint32_t packet;
|
static uint32_t packet;
|
||||||
|
|
|
||||||
|
|
@ -7,7 +7,8 @@ namespace hid
|
||||||
Keyboard,
|
Keyboard,
|
||||||
Mouse,
|
Mouse,
|
||||||
Xbox,
|
Xbox,
|
||||||
PlayStation
|
PlayStation,
|
||||||
|
Unknown
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class EInputDeviceExplicit
|
enum class EInputDeviceExplicit
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue