Check for closing during AchievementOverlay::Open.

This commit is contained in:
Dario 2025-02-06 19:47:56 -03:00
parent 47b1f20679
commit ea2e303281

View file

@ -167,7 +167,7 @@ void AchievementOverlay::Draw()
void AchievementOverlay::Open(int id) void AchievementOverlay::Open(int id)
{ {
if (s_isVisible) if (s_isVisible && !g_isClosing)
{ {
s_queue.emplace(id); s_queue.emplace(id);
return; return;