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Release paths when the YNCP file gets freed.
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1 changed files with 20 additions and 0 deletions
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@ -152,6 +152,26 @@ void MakeCsdProjectMidAsmHook(PPCRegister& r3, PPCRegister& r29)
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TraverseSceneNode(csdProject->m_pResource->pRootNode, name);
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TraverseSceneNode(csdProject->m_pResource->pRootNode, name);
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}
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}
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// Chao::CSD::CMemoryAlloc::Free
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PPC_FUNC_IMPL(__imp__sub_825E2E60);
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PPC_FUNC(sub_825E2E60)
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{
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if (ctx.r4.u32 != NULL && PPC_LOAD_U32(ctx.r4.u32) == 0x4E594946 && PPC_LOAD_U32(ctx.r4.u32 + 0x20) == 0x6E43504A) // NYIF, nCPJ
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{
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uint32_t fileSize = PPC_LOAD_U32(ctx.r4.u32 + 0x14);
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std::lock_guard lock(g_pathMutex);
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const uint8_t* key = base + ctx.r4.u32;
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auto lower = g_paths.lower_bound(key);
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auto upper = g_paths.lower_bound(key + fileSize);
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g_paths.erase(lower, upper);
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}
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__imp__sub_825E2E60(ctx, base);
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}
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static constexpr float NARROW_ASPECT_RATIO = 4.0f / 3.0f;
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static constexpr float NARROW_ASPECT_RATIO = 4.0f / 3.0f;
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static constexpr float WIDE_ASPECT_RATIO = 16.0f / 9.0f;
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static constexpr float WIDE_ASPECT_RATIO = 16.0f / 9.0f;
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static constexpr float STEAM_DECK_ASPECT_RATIO = 16.0f / 10.0f;
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static constexpr float STEAM_DECK_ASPECT_RATIO = 16.0f / 10.0f;
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