Revert "Merge branch 'main' into workingdir"

This reverts commit 44effe4f64, reversing
changes made to d7d7c208cb.
This commit is contained in:
Jujstme 2025-03-10 20:01:49 +01:00
parent 44effe4f64
commit e71a8bc13a
2 changed files with 1 additions and 20 deletions

View file

@ -1,17 +1,3 @@
> [!WARNING]
> This repository is a fork of the Unleashed Recompiled project, specifically designed to support binary Arch Linux packaging through the AUR and the PKGBUILD system. For Windows builds, please refer to the upstream repository.
> **Do not attempt to compile the content of this repository with Windows targets**.
> Please be also aware this package, unlike the Flatpak version provided upstream, may not be compatible with the Hedgemod Manager differently from the Flatpak version provided upstream.
Binaries from this repository are built using:
```
$ cmake -DCMAKE_AR=/usr/bin/llvm-ar -DCMAKE_RANLIB=/usr/bin/llvm-ranlib . --preset linux-release
$ cmake --build ./out/build/linux-release --target UnleashedRecomp
```
---
<p align="center"> <p align="center">
<img src="https://raw.githubusercontent.com/hedge-dev/UnleashedRecompResources/refs/heads/main/images/logo/Logo.png" width="512"/> <img src="https://raw.githubusercontent.com/hedge-dev/UnleashedRecompResources/refs/heads/main/images/logo/Logo.png" width="512"/>
</p> </p>

View file

@ -14,12 +14,7 @@ inline std::filesystem::path GetGamePath()
return "/var/data"; return "/var/data";
else else
#endif #endif
const char* homeDir = getenv("HOME"); return ".";
if (homeDir == nullptr)
return g_executableRoot;
std::filesystem::path homePath = homeDir;
std::filesystem::path gamePath = homePath / ".local" / "share" / USER_DIRECTORY;
return gamePath;
} }
bool CheckPortable(); bool CheckPortable();