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add french localization
This commit is contained in:
parent
ba522c0e42
commit
cd25f01da9
2 changed files with 118 additions and 118 deletions
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@ -51,7 +51,7 @@ CONFIG_DEFINE_LOCALE(Language)
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{ ELanguage::English, { "Language", "Change the language used for text and logos." } },
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{ ELanguage::English, { "Language", "Change the language used for text and logos." } },
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{ ELanguage::Japanese, { "言語", "" } },
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{ ELanguage::Japanese, { "言語", "" } },
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{ ELanguage::German, { "Sprache", "" } },
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{ ELanguage::German, { "Sprache", "" } },
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{ ELanguage::French, { "Langue", "" } },
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{ ELanguage::French, { "Langue", "Modifie la langue utilisée pour le texte et logos." } },
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{ ELanguage::Spanish, { "Idioma", "" } },
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{ ELanguage::Spanish, { "Idioma", "" } },
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{ ELanguage::Italian, { "Lingua", "" } }
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{ ELanguage::Italian, { "Lingua", "" } }
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};
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};
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@ -123,7 +123,7 @@ CONFIG_DEFINE_LOCALE(Hints)
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{ ELanguage::English, { "Hints", "Show hints during gameplay." } },
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{ ELanguage::English, { "Hints", "Show hints during gameplay." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Indices", "Affiche les indices pendant le jeu." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -133,7 +133,7 @@ CONFIG_DEFINE_LOCALE(ControlTutorial)
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{ ELanguage::English, { "Control Tutorial", "Show controller hints during gameplay.\n\nThe Werehog Critical Attack prompt will be unaffected." } },
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{ ELanguage::English, { "Control Tutorial", "Show controller hints during gameplay.\n\nThe Werehog Critical Attack prompt will be unaffected." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Indication de commande", "Affiche les indications de commandes pendant le jeu.\n\nCeci n'affecte pas les Coup critiques du hérisson-garou." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -143,7 +143,7 @@ CONFIG_DEFINE_LOCALE(AchievementNotifications)
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{ ELanguage::English, { "Achievement Notifications", "Show notifications for unlocking achievements.\n\nAchievements will still be rewarded with notifications disabled." } },
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{ ELanguage::English, { "Achievement Notifications", "Show notifications for unlocking achievements.\n\nAchievements will still be rewarded with notifications disabled." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Notification des succès", "Affiche les notifications pour le déverrouillage des succès.\n\nLes succès seront toujours obtenus même si les notifications sont désactivées." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -153,7 +153,7 @@ CONFIG_DEFINE_LOCALE(TimeOfDayTransition)
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{ ELanguage::English, { "Time of Day Transition", "Change how the loading screen appears when switching time of day in the hub areas." } },
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{ ELanguage::English, { "Time of Day Transition", "Change how the loading screen appears when switching time of day in the hub areas." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Transition jour/nuit", "Change l'écran de chargement lors de la transition dans le hub." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -184,8 +184,8 @@ CONFIG_DEFINE_ENUM_LOCALE(ETimeOfDayTransition)
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{
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{
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ELanguage::French,
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ELanguage::French,
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{
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{
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{ ETimeOfDayTransition::Xbox, { "", "" } },
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{ ETimeOfDayTransition::Xbox, { "XBOX", "Xbox: la scène de transformation sera jouée avec des temps de chargement artificiel." } },
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{ ETimeOfDayTransition::PlayStation, { "", "" } }
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{ ETimeOfDayTransition::PlayStation, { "PLAYSTATION", "PlayStation: un écran de chargement avec une médaille tournoyante sera utilisé à la place." } }
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}
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}
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},
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},
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{
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{
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@ -209,7 +209,7 @@ CONFIG_DEFINE_LOCALE(ControllerIcons)
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{ ELanguage::English, { "Controller Icons", "Change the icons to match your controller." } },
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{ ELanguage::English, { "Controller Icons", "Change the icons to match your controller." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Icône des boutons", "Modifie les icônes pour les faire correspondre à votre manette." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -243,9 +243,9 @@ CONFIG_DEFINE_ENUM_LOCALE(EControllerIcons)
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{
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{
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ELanguage::French,
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ELanguage::French,
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{
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{
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{ EControllerIcons::Auto, { "", "" } },
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{ EControllerIcons::Auto, { "AUTO", "Auto: le jeu déterminera automatiquement quelles icônes utiliser en fonction du périphérique d'entrée." } },
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{ EControllerIcons::Xbox, { "", "" } },
