mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-06-11 02:31:10 +00:00
Fix iOS Metal shader base vertex translation
This commit is contained in:
parent
f532a8e73b
commit
e7e617cf75
1 changed files with 79 additions and 18 deletions
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@ -242,7 +242,7 @@ index 64e4dc9..1d14600 100644
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}
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}
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diff --git a/plume_metal.cpp b/plume_metal.cpp
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index ebbbaa3..854107a 100644
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index ebbbaa3..e4315c4 100644
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--- a/plume_metal.cpp
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+++ b/plume_metal.cpp
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@@ -14,8 +14,12 @@
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@ -258,7 +258,7 @@ index ebbbaa3..854107a 100644
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#include "plume_metal.h"
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@@ -38,6 +42,186 @@ namespace plume {
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@@ -38,6 +42,190 @@ namespace plume {
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return (n + alignment - 1) & ~(alignment - 1);
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}
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@ -388,7 +388,11 @@ index ebbbaa3..854107a 100644
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+ options.set_msl_version(3, 0);
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+ options.argument_buffers = true;
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+ options.argument_buffers_tier = getArgumentBuffersTier(device->mtl);
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+#if PLUME_IOS
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+ options.enable_base_index_zero = false;
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+#else
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+ options.enable_base_index_zero = true;
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+#endif
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+ options.enable_decoration_binding = true;
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+ options.force_active_argument_buffer_resources = true;
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+ options.texture_buffer_native = true;
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@ -445,7 +449,7 @@ index ebbbaa3..854107a 100644
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uint64_t createClearPipelineKey(MTL::RenderPipelineDescriptor *pipelineDesc, bool depthWriteEnabled, bool stencilWriteEnabled) {
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auto colorFormat = [&](uint32_t index) {
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if (auto colorAttachment = pipelineDesc->colorAttachments()->object(index)) {
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@@ -1133,7 +1317,7 @@ namespace plume {
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@@ -1133,7 +1321,7 @@ namespace plume {
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}
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uint64_t MetalBuffer::getDeviceAddress() const {
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@ -454,7 +458,7 @@ index ebbbaa3..854107a 100644
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return mtl->gpuAddress();
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}
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@@ -1278,24 +1462,46 @@ namespace plume {
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@@ -1278,24 +1466,46 @@ namespace plume {
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assert(device != nullptr);
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assert(data != nullptr);
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assert(size > 0);
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@ -507,7 +511,7 @@ index ebbbaa3..854107a 100644
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if (debugName) {
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debugName->release();
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}
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@@ -1306,10 +1512,16 @@ namespace plume {
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@@ -1306,10 +1516,16 @@ namespace plume {
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debugName->release();
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}
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debugName = NS::String::string(name.c_str(), NS::UTF8StringEncoding);
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@ -525,7 +529,64 @@ index ebbbaa3..854107a 100644
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MTL::FunctionConstantValues *values = MTL::FunctionConstantValues::alloc()->init();
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if (specConstants != nullptr) {
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for (uint32_t i = 0; i < specConstantsCount; i++) {
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@@ -1793,6 +2005,11 @@ namespace plume {
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@@ -1437,6 +1653,13 @@ namespace plume {
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const MetalShader *metalShader = static_cast<const MetalShader *>(desc.vertexShader);
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MTL::Function *vertexFunction = metalShader->createFunction(desc.specConstants, desc.specConstantsCount);
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+ if (vertexFunction == nullptr) {
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+ fprintf(stderr, "Metal graphics pipeline creation failed: vertex shader function is null.\n");
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+ descriptor->release();
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+ releasePool->release();
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+ return;
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+ }
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+
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descriptor->setVertexFunction(vertexFunction);
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MTL::VertexDescriptor *vertexDescriptor = MTL::VertexDescriptor::alloc()->init();
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@@ -1479,6 +1702,15 @@ namespace plume {
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if (desc.pixelShader != nullptr) {
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const MetalShader *pixelShader = static_cast<const MetalShader *>(desc.pixelShader);
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MTL::Function *fragmentFunction = pixelShader->createFunction(desc.specConstants, desc.specConstantsCount);
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+ if (fragmentFunction == nullptr) {
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+ fprintf(stderr, "Metal graphics pipeline creation failed: fragment shader function is null.\n");
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+ vertexDescriptor->release();
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+ vertexFunction->release();
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+ descriptor->release();
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+ releasePool->release();
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+ return;
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+ }
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+
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descriptor->setFragmentFunction(fragmentFunction);
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fragmentFunction->release();
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}
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@@ -1547,8 +1779,24 @@ namespace plume {
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state.depthBiasSlopeFactor = desc.slopeScaledDepthBias;
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}
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- if (error != nullptr) {
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- fprintf(stderr, "MTLDevice newRenderPipelineState: failed with error %s.\n", error->localizedDescription()->utf8String());
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+ if (error != nullptr || state.renderPipelineState == nullptr) {
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+ if (error != nullptr) {
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+ fprintf(stderr, "MTLDevice newRenderPipelineState: failed with error %s.\n", error->localizedDescription()->utf8String());
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+ } else {
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+ fprintf(stderr, "MTLDevice newRenderPipelineState: failed without an error object.\n");
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+ }
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+
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+ vertexDescriptor->release();
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+ vertexFunction->release();
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+ descriptor->release();
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+ depthStencilDescriptor->release();
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+ if (frontFaceStencilDescriptor) {
