Implemented achievement data verification (#161)

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Hyper 2025-01-24 20:59:48 +00:00 committed by GitHub
parent d443693d78
commit c6a25f21c2
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16 changed files with 350 additions and 213 deletions

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@ -178,6 +178,7 @@ set(UNLEASHED_RECOMP_INSTALL_CXX_SOURCES
set(UNLEASHED_RECOMP_USER_CXX_SOURCES set(UNLEASHED_RECOMP_USER_CXX_SOURCES
"user/achievement_data.cpp" "user/achievement_data.cpp"
"user/achievement_manager.cpp"
"user/config.cpp" "user/config.cpp"
) )

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@ -52,6 +52,7 @@
#include "Hedgehog/Universe/Engine/hhUpdateInfo.h" #include "Hedgehog/Universe/Engine/hhUpdateInfo.h"
#include "Hedgehog/Universe/Engine/hhUpdateUnit.h" #include "Hedgehog/Universe/Engine/hhUpdateUnit.h"
#include "Hedgehog/Universe/Thread/hhParallelJob.h" #include "Hedgehog/Universe/Thread/hhParallelJob.h"
#include "SWA/Achievement/AchievementID.h"
#include "SWA/Achievement/AchievementManager.h" #include "SWA/Achievement/AchievementManager.h"
#include "SWA/Achievement/AchievementTest.h" #include "SWA/Achievement/AchievementTest.h"
#include "SWA/CSD/CsdDatabaseWrapper.h" #include "SWA/CSD/CsdDatabaseWrapper.h"

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@ -0,0 +1,55 @@
#pragma once
enum EAchievementID : uint32_t
{
eAchievementID_StillBroken = 24,
eAchievementID_LookingBetter,
eAchievementID_StillAJigsawPuzzle,
eAchievementID_PickingUpThePieces,
eAchievementID_AlmostThere,
eAchievementID_OneMoreToGo,
eAchievementID_WorldSavior = 31,
eAchievementID_PartlyCloudy,
eAchievementID_Sunny,
eAchievementID_HalfMoon,
eAchievementID_FullMoon,
eAchievementID_BlueStreak,
eAchievementID_PowerOverwhelming,
eAchievementID_GettingTheHangOfThings,
eAchievementID_CreatureOfTheNight,
eAchievementID_HelpingHand,
eAchievementID_LayTheSmackdown,
eAchievementID_WallCrawler,
eAchievementID_Airdevil,
eAchievementID_Hyperdrive,
eAchievementID_Basher,
eAchievementID_Smasher,
eAchievementID_Crasher,
eAchievementID_Thrasher,
eAchievementID_SocialButterfly,
eAchievementID_HungryHungryHedgehog,
eAchievementID_AcePilot,
eAchievementID_DayTripper,
eAchievementID_HardDaysNight,
eAchievementID_GetOnTheExorciseBandwagon,
eAchievementID_GyroWithRelish = 64,
eAchievementID_PigInABlanket,
eAchievementID_ExoticToppings,
eAchievementID_SausageFriedRice,
eAchievementID_IcedHotdog,
eAchievementID_KebabOnABun,
eAchievementID_KetchupAndMustard,
eAchievementID_HardBoiled,
eAchievementID_FriedClamRoll,
eAchievementID_FirstTimeCustomer,
eAchievementID_OhYouShouldntHave,
eAchievementID_ThatsEnoughSeriously,
eAchievementID_Hedgehunk,
eAchievementID_IAintAfraidOfNoGhost,
eAchievementID_BFFs,
eAchievementID_SpeedingTicket,
eAchievementID_ComboKing,
eAchievementID_RingLeader,
eAchievementID_KnockoutBrawler,
eAchievementID_BlueMeteor
};

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@ -1,6 +1,7 @@
#pragma once #pragma once
#include <SWA.inl> #include <SWA.inl>
#include <SWA/Achievement/AchievementID.h>
namespace SWA::Achievement namespace SWA::Achievement
{ {
@ -11,7 +12,7 @@ namespace SWA::Achievement
{ {
public: public:
SWA_INSERT_PADDING(0x08); SWA_INSERT_PADDING(0x08);
be<uint32_t> m_AchievementID; be<EAchievementID> m_AchievementID;
}; };
SWA_INSERT_PADDING(0x98); SWA_INSERT_PADDING(0x98);