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{ EControllerIcons::Xbox, { "XBOX", "" } },
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{ EControllerIcons::PlayStation, { "", "" } }
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{ EControllerIcons::PlayStation, { "PLAYSTATION", "" } }
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}
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}
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},
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},
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{
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{
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@ -271,7 +271,7 @@ CONFIG_DEFINE_LOCALE(HorizontalCamera)
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{ ELanguage::English, { "Horizontal Camera", "Change how the camera moves left and right." } },
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{ ELanguage::English, { "Horizontal Camera", "Change how the camera moves left and right." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Caméra horizontale", "Modifie la rotation horizontale de la caméra." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -281,7 +281,7 @@ CONFIG_DEFINE_LOCALE(VerticalCamera)
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{ ELanguage::English, { "Vertical Camera", "Change how the camera moves up and down." } },
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{ ELanguage::English, { "Vertical Camera", "Change how the camera moves up and down." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Caméra verticale", "Modifie la rotation verticale de la caméra." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -312,8 +312,8 @@ CONFIG_DEFINE_ENUM_LOCALE(ECameraRotationMode)
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{
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{
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ELanguage::French,
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ELanguage::French,
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{
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{
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{ ECameraRotationMode::Normal, { "", "" } },
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{ ECameraRotationMode::Normal, { "NORMALE", "" } },
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{ ECameraRotationMode::Reverse, { "", "" } }
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{ ECameraRotationMode::Reverse, { "INVERSÉE", "" } }
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}
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}
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},
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},
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{
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{
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@ -337,7 +337,7 @@ CONFIG_DEFINE_LOCALE(Vibration)
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{ ELanguage::English, { "Vibration", "Toggle controller vibration." } },
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{ ELanguage::English, { "Vibration", "Toggle controller vibration." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Vibration", "Active les vibrations manette." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -347,7 +347,7 @@ CONFIG_DEFINE_LOCALE(AllowBackgroundInput)
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{ ELanguage::English, { "Allow Background Input", "Allow controller input whilst the game window is unfocused." } },
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{ ELanguage::English, { "Allow Background Input", "Allow controller input whilst the game window is unfocused." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Manette en arrière plan", "Permet d'utiliser la manette dans le jeu lorsque qu'il n'est pas au premier plan." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -357,7 +357,7 @@ CONFIG_DEFINE_LOCALE(MasterVolume)
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{ ELanguage::English, { "Master Volume", "Adjust the overall volume." } },
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{ ELanguage::English, { "Master Volume", "Adjust the overall volume." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Volume général", "Réglage du volume général." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -367,7 +367,7 @@ CONFIG_DEFINE_LOCALE(MusicVolume)
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{ ELanguage::English, { "Music Volume", "Adjust the volume for the music." } },
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{ ELanguage::English, { "Music Volume", "Adjust the volume for the music." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Volume de la musique", "Réglage du volume de la musique." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -377,7 +377,7 @@ CONFIG_DEFINE_LOCALE(EffectsVolume)
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{ ELanguage::English, { "Effects Volume", "Adjust the volume for sound effects." } },
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{ ELanguage::English, { "Effects Volume", "Adjust the volume for sound effects." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Volume des effets sonores", "Réglage du volume des effets sonores." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -387,7 +387,7 @@ CONFIG_DEFINE_LOCALE(MusicAttenuation)
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{ ELanguage::English, { "Music Attenuation", "Fade out the game's music when external media is playing." } },
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{ ELanguage::English, { "Music Attenuation", "Fade out the game's music when external media is playing." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Atténuation audio", "Abaisse le volume des musiques du jeu lorsqu'un média externe est en cours de lecture." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -397,7 +397,7 @@ CONFIG_DEFINE_LOCALE(ChannelConfiguration)
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{ ELanguage::English, { "Channel Configuration", "Change the output mode for your audio device." } },
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{ ELanguage::English, { "Channel Configuration", "Change the output mode for your audio device." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Configuration sortie audio", "Modifie le mode de sortie pour votre périphérique audio." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -428,8 +428,8 @@ CONFIG_DEFINE_ENUM_LOCALE(EChannelConfiguration)
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{
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{
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ELanguage::French,
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ELanguage::French,
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{
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{
