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Disable ingame frame limiters. (#240)
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2 changed files with 18 additions and 0 deletions
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@ -120,3 +120,11 @@ PPC_FUNC(sub_8312DBF8)
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while (std::chrono::steady_clock::now() < next)
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while (std::chrono::steady_clock::now() < next)
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std::this_thread::yield();
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std::this_thread::yield();
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}
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}
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void WaitVsyncMidAsmHook()
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{
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}
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void ApplicationFrameLimiterMidAsmHook()
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{
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}
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@ -904,3 +904,13 @@ name = "MakeCueSheetDataMidAsmHook"
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address = 0x82E5EA40
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address = 0x82E5EA40
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registers = ["r31"]
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registers = ["r31"]
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jump_address_on_true = 0x82E5EA4C
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jump_address_on_true = 0x82E5EA4C
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[[midasm_hook]]
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name = "WaitVsyncMidAsmHook"
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address = 0x82AE2770
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jump_address = 0x82AE2774
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[[midasm_hook]]
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name = "ApplicationFrameLimiterMidAsmHook"
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address = 0x822C1064
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jump_address = 0x822C111C
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