api: get singletons using g_memory.Translate

This commit is contained in:
Hyper 2024-10-19 20:40:15 +01:00
parent c2ce012155
commit da776db1a2
6 changed files with 15 additions and 18 deletions

View file

@ -5,14 +5,19 @@ namespace SWA
class CApplicationDocument // : public Hedgehog::Base::CSynchronizedObject
{
public:
// TODO: use g_memory.Translate?
// TODO: Hedgehog::Base::TSynchronizedPtr<CApplicationDocument>*
inline static xpointer<CApplicationDocument>* ms_pInstance = (xpointer<CApplicationDocument>*)0x1833678A0;
class CMember
{
public:
SWA_INSERT_PADDING(0x138);
void* m_spGameParameter;
};
// TODO: Hedgehog::Base::TSynchronizedPtr<CApplicationDocument>
static CApplicationDocument* GetInstance();
SWA_INSERT_PADDING(0x18);
SWA_INSERT_PADDING(0x04);
xpointer<CMember> m_pMember;
SWA_INSERT_PADDING(0x14);
be<uint32_t> m_Region;
};
}

View file

@ -3,6 +3,6 @@ namespace SWA
// TODO: Hedgehog::Base::TSynchronizedPtr<CApplicationDocument>
inline CApplicationDocument* CApplicationDocument::GetInstance()
{
return *ms_pInstance;
return *(xpointer<CApplicationDocument>*)g_memory.Translate(0x833678A0);
}
}

View file

@ -12,10 +12,6 @@ namespace SWA
be<uint32_t> m_Score;
};
// TODO: use g_memory.Translate?
// TODO: Hedgehog::Base::TSynchronizedPtr<CGameDocument>*
inline static xpointer<CGameDocument>* ms_pInstance = (xpointer<CGameDocument>*)0x183367900;
// TODO: Hedgehog::Base::TSynchronizedPtr<CGameDocument>
static CGameDocument* GetInstance();

View file

@ -3,6 +3,6 @@ namespace SWA
// TODO: Hedgehog::Base::TSynchronizedPtr<CGameDocument>
inline CGameDocument* CGameDocument::GetInstance()
{
return *ms_pInstance;
return *(xpointer<CGameDocument>*)g_memory.Translate(0x83367900);
}
}

View file

@ -8,10 +8,6 @@ namespace SWA
class CInputState // : public Hedgehog::Base::CSynchronizedObject
{
public:
// TODO: use g_memory.Translate?
// TODO: Hedgehog::Base::TSynchronizedPtr<CInputState>*
inline static xpointer<CInputState>* ms_pInstance = (xpointer<CInputState>*)0x1833671EC;
// TODO: Hedgehog::Base::TSynchronizedPtr<CInputState>
static CInputState* GetInstance();

View file

@ -3,7 +3,7 @@ namespace SWA
// TODO: Hedgehog::Base::TSynchronizedPtr<CInputState>
inline CInputState* CInputState::GetInstance()
{
return *ms_pInstance;
return *(xpointer<CInputState>*)g_memory.Translate(0x833671EC);
}
inline const SPadState& CInputState::GetPadState() const