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						d51ba31f27
					
				
					 6 changed files with 128 additions and 11 deletions
				
			
		|  | @ -1,6 +1,8 @@ | |||
| project("UnleashedRecomp") | ||||
| set(TARGET_NAME "SWA") | ||||
| 
 | ||||
| option(SWA_XAUDIO2 "Use XAudio2 for audio playback" OFF) | ||||
| 
 | ||||
| add_compile_options( | ||||
|     /fp:strict | ||||
|     -march=sandybridge | ||||
|  | @ -57,9 +59,14 @@ set(SWA_GPU_CXX_SOURCES | |||
| 
 | ||||
| set(SWA_APU_CXX_SOURCES | ||||
|     "apu/audio.cpp" | ||||
|     "apu/driver/xaudio_driver.cpp" | ||||
| ) | ||||
| 
 | ||||
| if(SWA_XAUDIO2) | ||||
|     list(APPEND SWA_APU_CXX_SOURCES "apu/driver/xaudio_driver.cpp") | ||||
| else() | ||||
|     list(APPEND SWA_APU_CXX_SOURCES "apu/driver/sdl2_driver.cpp") | ||||
| endif() | ||||
| 
 | ||||
| set(SWA_HID_CXX_SOURCES | ||||
|     "hid/hid.cpp" | ||||
|     "hid/driver/sdl_hid.cpp" | ||||
|  |  | |||
|  | @ -1,5 +1,12 @@ | |||
| #pragma once | ||||
| 
 | ||||
| #define XAUDIO_SAMPLES_HZ 48000 | ||||
| #define XAUDIO_NUM_CHANNELS 6 | ||||
| #define XAUDIO_SAMPLE_BITS 32 | ||||
| 
 | ||||
| // Number of samples in a frame
 | ||||
| #define XAUDIO_NUM_SAMPLES 256 | ||||
| 
 | ||||
| #ifdef SWA_IMPL | ||||
| void XAudioInitializeSystem(); | ||||
| void XAudioRegisterClient(PPCFunc* callback, uint32_t param); | ||||
|  |  | |||
							
								
								
									
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								UnleashedRecomp/apu/driver/sdl2_driver.cpp
									
										
									
									
									