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@ -1,6 +1,7 @@
#pragma once #pragma once
#include <SWA.inl> #include <SWA.inl>
#include <SWA/Achievement/AchievementID.h>
namespace SWA namespace SWA
{ {
@ -9,7 +10,7 @@ namespace SWA
public: public:
SWA_INSERT_PADDING(0x38); SWA_INSERT_PADDING(0x38);
be<uint32_t> m_Unk1; be<uint32_t> m_Unk1;
be<uint32_t> m_AchievementID; be<EAchievementID> m_AchievementID;
uint8_t m_Unk2; uint8_t m_Unk2;
}; };
} }

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@ -343,7 +343,7 @@ std::unordered_map<std::string, std::unordered_map<ELanguage, std::string>> g_lo
} }
}, },
{ {
// Notes: message appears when the SYS-DATA is corrupted (mismatching file size). // Notes: message appears when SYS-DATA is corrupted (mismatching file size) upon pressing start at the title screen.
// To make this occur, open the file in any editor and just remove a large chunk of data. // To make this occur, open the file in any editor and just remove a large chunk of data.
// Do not localise this unless absolutely necessary, these strings are from the XEX. // Do not localise this unless absolutely necessary, these strings are from the XEX.
"Title_Message_SaveDataCorrupt", "Title_Message_SaveDataCorrupt",
@ -356,6 +356,22 @@ std::unordered_map<std::string, std::unordered_map<ELanguage, std::string>> g_lo
{ ELanguage::Italian, "I file di salvataggio sembrano danneggiati\ne non possono essere caricati." } { ELanguage::Italian, "I file di salvataggio sembrano danneggiati\ne non possono essere caricati." }
} }
}, },
{
// Notes: message appears when ACH-DATA is corrupted (mismatching file size, bad signature, incorrect version or invalid checksum) upon pressing start at the title screen.
// To make this occur, open the file in any editor and just remove a large chunk of data.
"Title_Message_AchievementDataCorrupt",
{
{ ELanguage::English, "The achievement data appears to be\ncorrupted and cannot be loaded.\n\nProceeding from this point will\nclear your achievement data." }
}
},
{
// Notes: message appears when ACH-DATA cannot be loaded upon pressing start at the title screen.
// To make this occur, lock the ACH-DATA file using an external program so that it cannot be accessed by the game.
"Title_Message_AchievementDataIOError",
{
{ ELanguage::English, "The achievement data could not be loaded.\nYour achievements will not be saved." }
}
},
{ {
"Common_On", "Common_On",
{ {

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@ -10,7 +10,6 @@
#include <xex.h> #include <xex.h>
#include <apu/audio.h> #include <apu/audio.h>
#include <hid/hid.h> #include <hid/hid.h>
#include <user/achievement_data.h>
#include <user/config.h> #include <user/config.h>
#include <user/paths.h> #include <user/paths.h>
#include <kernel/xdbf.h> #include <kernel/xdbf.h>
@ -184,8 +183,6 @@ int main(int argc, char *argv[])
ModLoader::Init(); ModLoader::Init();
AchievementData::Load();
KiSystemStartup(); KiSystemStartup();
uint32_t entry = LdrLoadModule(modulePath); uint32_t entry = LdrLoadModule(modulePath);

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@ -1,11 +1,11 @@
#include <api/SWA.h> #include <api/SWA.h>
#include <ui/game_window.h> #include <ui/game_window.h>
#include <user/achievement_data.h> #include <user/achievement_manager.h>
#include <user/config.h> #include <user/config.h>
void AchievementManagerUnlockMidAsmHook(PPCRegister& id) void AchievementManagerUnlockMidAsmHook(PPCRegister& id)
{ {
AchievementData::Unlock(id.u32); AchievementManager::Unlock(id.u32);
} }
bool DisableHintsMidAsmHook() bool DisableHintsMidAsmHook()

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@ -1,8 +1,8 @@
#include <user/achievement_data.h>
#include <user/config.h>
#include <api/SWA.h> #include <api/SWA.h>
#include <os/logger.h>
#include <hid/hid.h> #include <hid/hid.h>
#include <os/logger.h>
#include <user/achievement_manager.h>
#include <user/config.h>
#include <app.h> #include <app.h>
bool m_isSavedAchievementData = false; bool m_isSavedAchievementData = false;
@ -93,9 +93,7 @@ PPC_FUNC(sub_824E5170)
if (!m_isSavedAchievementData) if (!m_isSavedAchievementData)
{ {
LOGN("Saving achievements..."); AchievementManager::Save();
AchievementData::Save();
m_isSavedAchievementData = true; m_isSavedAchievementData = true;
} }

