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https://github.com/hedge-dev/UnleashedRecomp.git
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Implemented vibration option
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parent
90cf22e586
commit
d23e6d0e90
9 changed files with 21 additions and 4 deletions
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@ -483,6 +483,7 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" ARRAY_NAME "g_transparency_antialiasing_true" COMPRESSION_TYPE "zstd")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_scale_mode.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_scale_mode.dds" ARRAY_NAME "g_ui_scale_mode" COMPRESSION_TYPE "zstd")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/voice_language.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/voice_language.dds" ARRAY_NAME "g_voice_language" COMPRESSION_TYPE "zstd")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration.dds" ARRAY_NAME "g_vibration" COMPRESSION_TYPE "zstd")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vsync.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vsync.dds" ARRAY_NAME "g_vsync" COMPRESSION_TYPE "zstd")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/window_size.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/window_size.dds" ARRAY_NAME "g_window_size" COMPRESSION_TYPE "zstd")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/xbox_color_correction_false.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/xbox_color_correction_false.dds" ARRAY_NAME "g_xbox_color_correction_false" COMPRESSION_TYPE "zstd")
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@ -2,6 +2,7 @@
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#include "xam.h"
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#include "xdm.h"
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#include <hid/hid.h>
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#include <hid/hid_detail.h>
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#include <ui/game_window.h>
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#include <cpu/guest_thread.h>
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#include <ranges>
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@ -462,6 +463,9 @@ SWA_API uint32_t XamInputGetState(uint32_t userIndex, uint32_t flags, XAMINPUT_S
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SWA_API uint32_t XamInputSetState(uint32_t userIndex, uint32_t flags, XAMINPUT_VIBRATION* vibration)
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{
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if (!hid::detail::IsInputDeviceController() || !Config::Vibration)
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return ERROR_SUCCESS;
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ByteSwapInplace(vibration->wLeftMotorSpeed);
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ByteSwapInplace(vibration->wRightMotorSpeed);
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@ -89,9 +89,14 @@ CONFIG_DEFINE_LOCALE(InvertCameraY)
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{ ELanguage::English, { "Invert Camera Y", "Toggle between inverted up and down camera movement." } }
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};
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CONFIG_DEFINE_LOCALE(Vibration)
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{
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{ ELanguage::English, { "Vibration", "Toggle controller vibration." } }
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};
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CONFIG_DEFINE_LOCALE(AllowBackgroundInput)
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{
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{ ELanguage::English, { "Allow Background Input", "Accept controller input whilst the game window is unfocused." } }
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{ ELanguage::English, { "Allow Background Input", "Allow controller input whilst the game window is unfocused." } }
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};
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CONFIG_DEFINE_LOCALE(AllowDPadMovement)
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@ -160,16 +160,18 @@ int main(int argc, char *argv[])
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bool forceInstaller = false;
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bool forceDLCInstaller = false;
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const char *sdlVideoDriver = nullptr;
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for (uint32_t i = 1; i < argc; i++)
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{
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forceInstaller = forceInstaller || (strcmp(argv[i], "--install") == 0);
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forceDLCInstaller = forceDLCInstaller || (strcmp(argv[i], "--install-dlc") == 0);
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if (strcmp(argv[i], "--sdl-video-driver") == 0)
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{
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if ((i + 1) < argc)
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sdlVideoDriver = argv[++i];
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else
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fmt::println("No argument was specified for --sdl-video-driver. Option was ignored.");
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LOGN_WARNING("No argument was specified for --sdl-video-driver. Option will be ignored.");
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}
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}
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@ -819,6 +819,7 @@ static void DrawConfigOptions()
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case 1: // INPUT
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DrawConfigOption(rowCount++, yOffset, &Config::InvertCameraX, true);
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DrawConfigOption(rowCount++, yOffset, &Config::InvertCameraY, true);
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DrawConfigOption(rowCount++, yOffset, &Config::Vibration, true);
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DrawConfigOption(rowCount++, yOffset, &Config::AllowBackgroundInput, true);
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DrawConfigOption(rowCount++, yOffset, &Config::AllowDPadMovement, true);
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DrawConfigOption(rowCount++, yOffset, &Config::ControllerIcons, true);
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@ -43,6 +43,7 @@
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#include <res/images/options_menu/thumbnails/transparency_antialiasing_true.dds.h>
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#include <res/images/options_menu/thumbnails/ui_scale_mode.dds.h>
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#include <res/images/options_menu/thumbnails/voice_language.dds.h>
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#include <res/images/options_menu/thumbnails/vibration.dds.h>
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#include <res/images/options_menu/thumbnails/vsync.dds.h>
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#include <res/images/options_menu/thumbnails/window_size.dds.h>
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#include <res/images/options_menu/thumbnails/xbox_color_correction_false.dds.h>
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@ -75,6 +76,7 @@ void LoadThumbnails()
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g_configThumbnails[&Config::InvertCameraX] = LOAD_ZSTD_TEXTURE(g_invert_camera_x);
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g_configThumbnails[&Config::InvertCameraY] = LOAD_ZSTD_TEXTURE(g_invert_camera_y);
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g_configThumbnails[&Config::Vibration] = LOAD_ZSTD_TEXTURE(g_vibration);
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g_configThumbnails[&Config::AllowBackgroundInput] = LOAD_ZSTD_TEXTURE(g_allow_background_input);
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g_configThumbnails[&Config::AllowDPadMovement] = LOAD_ZSTD_TEXTURE(g_allow_dpad_movement);
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g_configThumbnails[&Config::ControllerIcons] = LOAD_ZSTD_TEXTURE(g_controller_icons);
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@ -110,6 +110,7 @@ void AchievementData::Load()
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{
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// Try loading base achievement data as fallback.
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dataPath = GetDataPath(false);
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if (!std::filesystem::exists(dataPath))
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return;
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}
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@ -156,7 +157,7 @@ void AchievementData::Load()
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// TODO: display error message to user before wiping data?
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if (!VerifyChecksum())
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{
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LOGN_ERROR("Achievement data checksum mismatch.");
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LOGN_WARNING("Achievement data checksum mismatch.");
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memset(&Data.Records, 0, sizeof(Data.Records));
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}
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@ -598,6 +598,7 @@ public:
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CONFIG_DEFINE_LOCALISED("Input", bool, InvertCameraX, false);
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CONFIG_DEFINE_LOCALISED("Input", bool, InvertCameraY, false);
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CONFIG_DEFINE_LOCALISED("Input", bool, Vibration, true);
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CONFIG_DEFINE_LOCALISED("Input", bool, AllowBackgroundInput, false);
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CONFIG_DEFINE_LOCALISED("Input", bool, AllowDPadMovement, false);
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CONFIG_DEFINE_ENUM_LOCALISED("Input", EControllerIcons, ControllerIcons, EControllerIcons::Auto);
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@ -1 +1 @@
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Subproject commit d95ba20a3b5d8def44731a18850e9a550f426a34
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Subproject commit 179dad7bf4c95eaec2b5be911529d82fe80b15f1
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