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Fix async PSO accounting for alpha to coverage even when MSAA is off.
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@ -4451,7 +4451,7 @@ static void CompileMeshPipeline(Hedgehog::Mirage::CMeshData* mesh, MeshLayer lay
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if (layer == MeshLayer::PunchThrough)
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{
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if (Config::AlphaToCoverage)
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if (Config::MSAA > 1 && Config::AlphaToCoverage)
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{
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pipelineState.enableAlphaToCoverage = true;
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pipelineState.specConstants |= SPEC_CONSTANT_ALPHA_TO_COVERAGE;
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