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{ EChannelConfiguration::Stereo, { "", "" } },
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{ EChannelConfiguration::Stereo, { "STÉRÉO", "" } },
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{ EChannelConfiguration::Surround, { "", "" } }
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{ EChannelConfiguration::Surround, { "SURROUND", "" } }
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}
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}
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},
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},
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{
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{
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@ -453,7 +453,7 @@ CONFIG_DEFINE_LOCALE(VoiceLanguage)
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{ ELanguage::English, { "Voice Language", "Change the language used for character voices." } },
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{ ELanguage::English, { "Voice Language", "Change the language used for character voices." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Langue de doublage", "Modifie la langue utilisée pour la voix des personnages." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -463,7 +463,7 @@ CONFIG_DEFINE_LOCALE(Subtitles)
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{ ELanguage::English, { "Subtitles", "Show subtitles during dialogue." } },
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{ ELanguage::English, { "Subtitles", "Show subtitles during dialogue." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Sous-titres", "Affiche les sous-titres pendant les dialogues." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -473,7 +473,7 @@ CONFIG_DEFINE_LOCALE(BattleTheme)
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{ ELanguage::English, { "Battle Theme", "Play the Werehog battle theme during combat.\n\nThis option will apply the next time you're in combat.\n\nExorcism missions and miniboss themes will be unaffected." } },
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{ ELanguage::English, { "Battle Theme", "Play the Werehog battle theme during combat.\n\nThis option will apply the next time you're in combat.\n\nExorcism missions and miniboss themes will be unaffected." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Thème de combat", "Joue le thème de combat du hérisson-garou pendant les combat.\n\nCette option s'appliquera la prochaine fois que vous serez en combat.\n\nLes missions d'exorcisme et les thèmes des miniboss ne seront pas affectés." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -483,7 +483,7 @@ CONFIG_DEFINE_LOCALE(WindowSize)
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{ ELanguage::English, { "Window Size", "Adjust the size of the game window in windowed mode." } },
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{ ELanguage::English, { "Window Size", "Adjust the size of the game window in windowed mode." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Taille de la fenêtre", "Modifie la taille de la fenêtre de jeu en mode fenêtré." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -493,7 +493,7 @@ CONFIG_DEFINE_LOCALE(Monitor)
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{ ELanguage::English, { "Monitor", "Change which monitor to display the game on." } },
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{ ELanguage::English, { "Monitor", "Change which monitor to display the game on." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Moniteur", "Change le moniteur sur lequel le jeu sera affiché." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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@ -503,7 +503,7 @@ CONFIG_DEFINE_LOCALE(AspectRatio)
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{ ELanguage::English, { "Aspect Ratio", "Change the aspect ratio." } },
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{ ELanguage::English, { "Aspect Ratio", "Change the aspect ratio." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::French, { "Format d'image", "Modifie le format d'image." } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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{ ELanguage::Italian, { "", "" } }
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};
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};
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|
|
@ -540,10 +540,10 @@ CONFIG_DEFINE_ENUM_LOCALE(EAspectRatio)
|
||||||
{
|
{
|
||||||
ELanguage::French,
|
ELanguage::French,
|
||||||
{
|
{
|
||||||
{ EAspectRatio::Auto, { "", "" } },
|
{ EAspectRatio::Auto, { "AUTO", "Auto: le format d'image s'adapte automatiquement à la taille de la fenêtre." } },
|
||||||
{ EAspectRatio::Wide, { "", "" } },
|
{ EAspectRatio::Wide, { "16:9", "16:9: force le jeu sur un format d'image large." } },
|
||||||
{ EAspectRatio::Narrow, { "", "" } },
|
{ EAspectRatio::Narrow, { "4:3", "4:3: force le jeu sur un format d'image carré." } },
|
||||||
{ EAspectRatio::OriginalNarrow, { "", "" } }
|
{ EAspectRatio::OriginalNarrow, { "4:3 ORIGINAL", "4:3 Original: force le jeu à un format d'image carré et conserve la parité avec l'implémentation d'origine du jeu." } }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -571,7 +571,7 @@ CONFIG_DEFINE_LOCALE(ResolutionScale)
|
||||||
{ ELanguage::English, { "Resolution Scale", "Adjust the internal resolution of the game.\n\n%dx%d" } },
|
{ ELanguage::English, { "Resolution Scale", "Adjust the internal resolution of the game.\n\n%dx%d" } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "Échelle de rendu", "Modifie la résolution interne du jeu.\n\n%dx%d" } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -581,7 +581,7 @@ CONFIG_DEFINE_LOCALE(Fullscreen)
|
||||||
{ ELanguage::English, { "Fullscreen", "Toggle between borderless fullscreen or windowed mode." } },
|
{ ELanguage::English, { "Fullscreen", "Toggle between borderless fullscreen or windowed mode." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "Plein écran", "Alterne entre le mode plein écran sans bordure et le mode fenêtré." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -591,7 +591,7 @@ CONFIG_DEFINE_LOCALE(VSync)
|
||||||
{ ELanguage::English, { "V-Sync", "Synchronize the game to the refresh rate of the display to prevent screen tearing." } },
|
{ ELanguage::English, { "V-Sync", "Synchronize the game to the refresh rate of the display to prevent screen tearing." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "V-Sync", "Synchronise le jeu avec la fréquence de rafraîchissement de l'écran pour éviter le screen tearing." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -601,7 +601,7 @@ CONFIG_DEFINE_LOCALE(FPS)
|
||||||
{ ELanguage::English, { "FPS", "Set the max frame rate the game can run at.\n\nWARNING: this may introduce glitches at frame rates higher than 60 FPS." } },
|