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@ -3,6 +3,7 @@
#include <locale/locale.h> #include <locale/locale.h>
#include <ui/fader.h> #include <ui/fader.h>
#include <ui/message_window.h> #include <ui/message_window.h>
#include <user/achievement_manager.h>
#include <user/paths.h> #include <user/paths.h>
#include <app.h> #include <app.h>
@ -13,6 +14,9 @@ static int g_quitMessageResult = -1;
static std::atomic<bool> g_corruptSaveMessageOpen = false; static std::atomic<bool> g_corruptSaveMessageOpen = false;
static int g_corruptSaveMessageResult = -1; static int g_corruptSaveMessageResult = -1;
static bool g_corruptAchievementsMessageOpen = false;
static int g_corruptAchievementsMessageResult = -1;
static bool ProcessQuitMessage() static bool ProcessQuitMessage()
{ {
if (g_corruptSaveMessageOpen) if (g_corruptSaveMessageOpen)
@ -60,7 +64,36 @@ static bool ProcessCorruptSaveMessage()
return true; return true;
} }
void StorageDevicePromptMidAsmHook() {} static bool ProcessCorruptAchievementsMessage()
{
if (!g_corruptAchievementsMessageOpen)
return false;
auto message = AchievementManager::Status == EAchStatus::IOError
? Localise("Title_Message_AchievementDataIOError")
: Localise("Title_Message_AchievementDataCorrupt");
if (MessageWindow::Open(message, &g_corruptAchievementsMessageResult) == MSG_CLOSED)
{
// Allow user to proceed if the achievement data couldn't be loaded.
// Restarting may fix this error, so it isn't worth clearing the data for.
if (AchievementManager::Status != EAchStatus::IOError)
AchievementManager::Save(true);
g_corruptAchievementsMessageOpen = false;
g_corruptAchievementsMessageResult = -1;
}
return true;
}
void StorageDevicePromptMidAsmHook()
{
AchievementManager::Load();
if (AchievementManager::Status != EAchStatus::Success)
g_corruptAchievementsMessageOpen = true;
}
// Save data validation hook. // Save data validation hook.
PPC_FUNC_IMPL(__imp__sub_822C55B0); PPC_FUNC_IMPL(__imp__sub_822C55B0);
@ -82,7 +115,7 @@ PPC_FUNC(sub_82587E50)
{ {
__imp__sub_82587E50(ctx, base); __imp__sub_82587E50(ctx, base);
} }
else if (!ProcessCorruptSaveMessage()) else if (!ProcessCorruptSaveMessage() && !ProcessCorruptAchievementsMessage())
{ {
auto pInputState = SWA::CInputState::GetInstance(); auto pInputState = SWA::CInputState::GetInstance();

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@ -5,7 +5,7 @@
#include <kernel/xdbf.h> #include <kernel/xdbf.h>
#include <locale/locale.h> #include <locale/locale.h>
#include <ui/button_guide.h> #include <ui/button_guide.h>
#include <user/achievement_data.h> #include <user/achievement_manager.h>
#include <user/config.h> #include <user/config.h>
#include <app.h> #include <app.h>
#include <exports.h> #include <exports.h>
@ -276,7 +276,7 @@ static void DrawAchievement(int rowIndex, float yOffset, Achievement& achievemen
if (!isUnlocked) if (!isUnlocked)
return; return;
auto timestamp = AchievementData::GetTimestamp(achievement.ID); auto timestamp = AchievementManager::GetTimestamp(achievement.ID);
if (!timestamp) if (!timestamp)
return; return;
@ -485,7 +485,7 @@ static void DrawAchievementTotal(ImVec2 min, ImVec2 max)
auto uv1 = ImVec2((columnIndex + 1) * spriteSize / textureWidth, (rowIndex + 1) * spriteSize / textureHeight); auto uv1 = ImVec2((columnIndex + 1) * spriteSize / textureWidth, (rowIndex + 1) * spriteSize / textureHeight);
constexpr auto recordsHalfTotal = ACH_RECORDS / 2; constexpr auto recordsHalfTotal = ACH_RECORDS / 2;
auto records = AchievementData::GetTotalRecords(); auto records = AchievementManager::GetTotalRecords();
ImVec4 colBronze = ImGui::ColorConvertU32ToFloat4(IM_COL32(198, 105, 15, 255 * alpha)); ImVec4 colBronze = ImGui::ColorConvertU32ToFloat4(IM_COL32(198, 105, 15, 255 * alpha));
ImVec4 colSilver = ImGui::ColorConvertU32ToFloat4(IM_COL32(220, 220, 220, 255 * alpha)); ImVec4 colSilver = ImGui::ColorConvertU32ToFloat4(IM_COL32(220, 220, 220, 255 * alpha));
@ -613,7 +613,7 @@ static void DrawContentContainer()
{ {
auto achievement = std::get<0>(tpl); auto achievement = std::get<0>(tpl);
if (AchievementData::IsUnlocked(achievement.ID)) if (AchievementManager::IsUnlocked(achievement.ID))
DrawAchievement(rowCount++, yOffset, achievement, true); DrawAchievement(rowCount++, yOffset, achievement, true);
} }
@ -621,7 +621,7 @@ static void DrawContentContainer()
{ {
auto achievement = std::get<0>(tpl); auto achievement = std::get<0>(tpl);
if (!AchievementData::IsUnlocked(achievement.ID)) if (!AchievementManager::IsUnlocked(achievement.ID))
DrawAchievement(rowCount++, yOffset, achievement, false); DrawAchievement(rowCount++, yOffset, achievement, false);
} }
@ -804,7 +804,7 @@ void AchievementMenu::Open()
if (Config::Language == ELanguage::English) if (Config::Language == ELanguage::English)
achievement.Name = xdbf::FixInvalidSequences(achievement.Name); achievement.Name = xdbf::FixInvalidSequences(achievement.Name);
g_achievements.push_back(std::make_tuple(achievement, AchievementData::GetTimestamp(achievement.ID))); g_achievements.push_back(std::make_tuple(achievement, AchievementManager::GetTimestamp(achievement.ID)));
} }
std::sort(g_achievements.begin(), g_achievements.end(), [](const auto& a, const auto& b) std::sort(g_achievements.begin(), g_achievements.end(), [](const auto& a, const auto& b)

