Remove unused thumbnails & redirect original shadow resolution thumbnail to 1024x.

This commit is contained in:
Skyth 2025-02-21 17:00:10 +03:00
parent 6e0ba65a2d
commit c565a76f34
3 changed files with 10 additions and 12 deletions

View file

@ -525,14 +525,11 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/movie_scale_fill.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/movie_scale_fill.dds" ARRAY_NAME "g_movie_scale_fill" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/music_attenuation.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/music_attenuation.dds" ARRAY_NAME "g_music_attenuation" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/music_volume.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/music_volume.dds" ARRAY_NAME "g_music_volume" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/resolution_scale.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/resolution_scale.dds" ARRAY_NAME "g_resolution_scale" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_original.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_original.dds" ARRAY_NAME "g_shadow_resolution_original" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x512.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x512.dds" ARRAY_NAME "g_shadow_resolution_x512" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x1024.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x1024.dds" ARRAY_NAME "g_shadow_resolution_x1024" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x2048.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x2048.dds" ARRAY_NAME "g_shadow_resolution_x2048" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x4096.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x4096.dds" ARRAY_NAME "g_shadow_resolution_x4096" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x8192.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x8192.dds" ARRAY_NAME "g_shadow_resolution_x8192" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/subtitles.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/subtitles.dds" ARRAY_NAME "g_subtitles" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" ARRAY_NAME "g_time_of_day_transition_playstation" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_transition_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_transition_xb.dds" ARRAY_NAME "g_time_of_day_transition_xbox" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" ARRAY_NAME "g_transparency_antialiasing_false" COMPRESSION_TYPE "zstd")

View file

@ -2,7 +2,6 @@
#include <decompressor.h>
#include <hid/hid.h>
// TODO (Hyper): lower the resolution of these textures once final.
#include <res/images/options_menu/thumbnails/achievement_notifications.dds.h>
#include <res/images/options_menu/thumbnails/allow_background_input_xb.dds.h>
#include <res/images/options_menu/thumbnails/allow_background_input_ps.dds.h>
@ -36,14 +35,11 @@
#include <res/images/options_menu/thumbnails/movie_scale_fill.dds.h>
#include <res/images/options_menu/thumbnails/music_attenuation.dds.h>
#include <res/images/options_menu/thumbnails/music_volume.dds.h>
#include <res/images/options_menu/thumbnails/resolution_scale.dds.h>
#include <res/images/options_menu/thumbnails/shadow_resolution_original.dds.h>
#include <res/images/options_menu/thumbnails/shadow_resolution_x512.dds.h>
#include <res/images/options_menu/thumbnails/shadow_resolution_x1024.dds.h>
#include <res/images/options_menu/thumbnails/shadow_resolution_x2048.dds.h>
#include <res/images/options_menu/thumbnails/shadow_resolution_x4096.dds.h>
#include <res/images/options_menu/thumbnails/shadow_resolution_x8192.dds.h>
#include <res/images/options_menu/thumbnails/subtitles.dds.h>
#include <res/images/options_menu/thumbnails/time_transition_ps.dds.h>
#include <res/images/options_menu/thumbnails/time_transition_xb.dds.h>
#include <res/images/options_menu/thumbnails/transparency_antialiasing_false.dds.h>
@ -97,7 +93,6 @@ void LoadThumbnails()
g_configThumbnails[&Config::Language] = LOAD_ZSTD_TEXTURE(g_language);
g_configThumbnails[&Config::VoiceLanguage] = LOAD_ZSTD_TEXTURE(g_voice_language);
//g_configThumbnails[&Config::Subtitles] = LOAD_ZSTD_TEXTURE(g_subtitles);
g_configThumbnails[&Config::Hints] = LOAD_ZSTD_TEXTURE(g_hints);
g_configThumbnails[&Config::AchievementNotifications] = LOAD_ZSTD_TEXTURE(g_achievement_notifications);
@ -119,7 +114,6 @@ void LoadThumbnails()
g_configThumbnails[&Config::WindowSize] = LOAD_ZSTD_TEXTURE(g_window_size);
g_configThumbnails[&Config::Monitor] = LOAD_ZSTD_TEXTURE(g_monitor);
g_configThumbnails[&Config::AspectRatio] = LOAD_ZSTD_TEXTURE(g_aspect_ratio);
//g_configThumbnails[&Config::ResolutionScale] = LOAD_ZSTD_TEXTURE(g_resolution_scale);
g_configThumbnails[&Config::Fullscreen] = LOAD_ZSTD_TEXTURE(g_fullscreen);
g_configThumbnails[&Config::XboxColorCorrection] = LOAD_ZSTD_TEXTURE(g_xbox_color_correction);
@ -137,7 +131,6 @@ void LoadThumbnails()
g_transparencyAntiAliasingThumbnails[false] = LOAD_ZSTD_TEXTURE(g_transparency_antialiasing_false);
g_transparencyAntiAliasingThumbnails[true] = LOAD_ZSTD_TEXTURE(g_transparency_antialiasing_true);
g_shadowResolutionThumbnails[EShadowResolution::Original] = LOAD_ZSTD_TEXTURE(g_shadow_resolution_original);
g_shadowResolutionThumbnails[EShadowResolution::x512] = LOAD_ZSTD_TEXTURE(g_shadow_resolution_x512);
g_shadowResolutionThumbnails[EShadowResolution::x1024] = LOAD_ZSTD_TEXTURE(g_shadow_resolution_x1024);
g_shadowResolutionThumbnails[EShadowResolution::x2048] = LOAD_ZSTD_TEXTURE(g_shadow_resolution_x2048);
@ -167,7 +160,15 @@ bool TryGetValueThumbnail(const IConfigDef* cfg, VALUE_THUMBNAIL_MAP(T)* thumbna
if (!cfg->GetValue())
return false;
auto findResult = thumbnails->find(*(T*)cfg->GetValue());
T value = *(T*)cfg->GetValue();
if constexpr (std::is_same_v<T, EShadowResolution>)
{
if (value == EShadowResolution::Original)
value = EShadowResolution::x1024;
}
auto findResult = thumbnails->find(value);
if (findResult != thumbnails->end())
{

@ -1 +1 @@
Subproject commit dd946050a766733c401afb3a3fefd6cd91d1bd40
Subproject commit f13ad151a51903f9a0b5ae814ebf399a47e4e94c