{ ELanguage::English, { "FPS", "Set the max frame rate the game can run at.\n\nWARNING: this may introduce glitches at frame rates higher than 60 FPS." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "FPS", "Détermine la fréquence d'images maximale du jeu.\n\nATTENTION: cela peut entraîner des problèmes à des taux de rafraîchissement supérieurs à 60 FPS." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -611,7 +611,7 @@ CONFIG_DEFINE_LOCALE(Brightness)
|
||||||
{ ELanguage::English, { "Brightness", "Adjust the brightness level until the symbol on the left is barely visible." } },
|
{ ELanguage::English, { "Brightness", "Adjust the brightness level until the symbol on the left is barely visible." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "Luminosité", "Régler le niveau de luminosité jusqu'à ce que le symbole à gauche soit à peine visible." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -621,7 +621,7 @@ CONFIG_DEFINE_LOCALE(AntiAliasing)
|
||||||
{ ELanguage::English, { "Anti-Aliasing", "Adjust the amount of smoothing applied to jagged edges." } },
|
{ ELanguage::English, { "Anti-Aliasing", "Adjust the amount of smoothing applied to jagged edges." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "Anticrénelage", "Ajuste le niveau d'anticrénelage appliqué aux bords des objets." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -649,7 +649,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EAntiAliasing)
|
||||||
{
|
{
|
||||||
ELanguage::French,
|
ELanguage::French,
|
||||||
{
|
{
|
||||||
{ EAntiAliasing::None, { "", "" } }
|
{ EAntiAliasing::None, { "SANS", "" } }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -671,7 +671,7 @@ CONFIG_DEFINE_LOCALE(TransparencyAntiAliasing)
|
||||||
{ ELanguage::English, { "Transparency Anti-Aliasing", "Apply anti-aliasing to alpha transparent textures." } },
|
{ ELanguage::English, { "Transparency Anti-Aliasing", "Apply anti-aliasing to alpha transparent textures." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "Anticrénelage de transparence", "Applique l'anticrénelage sur les textures transparentes." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -681,7 +681,7 @@ CONFIG_DEFINE_LOCALE(ShadowResolution)
|
||||||
{ ELanguage::English, { "Shadow Resolution", "Set the resolution of real-time shadows." } },
|
{ ELanguage::English, { "Shadow Resolution", "Set the resolution of real-time shadows." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "Résolution des ombres", "Défini la résolution des ombres en temps réel." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -709,7 +709,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EShadowResolution)
|
||||||
{
|
{
|
||||||
ELanguage::French,
|
ELanguage::French,
|
||||||
{
|
{
|
||||||
{ EShadowResolution::Original, { "", "" } }
|
{ EShadowResolution::Original, { "ORIGINALE", "Originale: le jeu déterminera automatiquement la résolution des ombres." } }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -731,7 +731,7 @@ CONFIG_DEFINE_LOCALE(GITextureFiltering)
|
||||||
{ ELanguage::English, { "GI Texture Filtering", "Change the quality of the filtering used for global illumination textures." } },
|
{ ELanguage::English, { "GI Texture Filtering", "Change the quality of the filtering used for global illumination textures." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "Filtre des textures IG", "Modifie la qualité du filtre utilisé pour les textures d'illumination globale." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -762,8 +762,8 @@ CONFIG_DEFINE_ENUM_LOCALE(EGITextureFiltering)
|
||||||
{
|
{
|
||||||
ELanguage::French,
|
ELanguage::French,
|
||||||
{
|
{
|
||||||
{ EGITextureFiltering::Bilinear, { "", "" } },
|
{ EGITextureFiltering::Bilinear, { "BILINÉAIRE", "" } },
|
||||||
{ EGITextureFiltering::Bicubic, { "", "" } }
|
{ EGITextureFiltering::Bicubic, { "BICUBIQUE", "" } },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -787,7 +787,7 @@ CONFIG_DEFINE_LOCALE(MotionBlur)
|
||||||
{ ELanguage::English, { "Motion Blur", "Change the quality of the motion blur." } },
|
{ ELanguage::English, { "Motion Blur", "Change the quality of the motion blur." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "Flou de mouvement", "Modifie la qualité du flou de mouvement." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -821,9 +821,9 @@ CONFIG_DEFINE_ENUM_LOCALE(EMotionBlur)
|
||||||
{
|
{
|
||||||
ELanguage::French,
|
ELanguage::French,
|
||||||
{
|
{
|
||||||
{ EMotionBlur::Off, { "", "" } },
|
{ EMotionBlur::Off, { "AUCUN", "" } },
|
||||||
{ EMotionBlur::Original, { "", "" } },
|
{ EMotionBlur::Original, { "ORIGINAL", "" } },
|
||||||
{ EMotionBlur::Enhanced, { "", "" } }
|
{ EMotionBlur::Enhanced, { "AMÉLIORÉ", "Amélioré: utilise plus d'échantillons pour un flou de mouvement plus lisse au détriment des performances." } }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -849,7 +849,7 @@ CONFIG_DEFINE_LOCALE(XboxColorCorrection)
|
||||||
{ ELanguage::English, { "Xbox Color Correction", "Use the warm tint from the Xbox version of the game." } },
|
{ ELanguage::English, { "Xbox Color Correction", "Use the warm tint from the Xbox version of the game." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "Correction couleurs Xbox", "Utilise le filtre de couleur provenant de la version Xbox du jeu." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -859,7 +859,7 @@ CONFIG_DEFINE_LOCALE(CutsceneAspectRatio)
|
||||||
{ ELanguage::English, { "Cutscene Aspect Ratio", "Change the aspect ratio of the real-time cutscenes." } },
|
{ ELanguage::English, { "Cutscene Aspect Ratio", "Change the aspect ratio of the real-time cutscenes." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "Format des cinématiques", "Modifie le format d'image des cinématiques en temps réel." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -890,8 +890,8 @@ CONFIG_DEFINE_ENUM_LOCALE(ECutsceneAspectRatio)
|
||||||
{
|
{
|
||||||
ELanguage::French,
|
ELanguage::French,
|
||||||
{
|
{
|
||||||
{ ECutsceneAspectRatio::Original, { "", "" } },
|
{ ECutsceneAspectRatio::Original, { "ORIGINAL", "Original: force les cinématiques dans leur format 16:9 d'origine." } },
|
||||||
{ ECutsceneAspectRatio::Unlocked, { "", "" } }
|
{ ECutsceneAspectRatio::Unlocked, { "LIBRE", "Libre: permet aux cinématiques d'adapter leur format d'image à la taille de la fenêtre.\n\nAttention: au dela du format 16:9 d'origine, des bugs visuels apparaitront." } },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -915,7 +915,7 @@ CONFIG_DEFINE_LOCALE(UIAlignmentMode)
|
||||||
{ ELanguage::English, { "UI Alignment Mode", "Change how the UI aligns with the display." } },
|
{ ELanguage::English, { "UI Alignment Mode", "Change how the UI aligns with the display." } },
|
||||||
{ ELanguage::Japanese, { "", "" } },
|
{ ELanguage::Japanese, { "", "" } },
|
||||||
{ ELanguage::German, { "", "" } },
|
{ ELanguage::German, { "", "" } },
|
||||||
{ ELanguage::French, { "", "" } },
|
{ ELanguage::French, { "Alignement de l'IU", "Modifie l'alignement de l'interface utilisateur sur l'écran." } },
|
||||||