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@ -288,7 +288,7 @@ void MessageWindow::Draw()
ImVec2 centre = { res.x / 2, res.y / 2 }; ImVec2 centre = { res.x / 2, res.y / 2 };
float maxWidth = Scale(640.0f); auto maxWidth = Scale(820);
auto fontSize = Scale(28); auto fontSize = Scale(28);
auto textSize = MeasureCentredParagraph(g_fntSeurat, fontSize, maxWidth, 5, g_text.c_str()); auto textSize = MeasureCentredParagraph(g_fntSeurat, fontSize, maxWidth, 5, g_text.c_str());
auto textMarginX = Scale(37); auto textMarginX = Scale(37);

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@ -1,70 +1,22 @@
#include "achievement_data.h" #include "achievement_data.h"
#include <ui/achievement_overlay.h>
#include <user/config.h>
#include <os/logger.h>
#define NUM_RECORDS sizeof(Data.Records) / sizeof(Record) #define NUM_RECORDS sizeof(Records) / sizeof(AchRecord)
time_t AchievementData::GetTimestamp(uint16_t id) bool AchievementData::VerifySignature() const
{ {
for (int i = 0; i < NUM_RECORDS; i++) char sig[4] = ACH_SIGNATURE;
{
if (!Data.Records[i].ID)
break;
if (Data.Records[i].ID == id) return memcmp(Signature, sig, sizeof(Signature)) == 0;
return Data.Records[i].Timestamp;
}
return 0;
} }
int AchievementData::GetTotalRecords() bool AchievementData::VerifyVersion() const
{ {
auto result = 0; return Version == AchVersion ACH_VERSION;
for (int i = 0; i < NUM_RECORDS; i++)
{
if (!Data.Records[i].ID)
break;
result++;
}
return result;
} }
bool AchievementData::IsUnlocked(uint16_t id) bool AchievementData::VerifyChecksum()
{ {
for (int i = 0; i < NUM_RECORDS; i++) return Checksum == CalculateChecksum();
{
if (!Data.Records[i].ID)
break;
if (Data.Records[i].ID == id)
return true;
}
return false;
}
void AchievementData::Unlock(uint16_t id)
{
if (IsUnlocked(id))
return;
for (int i = 0; i < NUM_RECORDS; i++)
{
if (Data.Records[i].ID == 0)
{
Data.Records[i].ID = id;
Data.Records[i].Timestamp = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
break;
}
}
if (Config::AchievementNotifications)
AchievementOverlay::Open(id);
} }
uint32_t AchievementData::CalculateChecksum() uint32_t AchievementData::CalculateChecksum()
@ -73,109 +25,11 @@ uint32_t AchievementData::CalculateChecksum()
for (int i = 0; i < NUM_RECORDS; i++) for (int i = 0; i < NUM_RECORDS; i++)
{ {
auto& record = Data.Records[i]; auto& record = Records[i];
for (size_t j = 0; j < sizeof(Record); j++) for (size_t j = 0; j < sizeof(AchRecord); j++)
result ^= ((uint8_t*)(&record))[j]; result ^= ((uint8_t*)(&record))[j];
} }
return result; return result;
} }
bool AchievementData::VerifySignature()
{
char sig[4] = ACH_SIGNATURE;
return Data.Signature[0] == sig[0] &&
Data.Signature[1] == sig[1] &&
Data.Signature[2] == sig[2] &&
Data.Signature[3] == sig[3];
}
bool AchievementData::VerifyVersion()
{
return Data.Version == Version ACH_VERSION;
}
bool AchievementData::VerifyChecksum()
{
return Data.Checksum == CalculateChecksum();
}
void AchievementData::Load()
{
auto dataPath = GetDataPath(true);
if (!std::filesystem::exists(dataPath))
{
// Try loading base achievement data as fallback.
dataPath = GetDataPath(false);