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+ frontFaceStencilDescriptor->release();
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+ }
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+ if (backFaceStencilDescriptor) {
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+ backFaceStencilDescriptor->release();
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+ }
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+ releasePool->release();
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return;
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}
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@@ -1793,6 +2041,11 @@ namespace plume {
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MetalSwapChain::MetalSwapChain(MetalCommandQueue *commandQueue, const RenderWindow renderWindow, uint32_t textureCount, const RenderFormat format) {
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this->layer = static_cast<CA::MetalLayer*>(renderWindow.view);
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@ -537,7 +598,7 @@ index ebbbaa3..854107a 100644
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layer->setDevice(commandQueue->device->mtl);
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layer->setPixelFormat(mapPixelFormat(format));
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@@ -1819,7 +2036,10 @@ namespace plume {
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@@ -1819,7 +2072,10 @@ namespace plume {
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}
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bool MetalSwapChain::present(const uint32_t textureIndex, RenderCommandSemaphore **waitSemaphores, const uint32_t waitSemaphoreCount) {
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@ -549,7 +610,7 @@ index ebbbaa3..854107a 100644
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NS::AutoreleasePool *releasePool = NS::AutoreleasePool::alloc()->init();
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const MetalDrawable &drawable = drawables[textureIndex];
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@@ -1861,7 +2081,7 @@ namespace plume {
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@@ -1861,7 +2117,7 @@ namespace plume {
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bool MetalSwapChain::resize() {
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getWindowSize(width, height);
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@ -558,7 +619,7 @@ index ebbbaa3..854107a 100644
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return false;
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}
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@@ -1886,11 +2106,29 @@ namespace plume {
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@@ -1886,11 +2142,29 @@ namespace plume {
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}
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void MetalSwapChain::setVsyncEnabled(const bool vsyncEnabled) {
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@ -588,7 +649,7 @@ index ebbbaa3..854107a 100644
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}
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uint32_t MetalSwapChain::getWidth() const {
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@@ -1910,6 +2148,10 @@ namespace plume {
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@@ -1910,6 +2184,10 @@ namespace plume {
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assert(textureIndex != nullptr);
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assert(*textureIndex < MAX_DRAWABLES);
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@ -599,7 +660,7 @@ index ebbbaa3..854107a 100644
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NS::AutoreleasePool *releasePool = NS::AutoreleasePool::alloc()->init();
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// Create a command buffer just to encode the signal
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@@ -1923,6 +2165,7 @@ namespace plume {
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@@ -1923,6 +2201,7 @@ namespace plume {
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CA::MetalDrawable *nextDrawable = layer->nextDrawable();
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if (nextDrawable == nullptr) {
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fprintf(stderr, "No more drawables available for rendering.\n");
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@ -607,7 +668,7 @@ index ebbbaa3..854107a 100644
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return false;
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}
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@@ -1954,10 +2197,20 @@ namespace plume {
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@@ -1954,10 +2233,20 @@ namespace plume {
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}
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uint32_t MetalSwapChain::getRefreshRate() const {
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@ -628,7 +689,7 @@ index ebbbaa3..854107a 100644
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CocoaWindowAttributes attributes;
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windowWrapper->getWindowAttributes(&attributes);
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dstWidth = attributes.width;
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@@ -3308,6 +3561,9 @@ namespace plume {
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@@ -3308,6 +3597,9 @@ namespace plume {
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this->renderInterface = renderInterface;
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// Device Selection
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@ -638,7 +699,7 @@ index ebbbaa3..854107a 100644
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const NS::Array* devices = MTL::CopyAllDevices();
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MTL::Device *preferredDevice = nullptr;
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for (NS::UInteger i = 0; i < devices->count(); i++) {
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@@ -3320,12 +3576,31 @@ namespace plume {
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@@ -3320,12 +3612,31 @@ namespace plume {
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}
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mtl = preferredDevice ? preferredDevice : MTL::CreateSystemDefaultDevice();;
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@ -671,7 +732,7 @@ index ebbbaa3..854107a 100644
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// Setup blit, clear and resolve shaders / pipelines
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createClearShaderLibrary();
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@@ -3337,7 +3612,7 @@ namespace plume {
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@@ -3337,7 +3648,7 @@ namespace plume {
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// TODO: Support Raytracing.
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// capabilities.raytracing = mtl->supportsRaytracing();
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capabilities.maxTextureSize = mtl->supportsFamily(MTL::GPUFamilyApple3) ? 16384 : 8192;
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@ -680,7 +741,7 @@ index ebbbaa3..854107a 100644
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capabilities.resolveModes = false;
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#if PLUME_IOS
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capabilities.descriptorIndexing = mtl->supportsFamily(MTL::GPUFamilyApple3);
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@@ -3345,11 +3620,11 @@ namespace plume {
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@@ -3345,11 +3656,11 @@ namespace plume {
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capabilities.descriptorIndexing = true;
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#endif
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capabilities.scalarBlockLayout = true;
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@ -695,7 +756,7 @@ index ebbbaa3..854107a 100644
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capabilities.gpuUploadHeap = capabilities.uma;
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capabilities.queryPools = false;
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@@ -3357,17 +3632,19 @@ namespace plume {
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@@ -3357,17 +3668,19 @@ namespace plume {
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}
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MetalDevice::~MetalDevice() {
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@ -721,7 +782,7 @@ index ebbbaa3..854107a 100644
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}
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std::unique_ptr<RenderDescriptorSet> MetalDevice::createDescriptorSet(const RenderDescriptorSetDesc &desc) {
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@@ -3635,16 +3912,24 @@ namespace plume {
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@@ -3635,16 +3948,24 @@ namespace plume {
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MetalInterface::MetalInterface() {
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NS::AutoreleasePool *releasePool = NS::AutoreleasePool::alloc()->init();
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