{ ELanguage::Spanish, { "", "" } },
|
{ ELanguage::Spanish, { "", "" } },
|
||||||
{ ELanguage::Italian, { "", "" } }
|
{ ELanguage::Italian, { "", "" } }
|
||||||
};
|
};
|
||||||
|
|
@ -946,8 +946,8 @@ CONFIG_DEFINE_ENUM_LOCALE(EUIAlignmentMode)
|
||||||
{
|
{
|
||||||
ELanguage::French,
|
ELanguage::French,
|
||||||
{
|
{
|
||||||
{ EUIAlignmentMode::Edge, { "", "" } },
|
{ EUIAlignmentMode::Edge, { "BORD", "Bord: l'interface utilisateur sera alignée sur les bords de l'écran." } },
|
||||||
{ EUIAlignmentMode::Centre, { "", "" } }
|
{ EUIAlignmentMode::Centre, { "CENTRÉE", "Centrée: l'interface utilisateur sera alignée sur le centre de l'écran." } },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -60,7 +60,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "SYSTEM" },
|
{ ELanguage::English, "SYSTEM" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "SYSTÈME" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -71,7 +71,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "INPUT" },
|
{ ELanguage::English, "INPUT" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "COMMANDES" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -82,7 +82,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "AUDIO" },
|
{ ELanguage::English, "AUDIO" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "SON" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -93,7 +93,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "VIDEO" },
|
{ ELanguage::English, "VIDEO" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "AFFICHAGE" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -105,7 +105,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "MAX" },
|
{ ELanguage::English, "MAX" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "MAX" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -116,7 +116,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Window Size" },
|
{ ELanguage::English, "Window Size" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Taille de la fenêtre" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -127,7 +127,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Adjust the size of the game window in windowed mode." },
|
{ ELanguage::English, "Adjust the size of the game window in windowed mode." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Définir la résolution de jeu en mode fenêtré." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -139,7 +139,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "This option is not available at this location." },
|
{ ELanguage::English, "This option is not available at this location." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Cette option n'est pas disponible pour l'instant." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -151,7 +151,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "This option is not available in fullscreen mode." },
|
{ ELanguage::English, "This option is not available in fullscreen mode." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Cette option n'est pas disponible en mode plein écran." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -163,7 +163,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "This option is not available in windowed mode." },
|
{ ELanguage::English, "This option is not available in windowed mode." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Cette option n'est pas disponible en mode fenêtré." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -175,7 +175,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "This option is not available with your current hardware configuration." },
|
{ ELanguage::English, "This option is not available with your current hardware configuration." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Cette option n'est pas disponible avec votre configuration matérielle actuelle." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -187,7 +187,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "This option is not available without MSAA." },
|
{ ELanguage::English, "This option is not available without MSAA." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Cette option n'est pas disponible sans MSAA." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -199,7 +199,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "This option is not supported by your operating system." },
|
{ ELanguage::English, "This option is not supported by your operating system." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Cette option n'est pas prise en charge par votre système d'exploitation." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -211,7 +211,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "The game will now restart." },
|
{ ELanguage::English, "The game will now restart." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Le jeu va maintenant redémarrer." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -223,7 +223,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Achievements" },
|
{ ELanguage::English, "Achievements" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Succès" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -235,7 +235,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "ACHIEVEMENTS" },
|
{ ELanguage::English, "ACHIEVEMENTS" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "SUCCÈS" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -246,7 +246,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Achievement Unlocked!" },
|
{ ELanguage::English, "Achievement Unlocked!" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Succès déverrouillé!" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -257,7 +257,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "INSTALLER" },
|
{ ELanguage::English, "INSTALLER" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "INSTALLATEUR" },
|
||||||
{ ELanguage::Spanish, "INSTALADOR" },
|
{ ELanguage::Spanish, "INSTALADOR" },
|
||||||
{ ELanguage::Italian, "INSTALLATORE" },
|
{ ELanguage::Italian, "INSTALLATORE" },
|
||||||
},
|
},
|
||||||
|
|
@ -268,7 +268,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "INSTALLING" },
|
{ ELanguage::English, "INSTALLING" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "INSTALLATION" },
|
||||||
{ ELanguage::Spanish, "INSTALANDO" },
|
{ ELanguage::Spanish, "INSTALANDO" },
|
||||||
{ ELanguage::Italian, "INSTALLANDO" },
|
{ ELanguage::Italian, "INSTALLANDO" },
|
||||||
}
|
}
|
||||||
|
|
@ -279,7 +279,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Please select a language." },
|
{ ELanguage::English, "Please select a language." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Choisissez une langue." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Seleziona una lingua." }
|
{ ELanguage::Italian, "Seleziona una lingua." }
|
||||||
}
|
}
|
||||||
|
|
@ -290,7 +290,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Welcome to\nUnleashed Recompiled!\n\nYou'll need an Xbox 360 copy\nof Sonic Unleashed in order to proceed with the installation." },
|