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								UnleashedRecomp/apu/driver/sdl2_driver.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,101 @@ | |||
| #include "sdl2_driver.h" | ||||
| #include <cpu/code_cache.h> | ||||
| #include <cpu/guest_thread.h> | ||||
| #include <cpu/guest_code.h> | ||||
| #include <kernel/heap.h> | ||||
| 
 | ||||
| #define SDLAUDIO_DRIVER_KEY (uint32_t)('SDLA') | ||||
| constexpr uint32_t g_semaphoreCount = 16; | ||||
| constexpr uint32_t g_audioFrameSize = XAUDIO_NUM_SAMPLES * XAUDIO_NUM_CHANNELS; | ||||
| 
 | ||||
| PPCFunc* volatile g_clientCallback{}; | ||||
| DWORD g_clientCallbackParam{}; // pointer in guest memory
 | ||||
| 
 | ||||
| SDL_AudioDeviceID g_audioDevice{}; | ||||
| SDL_sem* g_audioSemaphore{ SDL_CreateSemaphore(g_semaphoreCount) }; | ||||
| uint32_t g_audioFrames[g_audioFrameSize * g_semaphoreCount]; | ||||
| uint32_t g_audioFrameIndex = 0; | ||||
| uint32_t g_renderFrameIndex = 0; // Index of frame that's being rendered
 | ||||
| uint32_t g_numRenderFrames = 0; // Number of frames to render
 | ||||
| Mutex g_framesMutex{}; | ||||
| 
 | ||||
| static void SDLAudioCallback(void*, uint8_t* frames, int len) | ||||
| { | ||||
|     std::lock_guard guard{ g_framesMutex }; | ||||
|     if (g_numRenderFrames == 0) | ||||
|     { | ||||
|         memset(frames, 0, len); | ||||
|     } | ||||
|     else | ||||
|     { | ||||
|         g_renderFrameIndex = (g_renderFrameIndex + 1) % g_semaphoreCount; | ||||
|         auto* srcFrames = &g_audioFrames[g_renderFrameIndex * g_audioFrameSize]; | ||||
|         memcpy(frames, srcFrames, g_audioFrameSize * sizeof(float)); | ||||
|         --g_numRenderFrames; | ||||
|     } | ||||
|     SDL_SemPost(g_audioSemaphore); | ||||
| } | ||||
| 
 | ||||
| static PPC_FUNC(DriverLoop) | ||||
| { | ||||
|     GuestThread::SetThreadName(GetCurrentThreadId(), "Audio Driver"); | ||||
| 
 | ||||
|     while (true) | ||||
|     { | ||||
|         if (!g_clientCallback) | ||||
|         { | ||||
|             continue; | ||||
|         } | ||||
| 
 | ||||
|         SDL_SemWait(g_audioSemaphore); | ||||
|         ctx.r3.u64 = g_clientCallbackParam; | ||||
|         GuestCode::Run((void*)g_clientCallback, &ctx); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void XAudioInitializeSystem() | ||||
| { | ||||
|     assert(g_audioSemaphore); | ||||
| 
 | ||||
|     SDL_SetHint(SDL_HINT_AUDIO_CATEGORY, "playback"); | ||||
|     SDL_SetHint(SDL_HINT_AUDIO_DEVICE_APP_NAME, "SWA"); | ||||
| 
 | ||||
|     auto err = SDL_InitSubSystem(SDL_INIT_AUDIO); | ||||
|     SDL_AudioSpec spec{}; | ||||
|     spec.freq = XAUDIO_SAMPLES_HZ; | ||||
|     spec.format = AUDIO_F32SYS; | ||||
|     spec.channels = XAUDIO_NUM_CHANNELS; | ||||
|     spec.samples = XAUDIO_NUM_SAMPLES; | ||||
|     spec.callback = SDLAudioCallback; | ||||
|     g_audioDevice = SDL_OpenAudioDevice(nullptr, false, &spec, &spec, 0); | ||||
|     assert(g_audioDevice); | ||||
| 
 | ||||
|     SDL_PauseAudioDevice(g_audioDevice, 0); | ||||
|     KeInsertHostFunction(SDLAUDIO_DRIVER_KEY, DriverLoop); | ||||
|     GuestThread::Start(SDLAUDIO_DRIVER_KEY, 0, 0, nullptr); | ||||
| } | ||||
| 
 | ||||
| void XAudioRegisterClient(PPCFunc* callback, uint32_t param) | ||||
| { | ||||
|     auto* pClientParam = static_cast<uint32_t*>(g_userHeap.Alloc(sizeof(param))); | ||||
|     ByteSwap(param); | ||||
|     *pClientParam = param; | ||||
|     g_clientCallbackParam = g_memory.MapVirtual(pClientParam); | ||||
| 
 | ||||
|     g_clientCallback = callback; | ||||
| } | ||||
| 
 | ||||
| void XAudioSubmitFrame(void* samples) | ||||
| { | ||||
|     std::lock_guard guard{ g_framesMutex }; | ||||
|     uint32_t* audioFrame = &g_audioFrames[g_audioFrameSize * g_audioFrameIndex]; | ||||
|     g_audioFrameIndex = (g_audioFrameIndex + 1) % g_semaphoreCount; | ||||
| 
 | ||||
|     for (size_t i = 0; i < XAUDIO_NUM_SAMPLES; i++) | ||||
|     { | ||||
|         for (size_t j = 0; j < XAUDIO_NUM_CHANNELS; j++) | ||||
|             audioFrame[i * XAUDIO_NUM_CHANNELS + j] = std::byteswap(((uint32_t*)samples)[j * XAUDIO_NUM_SAMPLES + i]); | ||||
|     } | ||||
| 
 | ||||
|     ++g_numRenderFrames; | ||||
| } | ||||
							
								
								