if (!std::filesystem::exists(dataPath))
return;
}
std::ifstream file(dataPath, std::ios::binary);
if (!file)
{
LOGN_ERROR("Failed to read achievement data.");
return;
}
file.read((char*)&Data.Signature, sizeof(Data.Signature));
if (!VerifySignature())
{
LOGN_ERROR("Invalid achievement data signature.");
char sig[4] = ACH_SIGNATURE;
Data.Signature[0] = sig[0];
Data.Signature[1] = sig[1];
Data.Signature[2] = sig[2];
Data.Signature[3] = sig[3];
file.close();
return;
}
file.read((char*)&Data.Version, sizeof(Data.Version));
if (!VerifyVersion())
{
LOGN_ERROR("Unsupported achievement data version.");
Data.Version = ACH_VERSION;
file.close();
return;
}
file.seekg(0);
file.read((char*)&Data, sizeof(Data));
// TODO: display error message to user before wiping data?
if (!VerifyChecksum())
{
LOGN_WARNING("Achievement data checksum mismatch.");
memset(&Data.Records, 0, sizeof(Data.Records));
}
file.close();
}
void AchievementData::Save()
{
std::ofstream file(GetDataPath(true), std::ios::binary);
if (!file)
{
LOGN_ERROR("Failed to write achievement data.");
return;
}
Data.Checksum = CalculateChecksum();
file.write((const char*)&Data, sizeof(Data));
file.close();
}

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@ -2,6 +2,7 @@
#include <user/paths.h> #include <user/paths.h>
#define ACH_FILENAME "ACH-DATA"
#define ACH_SIGNATURE { 'A', 'C', 'H', ' ' } #define ACH_SIGNATURE { 'A', 'C', 'H', ' ' }
#define ACH_VERSION { 1, 0, 0 } #define ACH_VERSION { 1, 0, 0 }
#define ACH_RECORDS 50 #define ACH_RECORDS 50
@ -9,23 +10,14 @@
class AchievementData class AchievementData
{ {
public: public:
#pragma pack(push, 1) struct AchVersion
struct Record
{
uint16_t ID;
time_t Timestamp;
uint16_t Reserved[3];
};
#pragma pack(pop)
struct Version
{ {
uint8_t Major; uint8_t Major;
uint8_t Minor; uint8_t Minor;
uint8_t Revision; uint8_t Revision;
uint8_t Reserved; uint8_t Reserved;
bool operator==(const Version& other) const bool operator==(const AchVersion& other) const
{ {
return Major == other.Major && return Major == other.Major &&
Minor == other.Minor && Minor == other.Minor &&
@ -33,31 +25,23 @@ public:
} }
}; };
class Data #pragma pack(push, 1)
struct AchRecord
{ {
public: uint16_t ID;
char Signature[4]; time_t Timestamp;
Version Version{}; uint16_t Reserved[3];
uint32_t Checksum;
uint32_t Reserved;
Record Records[ACH_RECORDS];
}; };
#pragma pack(pop)
static inline Data Data{ ACH_SIGNATURE, ACH_VERSION }; char Signature[4] ACH_SIGNATURE;
AchVersion Version ACH_VERSION;
uint32_t Checksum;
uint32_t Reserved;
AchRecord Records[ACH_RECORDS];
static std::filesystem::path GetDataPath(bool checkForMods) bool VerifySignature() const;
{ bool VerifyVersion() const;
return GetSavePath(checkForMods) / "ACH-DATA"; bool VerifyChecksum();
} uint32_t CalculateChecksum();
static time_t GetTimestamp(uint16_t id);
static int GetTotalRecords();
static bool IsUnlocked(uint16_t id);
static void Unlock(uint16_t id);
static uint32_t CalculateChecksum();
static bool VerifySignature();
static bool VerifyVersion();
static bool VerifyChecksum();
static void Load();
static void Save();
}; };

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@ -0,0 +1,164 @@
#include "achievement_manager.h"
#include <os/logger.h>
#include <ui/achievement_overlay.h>
#include <user/config.h>
#define NUM_RECORDS sizeof(AchievementManager::Data.Records) / sizeof(AchievementData::AchRecord)
time_t AchievementManager::GetTimestamp(uint16_t id)
{
for (int i = 0; i < NUM_RECORDS; i++)
{
if (!Data.Records[i].ID)
break;
if (Data.Records[i].ID == id)
return Data.Records[i].Timestamp;
}
return 0;
}
size_t AchievementManager::GetTotalRecords()
{
auto result = 0;
for (int i = 0; i < NUM_RECORDS; i++)
{
if (!Data.Records[i].ID)
break;
result++;
}
return result;
}
bool AchievementManager::IsUnlocked(uint16_t id)
{
for (int i = 0; i < NUM_RECORDS; i++)
{
if (!Data.Records[i].ID)
break;
if (Data.Records[i].ID == id)
return true;
}
return false;
}
void AchievementManager::Unlock(uint16_t id)
{
if (IsUnlocked(id))
return;
for (int i = 0; i < NUM_RECORDS; i++)
{
if (Data.Records[i].ID == 0)
{
Data.Records[i].ID = id;
Data.Records[i].Timestamp = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
break;
}
}
if (Config::AchievementNotifications)
AchievementOverlay::Open(id);
}
void AchievementManager::Load()
{
Data = {};
Status = EAchStatus::Success;
auto dataPath = GetDataPath(true);
if (!std::filesystem::exists(dataPath))
{
// Try loading base achievement data as fallback.
dataPath = GetDataPath(false);
if (!std::filesystem::exists(dataPath))
return;
}
std::error_code ec;
auto fileSize = std::filesystem::file_size(dataPath, ec);
auto dataSize = sizeof(AchievementData);
if (fileSize != dataSize)
{
Status = EAchStatus::BadFileSize;
return;
}
std::ifstream file(dataPath, std::ios::binary);
if (!file)
{
Status = EAchStatus::IOError;
return;
}
AchievementData data{};
file.read((char*)&data.Signature, sizeof(data.Signature));
if (!data.VerifySignature())
{
Status = EAchStatus::BadSignature;
file.close();
return;
}
file.read((char*)&data.Version, sizeof(data.Version));
// TODO: upgrade in future if the version changes.
if (!data.VerifyVersion())
{
Status = EAchStatus::BadVersion;
file.close();
return;
}
file.seekg(0);
file.read((char*)&data, sizeof(data));
if (!data.VerifyChecksum())
{
Status = EAchStatus::BadChecksum;
file.close();
return;
}
file.close();
memcpy(&Data, &data, dataSize);
}
void AchievementManager::Save(bool ignoreStatus)
{
if (!ignoreStatus && Status != EAchStatus::Success)
{
LOGN_WARNING("Achievement data will not be saved in this session!");
return;
}
LOGN("Saving achievements...");
std::ofstream file(GetDataPath(true), std::ios::binary);
if (!file)
{
LOGN_ERROR("Failed to write achievement data.");
return;
}
Data.Checksum = Data.CalculateChecksum();
file.write((const char*)&Data, sizeof(AchievementData));
file.close();
Status = EAchStatus::Success;
}

View file

@ -0,0 +1,32 @@
#pragma once
#include <user/achievement_data.h>
enum class EAchStatus
{
Success,
IOError,
BadFileSize,
BadSignature,
BadVersion,
BadChecksum
};
class AchievementManager
{
public:
static inline AchievementData Data{};
static inline EAchStatus Status{};
static std::filesystem::path GetDataPath(bool checkForMods)
{
return GetSavePath(checkForMods) / ACH_FILENAME;
}
static time_t GetTimestamp(uint16_t id);
static size_t GetTotalRecords();
static bool IsUnlocked(uint16_t id);
static void Unlock(uint16_t id);
static void Load();
static void Save(bool ignoreStatus = false);
};