{ ELanguage::English, "Welcome to\nUnleashed Recompiled!\n\nYou'll need an Xbox 360 copy\nof Sonic Unleashed in order to proceed with the installation." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Bienvenue sur\nUnleashed Recompiled!\n\nVous aurez besoin d'une copie de\nSonic Unleashed pour Xbox 360 pour procéder à l'installation." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Benvenuto a\nUnleashed Recompiled!\n\nDovrai avere una copia di\nSonic Unleashed per la Xbox 360\nper proseguire con l'installazione." }
|
{ ELanguage::Italian, "Benvenuto a\nUnleashed Recompiled!\n\nDovrai avere una copia di\nSonic Unleashed per la Xbox 360\nper proseguire con l'installazione." }
|
||||||
}
|
}
|
||||||
|
|
@ -301,7 +301,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Add the sources for the game and its title update." },
|
{ ELanguage::English, "Add the sources for the game and its title update." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Ajouter les fichiers du jeu ainsi que ses mises à jour." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -312,7 +312,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Add the sources for the DLC." },
|
{ ELanguage::English, "Add the sources for the DLC." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Ajouter les fichiers pour les DLCs." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -323,7 +323,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "The content will be installed to the program's folder.\n\n" },
|
{ ELanguage::English, "The content will be installed to the program's folder.\n\n" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Le contenu sera installé dans le même dossier que le programme.\n\n" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Il contenuto verrà installato nella cartella di questo programma.\n\n" }
|
{ ELanguage::Italian, "Il contenuto verrà installato nella cartella di questo programma.\n\n" }
|
||||||
}
|
}
|
||||||
|
|
@ -334,7 +334,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Please wait while the content is being installed..." },
|
{ ELanguage::English, "Please wait while the content is being installed..." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Veuillez patienter pendant l'installation du contenu..." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Attendi mentre il contenuto viene installato... " }
|
{ ELanguage::Italian, "Attendi mentre il contenuto viene installato... " }
|
||||||
}
|
}
|
||||||
|
|
@ -345,7 +345,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Installation complete!\nThis project is brought to you by:" },
|
{ ELanguage::English, "Installation complete!\nThis project is brought to you by:" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Installation terminée!\nCe projet vous est présenté par:" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -356,7 +356,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Installation failed.\n\nError: " },
|
{ ELanguage::English, "Installation failed.\n\nError: " },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "L'installation a échouée.\n\nErreur:\n\n" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Installazione fallita.\n\nErrore: " }
|
{ ELanguage::Italian, "Installazione fallita.\n\nErrore: " }
|
||||||
}
|
}
|
||||||
|
|
@ -367,7 +367,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "GAME" },
|
{ ELanguage::English, "GAME" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "JEU" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "GIOCO" }
|
{ ELanguage::Italian, "GIOCO" }
|
||||||
}
|
}
|
||||||
|
|
@ -378,7 +378,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "UPDATE" },
|
{ ELanguage::English, "UPDATE" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "MISE À JOUR" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "AGGIORNAMENTO" }
|
{ ELanguage::Italian, "AGGIORNAMENTO" }
|
||||||
}
|
}
|
||||||
|
|
@ -388,7 +388,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{
|
{
|
||||||
{ ELanguage::English, "Required space: %2.2f GiB" },
|
{ ELanguage::English, "Required space: %2.2f GiB" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "Espace nécessaire: %2.2f Go" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Spazio necessario: %2.2f GiB" }
|
{ ELanguage::Italian, "Spazio necessario: %2.2f GiB" }
|
||||||
|
|
@ -400,7 +400,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Available space: %2.2f GiB" },
|
{ ELanguage::English, "Available space: %2.2f GiB" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Espace disponible: %2.2f Go" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Spazio disponibile: %2.2f GiB" }
|
{ ELanguage::Italian, "Spazio disponibile: %2.2f GiB" }
|
||||||
}
|
}
|
||||||
|
|
@ -411,7 +411,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "NEXT" },
|
{ ELanguage::English, "NEXT" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "WEITER" },
|
{ ELanguage::German, "WEITER" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "SUIVANT" },
|
||||||
{ ELanguage::Spanish, "SIGUIENTE" },
|
{ ELanguage::Spanish, "SIGUIENTE" },
|
||||||
{ ELanguage::Italian, "CONTINUA" }
|
{ ELanguage::Italian, "CONTINUA" }
|
||||||
}
|
}
|
||||||
|
|
@ -422,7 +422,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "SKIP" },
|
{ ELanguage::English, "SKIP" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "ÜBERSPRINGEN" },
|
{ ELanguage::German, "ÜBERSPRINGEN" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "IGNORER" },
|
||||||
{ ELanguage::Spanish, "SALTAR" },
|
{ ELanguage::Spanish, "SALTAR" },
|
||||||
{ ELanguage::Italian, "SALTA" }
|
{ ELanguage::Italian, "SALTA" }
|
||||||
}
|
}
|
||||||
|
|
@ -433,7 +433,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "RETRY" },
|
{ ELanguage::English, "RETRY" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "RÉESSAYER" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -444,7 +444,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "ADD FILES" },
|
{ ELanguage::English, "ADD FILES" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "DATEIEN HINZUFÜGEN" },
|
{ ELanguage::German, "DATEIEN HINZUFÜGEN" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "AJOUTER DES FICHIERS" },
|
||||||
{ ELanguage::Spanish, "AÑADIR ARCHIVOS" },
|
{ ELanguage::Spanish, "AÑADIR ARCHIVOS" },
|
||||||
{ ELanguage::Italian, "AGGIUNGI FILE" }
|
{ ELanguage::Italian, "AGGIUNGI FILE" }
|
||||||
}
|
}
|
||||||
|
|
@ -455,7 +455,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "ADD FOLDER" },
|
{ ELanguage::English, "ADD FOLDER" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "ORDNER HINZUFÜGEN" },
|
{ ELanguage::German, "ORDNER HINZUFÜGEN" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "AJOUTER UN DOSSIER" },
|
||||||
{ ELanguage::Spanish, "AÑADIR CARPETA" },
|
{ ELanguage::Spanish, "AÑADIR CARPETA" },
|
||||||
{ ELanguage::Italian, "AGGIUNGI CARTELLA" }
|
{ ELanguage::Italian, "AGGIUNGI CARTELLA" }
|
||||||
}
|
}
|
||||||
|
|
@ -467,7 +467,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "The following selected files are invalid:" },
|