									
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								UnleashedRecomp/apu/driver/sdl2_driver.h
									
										
									
									
									
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								UnleashedRecomp/apu/driver/sdl2_driver.h
									
										
									
									
									
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							|  | @ -0,0 +1,3 @@ | |||
| #pragma once | ||||
| #include <SDL.h> | ||||
| #include <apu/audio.h> | ||||
|  | @ -9,7 +9,7 @@ | |||
| 
 | ||||
| #define XAUDIO_DRIVER_KEY (uint32_t)('XAUD') | ||||
| 
 | ||||
| PPCFunc* g_clientCallback{}; | ||||
| PPCFunc* volatile g_clientCallback{}; | ||||
| DWORD g_clientCallbackParam{}; // pointer in guest memory
 | ||||
| DWORD g_driverThread{}; | ||||
| 
 | ||||
|  | @ -49,8 +49,6 @@ PPC_FUNC(DriverLoop) | |||
|     { | ||||
|         if (!g_clientCallback) | ||||
|         { | ||||
|             // NOTE: This if statement doesn't get compiled in without this barrier. What?
 | ||||
|             _ReadBarrier(); | ||||
|             continue; | ||||
|         } | ||||
| 
 | ||||
|  | @ -77,9 +75,9 @@ void XAudioInitializeSystem() | |||
|     WAVEFORMATIEEEFLOATEX format{}; | ||||
|     format.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; | ||||
|     format.Format.cbSize = sizeof(format) - sizeof(format.Format); | ||||
|     format.Format.nChannels = 6; | ||||
|     format.Format.nSamplesPerSec = 48000; | ||||
|     format.Format.wBitsPerSample = 32; | ||||
|     format.Format.nChannels = XAUDIO_NUM_CHANNELS; | ||||
|     format.Format.nSamplesPerSec = XAUDIO_SAMPLES_HZ; | ||||
|     format.Format.wBitsPerSample = XAUDIO_SAMPLE_BITS; | ||||
|     format.Format.nBlockAlign = (format.Format.nChannels * format.Format.wBitsPerSample) / 8; | ||||
|     format.Format.nAvgBytesPerSec = format.Format.nSamplesPerSec * format.Format.nBlockAlign; | ||||
| 
 | ||||
|  | @ -110,16 +108,16 @@ void XAudioSubmitFrame(void* samples) | |||
|     uint32_t* audioFrame = &g_audioFrames[g_audioFrameSize * g_audioFrameIndex]; | ||||
|     g_audioFrameIndex = (g_audioFrameIndex + 1) % g_semaphoreCount; | ||||
| 
 | ||||
|     for (size_t i = 0; i < 256; i++) | ||||
|     for (size_t i = 0; i < XAUDIO_NUM_SAMPLES; i++) | ||||
|     { | ||||
|         for (size_t j = 0; j < 6; j++) | ||||
|             audioFrame[i * 6 + j] = std::byteswap(((uint32_t*)samples)[j * 256 + i]); | ||||
|             audioFrame[i * XAUDIO_NUM_CHANNELS + j] = std::byteswap(((uint32_t*)samples)[j * XAUDIO_NUM_SAMPLES + i]); | ||||
|     } | ||||
| 
 | ||||
|     XAUDIO2_BUFFER buffer{}; | ||||
|     buffer.pAudioData = (BYTE*)audioFrame; | ||||
|     buffer.AudioBytes = 256 * 6 * sizeof(float); | ||||
|     buffer.PlayLength = 256; | ||||
|     buffer.AudioBytes = XAUDIO_NUM_SAMPLES * XAUDIO_NUM_CHANNELS * sizeof(float); | ||||
|     buffer.PlayLength = XAUDIO_NUM_SAMPLES; | ||||
| 
 | ||||
|     g_sourceVoice->SubmitSourceBuffer(&buffer); | ||||
| } | ||||
|  |  | |||
|  | @ -1 +1,2 @@ | |||
| #pragma once | ||||
| #include <apu/audio.h> | ||||
|  |  | |||
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