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Remove redundant FlushViewport call.
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1 changed files with 0 additions and 2 deletions
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@ -1810,7 +1810,6 @@ static void DrawImGui()
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static void SetFramebuffer(GuestSurface *renderTarget, GuestSurface *depthStencil, bool settingForClear);
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static void SetFramebuffer(GuestSurface *renderTarget, GuestSurface *depthStencil, bool settingForClear);
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static void FlushViewport();
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static void ProcDrawImGui(const RenderCommand& cmd)
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static void ProcDrawImGui(const RenderCommand& cmd)
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{
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{
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@ -1818,7 +1817,6 @@ static void ProcDrawImGui(const RenderCommand& cmd)
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AddBarrier(g_backBuffer, RenderTextureLayout::COLOR_WRITE);
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AddBarrier(g_backBuffer, RenderTextureLayout::COLOR_WRITE);
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FlushBarriers();
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FlushBarriers();
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SetFramebuffer(g_backBuffer, nullptr, false);
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SetFramebuffer(g_backBuffer, nullptr, false);
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FlushViewport();
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auto& commandList = g_commandLists[g_frame];
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auto& commandList = g_commandLists[g_frame];
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