{ ELanguage::English, "The following selected files are invalid:" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Les fichiers suivants ne sont pas valides:" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "I seguenti file non sono validi:" }
|
{ ELanguage::Italian, "I seguenti file non sono validi:" }
|
||||||
}
|
}
|
||||||
|
|
@ -479,7 +479,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Some of the files that have\nbeen provided are not valid.\n\nPlease make sure all the\nspecified files are correct\nand try again." },
|
{ ELanguage::English, "Some of the files that have\nbeen provided are not valid.\n\nPlease make sure all the\nspecified files are correct\nand try again." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Certains fichiers fournis ne\nsont pas valides.\n\nVeuillez vous assurer que tous\nles fichiers spécifiés sont\ncorrects et réessayez." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Alcuni dei file che sono stati\nselezionati non sono validi.\n\nAssicurati che tutti\ni file sono quelli corretti\ne riprova." }
|
{ ELanguage::Italian, "Alcuni dei file che sono stati\nselezionati non sono validi.\n\nAssicurati che tutti\ni file sono quelli corretti\ne riprova." }
|
||||||
}
|
}
|
||||||
|
|
@ -491,7 +491,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Select a digital dump with\ncontent from the game.\n\nThese files can be obtained from\nyour Xbox 360 hard drive by\nfollowing the instructions on\nthe GitHub page.\n\nFor choosing a folder with extracted\nand unmodified game files, use\nthe \"Add Folder\" option instead." },
|
{ ELanguage::English, "Select a digital dump with\ncontent from the game.\n\nThese files can be obtained from\nyour Xbox 360 hard drive by\nfollowing the instructions on\nthe GitHub page.\n\nFor choosing a folder with extracted\nand unmodified game files, use\nthe \"Add Folder\" option instead." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Sélectionnez une copie\ndématérialisée avec le contenu du\njeu de base.\n\nCes fichiers peuvent être obtenus\nà partir du disque dur de votre\nXbox 360 en suivant les\ninstructions de la page GitHub.\n\nPour choisir un dossier contenant\nles fichiers de jeu extraits et\nnon modifiés, utilisez plutôt\nl'option \"Ajouter un dossier\"." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -503,7 +503,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Select a folder that contains the\nunmodified files that have been\nextracted from the game.\n\nThese files can be obtained from\nyour Xbox 360 hard drive by\nfollowing the instructions on\nthe GitHub page.\n\nFor choosing a digital dump,\nuse the\"Add Files\" option instead." },
|
{ ELanguage::English, "Select a folder that contains the\nunmodified files that have been\nextracted from the game.\n\nThese files can be obtained from\nyour Xbox 360 hard drive by\nfollowing the instructions on\nthe GitHub page.\n\nFor choosing a digital dump,\nuse the\"Add Files\" option instead." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Sélectionnez un dossier contenant\nles fichiers extraits du jeu de\nbase.\n\nCes fichiers peuvent être obtenus\nà partir du disque dur de votre\nXbox 360 en suivant les\ninstructions de la page GitHub.\n\nPour choisir une copie\ndématérialisée, utilisez plutôt\nl'option \"Ajouter des fichiers\"." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -515,7 +515,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "The specified game and\ntitle update are incompatible.\n\nPlease ensure the files are\nfor the same version and\nregion and try again." },
|
{ ELanguage::English, "The specified game and\ntitle update are incompatible.\n\nPlease ensure the files are\nfor the same version and\nregion and try again." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Les fichiers du jeu et la mise à\njour sont incompatibles.\n\nVeuillez vous assurer que les\nfichiers sont pour la même\nversion/région puis réessayez." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "I file del gioco\ne dell'aggiornamento sono incompatibili.\n\nAssicurati che i file sono\ndella stessa versione\ne regione e riprova." }
|
{ ELanguage::Italian, "I file del gioco\ne dell'aggiornamento sono incompatibili.\n\nAssicurati che i file sono\ndella stessa versione\ne regione e riprova." }
|
||||||
}
|
}
|
||||||
|
|
@ -527,7 +527,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "It is highly recommended\nthat you install all of the\nDLC, as it includes high\nquality lighting textures\nfor the base game.\n\nAre you sure you want to\nskip this step?" },
|
{ ELanguage::English, "It is highly recommended\nthat you install all of the\nDLC, as it includes high\nquality lighting textures\nfor the base game.\n\nAre you sure you want to\nskip this step?" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Il est fortement recommandé\nd'installer l'ensemble du\nDLC car elle inclut des\ntextures de lumière de\nhaute qualité pour le jeu\nde base.\n\nÊtes-vous sûr de vouloir\nignorer cette étape?" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Si consiglia di installare\ntutti i DLC, poichè includono\ntexture di illuminazione di qualità migliore.\n\nSei sicuro di voler saltare?" }
|
{ ELanguage::Italian, "Si consiglia di installare\ntutti i DLC, poichè includono\ntexture di illuminazione di qualità migliore.\n\nSei sicuro di voler saltare?" }
|
||||||
}
|
}
|
||||||
|
|
@ -539,7 +539,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "This will restart the game to\nallow you to install any DLC\nthat you are missing.\n\nInstalling DLC will improve the\nlighting quality across the game.\n\nWould you like to install missing\ncontent?" },
|
{ ELanguage::English, "This will restart the game to\nallow you to install any DLC\nthat you are missing.\n\nInstalling DLC will improve the\nlighting quality across the game.\n\nWould you like to install missing\ncontent?" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Cela redémarrera le jeu pour vous\npermettre d'installer les DLC\nmanquants.\n\nL'installation du DLC améliorera\nla qualité de l'éclairage dans le\njeu.\n\nSouhaitez-vous installer le\ncontenu manquant?" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Questa opzione riavviera il gioco\nper farti installare qualsiasi DLC\nche non hai installato.\n\nL'installazione dei DLC migliorerà la qualità\ndell'illuminazione del gioco.\n\nVuoi installare i DLC mancanti?" }
|
{ ELanguage::Italian, "Questa opzione riavviera il gioco\nper farti installare qualsiasi DLC\nche non hai installato.\n\nL'installazione dei DLC migliorerà la qualità\ndell'illuminazione del gioco.\n\nVuoi installare i DLC mancanti?" }
|
||||||
}
|
}
|
||||||
|
|
@ -551,7 +551,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "This restarts the game to\nallow you to install any DLC\nthat you may be missing.\n\nYou are not currently\nmissing any DLC.\n\nWould you like to proceed\nanyway?" },
|
{ ELanguage::English, "This restarts the game to\nallow you to install any DLC\nthat you may be missing.\n\nYou are not currently\nmissing any DLC.\n\nWould you like to proceed\nanyway?" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Cela redémarrera le jeu pour vous\npermettre d'installer les DLC\nmanquants.\n\nIl ne vous manque aucun DLC.\n\nVoulez-vous quand même continuer?" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Questa opzione riavviera il gioco\nper farti installare qualsiasi DLC\nche non hai installato.\n\nHai già installato tutti i DLC.\n\nVuoi procedere comunque?" }
|
{ ELanguage::Italian, "Questa opzione riavviera il gioco\nper farti installare qualsiasi DLC\nche non hai installato.\n\nHai già installato tutti i DLC.\n\nVuoi procedere comunque?" }
|
||||||
}
|
}
|
||||||
|
|
@ -563,7 +563,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Are you sure you want to quit?" },
|
{ ELanguage::English, "Are you sure you want to quit?" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Êtes-vous sûr de vouloir quitter l'installateur?" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -575,7 +575,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Are you sure you want to cancel the installation?" },
|
{ ELanguage::English, "Are you sure you want to cancel the installation?" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Êtes-vous sûr de vouloir annuler l'installation?" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -587,7 +587,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Are you sure you want to quit?" },
|
{ ELanguage::English, "Are you sure you want to quit?" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Êtes-vous sûr de vouloir quitter le jeu?" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Sei sicuro di voler uscire?" }
|
{ ELanguage::Italian, "Sei sicuro di voler uscire?" }
|
||||||
}
|
}
|
||||||
|
|
@ -614,7 +614,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "The achievement data appears to be\ncorrupted and cannot be loaded.\n\nProceeding from this point will\nclear your achievement data." },
|
{ ELanguage::English, "The achievement data appears to be\ncorrupted and cannot be loaded.\n\nProceeding from this point will\nclear your achievement data." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Les données des succès semblent être\nendommagées et ne peuvent être\nchargées.\n\nSi vous continuez, vos données\nseront écrasées." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -627,7 +627,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "The achievement data could not be loaded.\nYour achievements will not be saved." },
|
{ ELanguage::English, "The achievement data could not be loaded.\nYour achievements will not be saved." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Les données des succès ne\npeuvent être chargées.\nVos succès ne seront pas\nsauvegardés." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -638,7 +638,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "An update is available!\n\nWould you like to visit the\nreleases page to download it?" },
|
{ ELanguage::English, "An update is available!\n\nWould you like to visit the\nreleases page to download it?" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Une mise à jour est disponible!\n\nVoulez-vous visiter la page\ndes mises à jour pour la\ntélécharger?" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -649,7 +649,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Unable to create a D3D12 (Windows) or Vulkan backend.\n\nPlease make sure that:\n\n- Your system meets the minimum requirements.\n- Your GPU drivers are up to date.\n- Your operating system is on the latest version available." },
|
{ ELanguage::English, "Unable to create a D3D12 (Windows) or Vulkan backend.\n\nPlease make sure that:\n\n- Your system meets the minimum requirements.\n- Your GPU drivers are up to date.\n- Your operating system is on the latest version available." },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Impossible de créer un backend D3D12 (Windows) ou Vulkan.\n\nVeuillez vous assurer que :\n\n- Votre système répond aux critères minimums requis.\n- Les pilotes de votre processeur graphique sont à jour.\n- Votre système d'exploitation est à jour." },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -682,7 +682,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Yes" },
|
{ ELanguage::English, "Yes" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Oui" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Sì" }
|
{ ELanguage::Italian, "Sì" }
|
||||||
}
|
}
|
||||||
|
|
@ -693,7 +693,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "No" },
|
{ ELanguage::English, "No" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Non" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "No" }
|
{ ELanguage::Italian, "No" }
|
||||||
}
|
}
|
||||||
|
|
@ -704,7 +704,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Next" },
|
{ ELanguage::English, "Next" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Suivant" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Continua" }
|
{ ELanguage::Italian, "Continua" }
|
||||||
}
|
}
|
||||||
|
|
@ -715,7 +715,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Select" },
|
{ ELanguage::English, "Select" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Choisir" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Seleziona" }
|
{ ELanguage::Italian, "Seleziona" }
|
||||||
}
|
}
|
||||||
|
|
@ -726,7 +726,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Back" },
|
{ ELanguage::English, "Back" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Retour" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Indietro" }
|
{ ELanguage::Italian, "Indietro" }
|
||||||
}
|
}
|
||||||
|
|
@ -737,7 +737,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Quit" },
|
{ ELanguage::English, "Quit" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Quitter" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -748,7 +748,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Cancel" },
|
{ ELanguage::English, "Cancel" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Annuler" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "" }
|
{ ELanguage::Italian, "" }
|
||||||
}
|
}
|
||||||
|
|
@ -759,7 +759,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Reset" },
|
{ ELanguage::English, "Reset" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Par défaut" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Ripristina" }
|
{ ELanguage::Italian, "Ripristina" }
|
||||||
}
|
}
|
||||||
|
|
@ -770,7 +770,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
|
||||||
{ ELanguage::English, "Switch" },
|
{ ELanguage::English, "Switch" },
|
||||||
{ ELanguage::Japanese, "" },
|
{ ELanguage::Japanese, "" },
|
||||||
{ ELanguage::German, "" },
|
{ ELanguage::German, "" },
|
||||||
{ ELanguage::French, "" },
|
{ ELanguage::French, "Changer" },
|
||||||
{ ELanguage::Spanish, "" },
|
{ ELanguage::Spanish, "" },
|
||||||
{ ELanguage::Italian, "Cambia" }
|
{ ELanguage::Italian, "Cambia" }
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue